Player Matchup

Hun Batz
Hun Batz
Doctor_strangeRL
Hun Batz
Level 63
God Stats
25W - 20L
1,568 SR
Queue Stats
96W - 83L
1,454 Elo+
Solo
Aphrodite
Aphrodite
FlukyProphet
Aphrodite
Level 118
God Stats
12W - 18L
1,580 SR
Queue Stats
291W - 286L
1,480 Elo+
Solo
Ishtar
Ishtar
LookBehindYou750
Ishtar
Level 109
God Stats
31W - 23L
1,594 SR
Queue Stats
357W - 323L
1,420 Elo+
Solo
Anubis
Anubis
ballestin
Anubis
Level 83
God Stats
5W - 2L
1,895 SR
Queue Stats
66W - 69L
1,402 Elo+
Solo
Chaac
Chaac
bullterrier_tito
Chaac
Level 125
God Stats
180W - 172L
1,511 SR
Queue Stats
414W - 450L
1,448 Elo+
Solo
Team Averages
Level 100
1,630 SR
1,441 Elo+

VS

Team Averages
Level 79
1,537 SR
1,402 Elo+
Hun Batz
Hun Batz
Dumb Plugz
Hun Batz
Level 45
God Stats
4W - 3L
1,515 SR
Queue Stats
204W - 212L
1,324 Elo+
Solo
Bacchus
Bacchus
ExaltingFire
Bacchus
Level 87
God Stats
3W - 5L
1,502 SR
Queue Stats
42W - 53L
1,382 Elo+
Solo
Kali
Kali
Junior6x_
Kali
Level 88
God Stats
11W - 7L
1,670 SR
Queue Stats
256W - 286L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Yayo2403
Nu Wa
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,285 Elo+
Solo
Jing Wei
Jing Wei
YourAMadSimp
Jing Wei
Level 103
God Stats
9W - 8L
1,500 SR
Queue Stats
170W - 164L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 6
12,330
560
8,231
15,565
6,623
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
FlukyProphet
Aphrodite
16
6 / 0 / 5
11,846
538
7,393
16,120
14,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
2 / 1 / 3
12,405
564
7,510
10,989
6,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ballestin
Anubis
16
2 / 3 / 8
10,639
484
10,822
14,663
7,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 9
10,966
498
15,371
26,941
31,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dumb Plugz
Hun Batz
14
0 / 6 / 2
9,531
433
5,129
16,886
7,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ExaltingFire
Bacchus
1
0 / 0 / 0
5,480
249
0
0
0
Kali
16
9 / 4 / 3
11,379
517
19,206
24,968
21,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Yayo2403
Nu Wa
17
3 / 4 / 3
10,663
485
12,109
13,032
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
YourAMadSimp
Jing Wei
16
0 / 2 / 1
10,144
461
3,725
14,650
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
16
Kills
12
12
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Hun Batz
Dumb Plugz
Hun Batz
0
6
2
0.17
L
Bacchus
ExaltingFire
Bacchus
0
0
0
0
W
Aphrodite
FlukyProphet
Aphrodite
6
0
5
8.5
L
Kali
9
4
3
2.63
W
2
1
3
3.5
L
Nu Wa
Yayo2403
Nu Wa
3
4
3
1.13
L
Jing Wei
YourAMadSimp
Jing Wei
0
2
1
0.25
W
Anubis
ballestin
Anubis
2
3
8
2
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,327
Damage
40,169
84,278
Taken
69,536
67,301
Mitigated
41,112
36,550
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,231
970
0
2,301
15,565
6,623
1,515
1,168
14,157
0
130,878
L
Hun Batz
Dumb Plugz
Hun Batz
5,129
396
0
423
16,886
7,198
0
4,144
12,742
0
56,852
L
Bacchus
ExaltingFire
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
FlukyProphet
Aphrodite
7,393
1,063
7,454
10,473
16,120
14,964
1,162
2,207
13,573
53,652
0
L
Kali
19,206
8,838
0
10,432
24,968
21,579
744
5,737
19,231
0
72,929
W
7,510
4,821
0
4,560
10,989
6,498
2,170
1,345
9,474
0
137,689
L
Nu Wa
Yayo2403
Nu Wa
12,109
3,021
0
2,165
13,032
5,542
310
5,162
7,870
67,259
0
L
Jing Wei
YourAMadSimp
Jing Wei
3,725
3,260
0
5,289
14,650
6,793
0
3,172
11,478
0
86,874
W
Anubis
ballestin
Anubis
10,822
298
0
4,715
14,663
7,804
886
3,958
10,101
83,318
0
W
15,371
1,614
0
7,047
26,941
31,412
117
3,461
22,174
0
77,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,186
Gold Earned
47,197
674
Minions Killed
440
0
Camps Cleared
0
2,156,963
Distance Traveled
1,519,464
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,330
560
170
8
0
489,990
0
L
Hun Batz
9,531
433
85
4
0
383,375
0
L
Bacchus
5,480
249
0
0
0
0
0
W
Aphrodite
11,846
538
62
3
0
437,967
0
L
Kali
11,379
517
92
4
0
382,579
2
W
Ishtar
12,405
564
211
10
0
415,344
4
L
Nu Wa
10,663
485
115
5
0
334,159
0
L
Jing Wei
10,144
461
148
7
0
419,351
0
W
Anubis
10,639
484
126
6
0
372,810
1
W
Chaac
10,966
498
105
5
0
440,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role