Player Matchup

Cerberus
Cerberus
BriZx01
Cerberus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,374 Elo+
Party 1
Janus
Janus
joaquin17cg
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 1
Loki
Loki
tomasgraz4127
Loki
Level 25
God Stats
1W - 2L
1,271 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 1
Team Averages
Level 32
1,424 SR
1,374 Elo+

VS

Team Averages
Level 165
1,276 SR
1,523 Elo+
Lancelot
Lancelot
ELMASCAIDO
Lancelot
Level 178
God Stats
1W - 0L
1,375 SR
Queue Stats
50W - 39L
1,633 Elo+
Party 2
Ra
Ra
Ignic3
Ra
Level 167
God Stats
1W - 1L
1,181 SR
Queue Stats
49W - 53L
1,392 Elo+
Party 2
Chiron
Chiron
elniñopromesa
Chiron
Level 149
God Stats
2W - 0L
1,273 SR
Queue Stats
77W - 60L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BriZx01
Cerberus
10
0 / 3 / 1
5,925
658
3,528
11,344
12,283
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 1
6,383
709
6,205
10,738
3,831
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 6 / 0
6,381
709
3,830
9,114
3,361
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ELMASCAIDO
Lancelot
13
5 / 0 / 11
8,187
910
6,628
7,027
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
14
3 / 1 / 12
8,411
935
9,567
6,965
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
8 / 0 / 7
8,698
966
12,042
8,107
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
16
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BriZx01
Cerberus
0
3
1
0.17
W
Lancelot
ELMASCAIDO
Lancelot
5
0
11
10.5
W
Ra
3
1
12
9
W
8
0
7
11.5
L
0
7
1
0.07
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,563
Damage
28,237
31,196
Taken
22,099
19,475
Mitigated
10,158
1,731
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BriZx01
Cerberus
3,528
382
0
1,291
11,344
12,283
0
4,243
7,028
10,582
0
W
Lancelot
ELMASCAIDO
Lancelot
6,628
908
0
1,240
7,027
5,094
743
2,676
4,351
0
10,437
W
Ra
9,567
747
2,112
3,297
6,965
2,369
1,050
4,291
2,674
49,528
0
W
12,042
6,088
530
2,482
8,107
2,695
1,507
2,808
5,299
0
40,807
L
6,205
485
0
440
10,738
3,831
0
3,266
7,472
30,710
0
L
3,830
872
0
0
9,114
3,361
0
1,994
7,120
0
21,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,689
Gold Earned
25,296
106
Minions Killed
137
0
Camps Cleared
0
506,272
Distance Traveled
600,886
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,925
658
20
2
0
165,760
0
W
Lancelot
8,187
910
12
1
0
225,447
0
W
Ra
8,411
935
92
10
0
198,524
0
W
Chiron
8,698
966
33
4
0
176,915
0
L
Janus
6,383
709
46
5
0
163,582
3
L
Loki
6,381
709
40
4
0
176,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role