Player Matchup

Morgan Le Fay
Morgan Le Fay
Anthony1207
Morgan Le Fay
Level 117
God Stats
4W - 2L
1,507 SR
Queue Stats
161W - 157L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
Mathew Death 1
Xbalanque
Level 145
God Stats
3W - 1L
1,530 SR
Queue Stats
102W - 103L
1,616 Elo+
Party 1
Loki
Loki
VUTFJIMK
Loki
Level 81
God Stats
2W - 2L
1,751 SR
Queue Stats
45W - 43L
1,610 Elo+
Party 1
Hercules
Hercules
babasboytoy
Hercules
Level 29
God Stats
2W - 0L
1,808 SR
Queue Stats
64W - 52L
1,616 Elo+
Party 1
Olorun
Olorun
hannah iz beast
Olorun
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
284W - 311L
1,181 Elo+
Solo
Team Averages
Level 84
1,619 SR
1,519 Elo+

VS

Team Averages
Level 32
1,443 SR
1,465 Elo+
Thor
Thor
BiaxiaPanda
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artio
Artio
BlahBat15061604
Artio
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,262 Elo+
Solo
Cerberus
Cerberus
KoolTaroth
Cerberus
Level 81
God Stats
1W - 3L
1,217 SR
Queue Stats
101W - 99L
1,470 Elo+
Solo
Tyr
Tyr
SV4
Tyr
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 162L
1,381 Elo+
Solo
Achilles
Achilles
XxLilBoii22xX
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anthony1207
Morgan Le Fay
14
0 / 0 / 19
7,361
920
11,262
5,264
2,289
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
Mathew Death 1
Xbalanque
13
4 / 1 / 11
7,533
942
9,486
5,376
2,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
8 / 2 / 10
8,280
1,035
8,874
7,823
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
babasboytoy
Hercules
14
7 / 1 / 11
8,174
1,022
9,415
12,070
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 9
6,821
853
3,206
3,580
1,493
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,034
754
4,286
9,395
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
5,414
677
1,139
4,153
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
KoolTaroth
Cerberus
13
1 / 4 / 2
7,161
895
7,300
12,859
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
SV4
Tyr
10
0 / 4 / 2
5,852
732
2,890
10,243
8,365
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
XxLilBoii22xX
Achilles
13
1 / 4 / 1
6,464
808
4,144
9,416
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
20
Kills
2
5
Deaths
20
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anthony1207
Morgan Le Fay
0
0
19
9.5
L
0
6
2
0.17
L
0
2
0
0
L
Cerberus
KoolTaroth
Cerberus
1
4
2
0.5
W
Xbalanque
Mathew Death 1
Xbalanque
4
1
11
9.5
L
Tyr
SV4
Tyr
0
4
2
0.25
W
Loki
8
2
10
6.5
L
Achilles
XxLilBoii22xX
Achilles
1
4
1
0.38
W
Hercules
babasboytoy
Hercules
7
1
11
12.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
19,759
34,113
Taken
46,066
18,091
Mitigated
39,809
16,258
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anthony1207
Morgan Le Fay
11,262
827
796
2,129
5,264
2,289
679
2,245
2,883
20,833
0
L
4,286
760
0
176
9,395
3,701
0
2,973
5,867
0
8,447
L
1,139
87
604
526
4,153
3,692
0
1,022
2,966
2,159
0
L
Cerberus
KoolTaroth
Cerberus
7,300
147
463
4,420
12,859
14,563
0
4,106
7,816
21,627
0
W
Xbalanque
Mathew Death 1
Xbalanque
9,486
4,951
504
1,197
5,376
2,181
1,934
1,050
4,196
0
20,208
L
Tyr
SV4
Tyr
2,890
851
49
2,010
10,243
8,365
0
2,088
7,747
0
5,710
W
Loki
8,874
2,135
3,257
1,919
7,823
2,975
0
1,522
6,175
0
16,850
L
Achilles
XxLilBoii22xX
Achilles
4,144
817
171
534
9,416
9,488
0
2,790
6,329
0
11,378
W
Hercules
babasboytoy
Hercules
9,415
2,375
270
5,656
12,070
9,153
237
2,761
9,106
0
11,425
W
3,206
1,302
217
313
3,580
1,493
777
861
2,719
7,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,169
Gold Earned
30,925
92
Minions Killed
75
0
Camps Cleared
0
817,578
Distance Traveled
607,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,361
920
18
2
0
179,631
0
L
Thor
6,034
754
8
1
0
139,167
0
L
Artio
5,414
677
1
0
0
55,082
0
L
Cerberus
7,161
895
43
5
0
144,871
0
W
Xbalanque
7,533
942
34
4
0
155,331
0
L
Tyr
5,852
732
6
1
0
142,727
0
W
Loki
8,280
1,035
14
2
0
174,985
0
L
Achilles
6,464
808
17
2
0
125,158
0
W
Hercules
8,174
1,022
10
1
0
181,539
0
W
Olorun
6,821
853
16
2
0
126,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role