Player Matchup

Yu Huang
Yu Huang
Qualifying
 
Yu Huang
Qualifying
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Qualifying
Dakfromboro
Bastet
Qualifying
Level 82
God Stats
10W - 6L
1,461 SR
Queue Stats
76W - 83L
1,405 MMR
Solo
Chang'e
Chang'e
Qualifying
EAB0
Chang'e
Qualifying
Level 112
God Stats
2W - 3L
1,261 SR
Queue Stats
108W - 98L
1,401 MMR
Solo
Xing Tian
Xing Tian
Qualifying
IbuprofenoBB
Xing Tian
Qualifying
Level 141
God Stats
7W - 11L
1,530 SR
Queue Stats
18W - 23L
1,382 MMR
Solo
Freya
Freya
Qualifying
yagirlsfave
Freya
Qualifying
Level 59
God Stats
0W - 2L
1,498 SR
Queue Stats
32W - 35L
1,411 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 109
1,450 SR
1,420 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 123
1,515 SR
1,398 MMR
He Bo
He Bo
Qualifying
EckohBot
He Bo
Qualifying
Level 142
God Stats
3W - 1L
1,192 SR
Queue Stats
112W - 102L
1,426 MMR
Solo
Janus
Janus
Qualifying
MrStormysssss
Janus
Qualifying
Level 85
God Stats
1W - 0L
1,829 SR
Queue Stats
12W - 10L
1,378 MMR
Solo
Fafnir
Fafnir
Qualifying
Sora3499
Fafnir
Qualifying
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
203W - 182L
1,408 MMR
Solo
Heimdallr
Heimdallr
Qualifying
SpartanB292Tomy
Heimdallr
Qualifying
Level 157
God Stats
2W - 0L
1,345 SR
Queue Stats
110W - 112L
1,398 MMR
Solo
Hel
Hel
Qualifying
ViceralCentaurus
Hel
Qualifying
Level 81
God Stats
1W - 1L
1,707 SR
Queue Stats
165W - 167L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 6 / 0
8,912
524
7,942
14,049
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
13
1 / 5 / 2
8,206
483
6,145
15,365
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
EAB0
Chang'e
15
3 / 6 / 1
9,313
548
8,005
16,358
10,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
IbuprofenoBB
Xing Tian
11
0 / 1 / 0
7,214
424
3,705
14,470
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
7,316
430
3,932
9,739
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
AphroditeHadesSurtrThor

VS

Bans
MercuryAo KuangYemojaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EckohBot
He Bo
16
13 / 1 / 1
10,608
624
17,139
13,418
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 5
9,840
579
6,706
10,788
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Sora3499
Fafnir
14
1 / 0 / 9
9,024
531
4,586
11,464
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SpartanB292Tomy
Heimdallr
16
1 / 0 / 3
9,403
553
10,549
7,680
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 6
9,880
581
9,455
10,209
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
20
21
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
6
0
0.17
L
Bastet
1
5
2
0.4
L
Chang'e
EAB0
Chang'e
3
6
1
0.58
W
He Bo
EckohBot
He Bo
13
1
1
13.5
L
Xing Tian
IbuprofenoBB
Xing Tian
0
1
0
0
W
3
3
5
1.83
W
Fafnir
Sora3499
Fafnir
1
0
9
5.5
W
Heimdallr
SpartanB292Tomy
Heimdallr
1
0
3
2.5
W
2
1
6
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,729
Damage
48,435
69,981
Taken
53,559
39,786
Mitigated
33,448
15,382
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,942
219
0
704
14,049
5,853
0
10,538
3,511
73,050
0
L
Bastet
6,145
1,193
0
2,264
15,365
5,628
0
6,578
8,787
0
49,860
L
Chang'e
EAB0
Chang'e
8,005
641
200
5,512
16,358
10,274
0
10,320
6,038
67,927
0
W
He Bo
EckohBot
He Bo
17,139
1,074
0
3,922
13,418
5,272
0
5,131
8,153
76,680
0
L
Xing Tian
IbuprofenoBB
Xing Tian
3,705
247
264
2,684
14,470
13,684
0
6,244
8,226
22,713
0
W
6,706
338
0
725
10,788
6,936
546
4,164
6,624
76,583
0
W
Fafnir
Sora3499
Fafnir
4,586
828
0
3,969
11,464
12,748
170
3,475
7,679
13,518
0
W
Heimdallr
SpartanB292Tomy
Heimdallr
10,549
6,070
0
5,263
7,680
4,112
3,485
4,037
3,416
0
89,064
W
9,455
424
2,126
5,802
10,209
4,380
421
5,896
4,103
88,910
0
L
3,932
989
0
3,754
9,739
4,347
0
4,206
5,533
46,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
48,755
449
Minions Killed
527
0
Camps Cleared
0
1,662,065
Distance Traveled
1,742,409
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,912
524
136
8
0
316,148
1
L
Bastet
8,206
483
69
4
0
361,386
0
L
Chang'e
9,313
548
122
7
0
313,009
2
W
He Bo
10,608
624
100
6
0
380,195
0
L
Xing Tian
7,214
424
21
1
0
336,588
5
W
Janus
9,840
579
115
7
0
321,860
0
W
Fafnir
9,024
531
15
1
0
351,241
5
W
Heimdallr
9,403
553
149
9
0
326,419
1
W
Hel
9,880
581
148
9
0
362,694
4
L
Freya
7,316
430
101
6
0
334,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role