Player Matchup

Jing Wei
Jing Wei
CA5PER 84
Jing Wei
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 179L
1,497 Elo+
Party 1
Ymir
Ymir
DarkShadow78755
Ymir
Level 140
God Stats
2W - 2L
1,716 SR
Queue Stats
167W - 175L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
GeometricVenom
Gilgamesh
Level 118
God Stats
9W - 10L
1,504 SR
Queue Stats
421W - 413L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
RednckGrrl
Aphrodite
Level 120
God Stats
25W - 17L
1,466 SR
Queue Stats
654W - 669L
1,480 Elo+
Party 1
Thoth
Thoth
ThyRazzleDazzle
Thoth
Level 202
God Stats
10W - 6L
1,494 SR
Queue Stats
127W - 142L
1,432 Elo+
Party 1
Team Averages
Level 145
1,536 SR
1,463 Elo+

VS

Team Averages
Level 103
1,391 SR
1,474 Elo+
Charybdis
Charybdis
AlmightyRizzler
Charybdis
Level 122
God Stats
0W - 4L
1,295 SR
Queue Stats
191W - 200L
1,499 Elo+
Solo
Medusa
Medusa
BurgMan1911
Medusa
Level 104
God Stats
13W - 19L
1,469 SR
Queue Stats
1,092W - 1,073L
1,523 Elo+
Solo
Hun Batz
Hun Batz
Halbz
Hun Batz
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
153W - 191L
1,426 Elo+
Party 2
Susano
Susano
IAmTheJungleBuff
Susano
Level 35
God Stats
2W - 4L
1,419 SR
Queue Stats
87W - 95L
1,505 Elo+
Solo
Aphrodite
Aphrodite
MrWiggalz
Aphrodite
Level 128
God Stats
1W - 2L
1,274 SR
Queue Stats
162W - 255L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CA5PER 84
Jing Wei
19
7 / 2 / 8
11,357
811
17,376
16,689
10,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 2 / 13
9,945
710
11,692
22,360
36,871
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
GeometricVenom
Gilgamesh
17
1 / 1 / 17
9,966
712
18,151
18,247
25,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
RednckGrrl
Aphrodite
16
0 / 0 / 20
9,859
704
5,114
6,344
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 1 / 11
11,962
854
23,396
12,641
7,741
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlmightyRizzler
Charybdis
17
3 / 3 / 2
9,498
678
16,535
13,447
7,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Medusa
14
0 / 7 / 3
8,535
610
14,871
18,263
8,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Halbz
Hun Batz
16
1 / 2 / 5
8,913
637
8,166
16,589
8,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
2 / 6 / 2
9,723
695
14,335
23,689
17,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
MrWiggalz
Aphrodite
14
0 / 3 / 5
8,786
628
6,956
12,981
8,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
21
Kills
6
6
Deaths
21
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlmightyRizzler
Charybdis
3
3
2
1.33
L
Medusa
0
7
3
0.21
W
Jing Wei
CA5PER 84
Jing Wei
7
2
8
5.5
W
4
2
13
5.25
W
Gilgamesh
GeometricVenom
Gilgamesh
1
1
17
9.5
L
Hun Batz
Halbz
Hun Batz
1
2
5
1.75
L
2
6
2
0.5
L
Aphrodite
MrWiggalz
Aphrodite
0
3
5
0.83
W
Aphrodite
RednckGrrl
Aphrodite
0
0
20
10
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,729
Damage
60,863
76,281
Taken
84,969
84,928
Mitigated
50,476
36,971
Healing
30,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlmightyRizzler
Charybdis
16,535
8,887
893
1,074
13,447
7,090
928
5,931
7,111
0
32,400
L
Medusa
14,871
6,745
298
1,134
18,263
8,798
0
9,337
8,432
0
27,702
W
Jing Wei
CA5PER 84
Jing Wei
17,376
12,353
653
4,415
16,689
10,771
4,497
1,788
14,901
0
43,639
W
11,692
984
692
2,408
22,360
36,871
177
2,420
19,940
19,344
0
W
Gilgamesh
GeometricVenom
Gilgamesh
18,151
2,575
4,149
3,218
18,247
25,043
308
1,739
16,508
0
31,315
L
Hun Batz
Halbz
Hun Batz
8,166
1,733
1,022
858
16,589
8,860
455
7,589
8,630
0
19,006
L
14,335
374
285
5,842
23,689
17,460
217
10,143
13,051
0
25,334
L
Aphrodite
MrWiggalz
Aphrodite
6,956
687
12,101
6,616
12,981
8,268
279
5,152
7,543
17,253
0
W
Aphrodite
RednckGrrl
Aphrodite
5,114
486
14,906
4,868
6,344
4,502
1,062
0
6,344
15,641
0
W
23,396
1,535
0
1,662
12,641
7,741
2,546
1,009
11,632
40,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,089
Gold Earned
45,455
154
Minions Killed
137
0
Camps Cleared
0
1,393,495
Distance Traveled
1,110,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,498
678
46
3
0
232,293
0
L
Medusa
8,535
610
28
2
0
221,031
0
W
Jing Wei
11,357
811
67
5
0
251,151
0
W
Ymir
9,945
710
6
0
0
205,934
0
W
Gilgamesh
9,966
712
20
1
0
322,345
0
L
Hun Batz
8,913
637
14
1
0
264,507
0
L
Susano
9,723
695
19
1
0
204,534
0
L
Aphrodite
8,786
628
30
2
0
188,003
0
W
Aphrodite
9,859
704
27
2
0
316,448
0
W
Thoth
11,962
854
34
2
0
297,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role