Player Matchup

Athena
Athena
BelIe_DeIphine__
Athena
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 1
Sol
Sol
GBO_510
Sol
Level 73
God Stats
2W - 2L
1,872 SR
Queue Stats
178W - 170L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
Milk2900
Amaterasu
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
295W - 275L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
Stormsae
Aphrodite
Level 87
God Stats
5W - 12L
1,171 SR
Queue Stats
13W - 16L
1,565 Elo+
Solo
Arachne
Arachne
Vanvirou
Arachne
Level 87
God Stats
17W - 11L
1,649 SR
Queue Stats
200W - 171L
1,483 Elo+
Solo
Team Averages
Level 64
1,539 SR
1,545 Elo+

VS

Team Averages
Level 77
1,523 SR
1,423 Elo+
Nox
Nox
BONECOJOSIANPIN
Nox
Level 69
God Stats
1W - 0L
1,229 SR
Queue Stats
52W - 36L
1,458 Elo+
Solo
Zeus
Zeus
BurningTwertle
Zeus
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
189W - 172L
1,436 Elo+
Solo
Mulan
Mulan
ChessyPizza05
Mulan
Level 85
God Stats
2W - 3L
1,538 SR
Queue Stats
3W - 6L
1,272 Elo+
Solo
Surtr
Surtr
Thats-A-LMAO
Surtr
Level 42
God Stats
31W - 22L
1,749 SR
Queue Stats
90W - 100L
1,437 Elo+
Solo
Ishtar
Ishtar
Tony_So_Icy
Ishtar
Level 86
God Stats
21W - 16L
1,599 SR
Queue Stats
106W - 95L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
5,057
389
1,900
12,791
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
10
0 / 6 / 1
5,924
456
4,393
10,623
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Milk2900
Amaterasu
12
0 / 1 / 1
7,278
560
4,162
12,253
10,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Stormsae
Aphrodite
12
0 / 2 / 0
6,532
502
3,941
9,541
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Vanvirou
Arachne
10
3 / 5 / 0
6,652
512
3,723
13,414
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
7,419
571
8,434
5,804
2,923
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
9 / 1 / 3
8,054
620
11,674
5,572
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
6,719
517
6,971
8,282
5,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 1 / 6
7,265
559
9,583
8,567
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
11
1 / 0 / 10
6,696
515
5,219
5,879
2,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
19
21
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
7
1
0.07
W
9
1
3
10.5
W
0
1
0
0
L
Sol
0
6
1
0.08
L
Amaterasu
Milk2900
Amaterasu
0
1
1
0.5
L
Aphrodite
Stormsae
Aphrodite
0
2
0
0
W
6
1
6
9
W
Ishtar
1
0
10
6
L
Arachne
Vanvirou
Arachne
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
41,881
58,622
Taken
34,104
33,092
Mitigated
17,556
18,180
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,434
553
0
1,518
5,804
2,923
0
1,932
3,872
42,680
0
L
1,900
1,051
0
770
12,791
9,418
0
5,362
7,067
6,130
0
W
11,674
1,807
0
450
5,572
1,971
507
2,329
3,243
61,665
0
W
6,971
817
0
1,247
8,282
5,719
0
0
8,282
0
42,131
L
Sol
4,393
1,054
0
3,101
10,623
3,554
0
4,197
6,254
39,661
0
L
Amaterasu
Milk2900
Amaterasu
4,162
1,479
0
4,691
12,253
10,961
0
24
12,103
0
53,658
L
Aphrodite
Stormsae
Aphrodite
3,941
442
1,280
6,937
9,541
3,746
0
4,402
4,893
52,716
0
W
9,583
4,519
0
3,403
8,567
4,848
131
3,433
5,134
170
39,677
W
Ishtar
5,219
3,378
0
1,431
5,879
2,095
1,411
2,540
3,339
0
40,481
L
Arachne
Vanvirou
Arachne
3,723
2,389
0
1,401
13,414
5,413
0
5,724
7,346
0
36,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
36,153
327
Minions Killed
363
0
Camps Cleared
0
1,309,337
Distance Traveled
1,270,516
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,419
571
64
5
0
258,230
3
L
Athena
5,057
389
12
1
0
262,455
0
W
Zeus
8,054
620
108
8
0
246,346
4
W
Mulan
6,719
517
56
4
0
251,932
0
L
Sol
5,924
456
62
5
0
244,707
0
L
Amaterasu
7,278
560
95
7
0
251,439
0
L
Aphrodite
6,532
502
103
8
0
247,465
0
W
Surtr
7,265
559
48
4
0
284,902
0
W
Ishtar
6,696
515
87
7
0
229,106
0
L
Arachne
6,652
512
55
4
0
303,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role