Player Matchup

Yemoja
Yemoja
AllThatI5Man
Yemoja
Level 124
God Stats
0W - 4L
1,186 SR
Queue Stats
663W - 692L
1,442 Elo+
Solo
Apollo
Apollo
BLYAN
Apollo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,447 Elo+
Solo
Freya
Freya
JakeIowa0
Freya
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 234L
1,384 Elo+
Solo
Medusa
Medusa
OmaR_JALDABAOTH
Medusa
Level 106
God Stats
1W - 4L
1,307 SR
Queue Stats
244W - 259L
1,546 Elo+
Solo
Discordia
Discordia
Yodadabzz
Discordia
Level 146
God Stats
10W - 8L
1,529 SR
Queue Stats
425W - 460L
1,542 Elo+
Solo
Team Averages
Level 132
1,404 SR
1,472 Elo+

VS

Team Averages
Level 98
1,500 SR
1,471 Elo+
Arachne
Arachne
MrNinjaIII
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,400 Elo+
Party 1
Yemoja
Yemoja
Sir Ordonis
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,512 Elo+
Solo
Janus
Janus
TheSkyPlace
Janus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,449 Elo+
Solo
Scylla
Scylla
Yert777
Scylla
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
greygod777
Ao Kuang
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
419W - 390L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 0 / 1
5,723
954
1,335
4,046
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
BLYAN
Apollo
6
0 / 2 / 0
4,620
770
1,188
3,753
1,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
JakeIowa0
Freya
9
0 / 1 / 2
5,259
877
2,337
4,515
2,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 2 / 2
5,280
880
2,558
4,490
1,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Yodadabzz
Discordia
12
1 / 1 / 1
5,961
994
5,040
3,962
1,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrNinjaIII
Arachne
11
0 / 0 / 3
5,482
914
1,700
3,637
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
1 / 0 / 4
6,175
1,029
1,861
2,876
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 0 / 4
5,672
945
6,856
2,980
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Yert777
Scylla
10
3 / 1 / 1
5,698
950
4,271
2,983
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
greygod777
Ao Kuang
10
2 / 1 / 3
5,860
977
4,681
4,025
1,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
2
Kills
6
6
Deaths
2
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
0
1
1.5
L
Apollo
BLYAN
Apollo
0
2
0
0
L
Freya
JakeIowa0
Freya
0
1
2
1
W
Arachne
MrNinjaIII
Arachne
0
0
3
1.5
L
0
2
2
0.5
W
Yemoja
1
0
4
3
W
0
0
4
2
W
Scylla
Yert777
Scylla
3
1
1
3.5
L
Discordia
Yodadabzz
Discordia
1
1
1
1.5
W
Ao Kuang
greygod777
Ao Kuang
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,458
Damage
19,369
20,766
Taken
16,501
11,239
Mitigated
9,048
10,538
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,335
295
3,118
1,940
4,046
4,255
0
3,103
943
3,318
0
L
Apollo
BLYAN
Apollo
1,188
229
115
791
3,753
1,405
0
3,213
540
0
2,285
L
Freya
JakeIowa0
Freya
2,337
778
569
1,595
4,515
2,008
0
3,954
561
8,780
0
W
Arachne
MrNinjaIII
Arachne
1,700
1,450
267
788
3,637
2,399
0
1,780
1,857
0
6,127
L
2,558
1,476
725
949
4,490
1,870
0
3,646
844
0
6,642
W
Yemoja
1,861
243
1,965
1,354
2,876
2,480
0
1,489
1,387
5,754
0
W
6,856
162
0
372
2,980
1,286
0
1,993
987
12,959
0
W
Scylla
Yert777
Scylla
4,271
145
154
371
2,983
1,171
0
2,009
974
9,317
0
L
Discordia
Yodadabzz
Discordia
5,040
136
187
549
3,962
1,701
0
3,753
209
18,125
0
W
Ao Kuang
greygod777
Ao Kuang
4,681
1,039
905
1,473
4,025
1,712
0
1,441
2,584
7,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
28,887
73
Minions Killed
45
0
Camps Cleared
0
517,216
Distance Traveled
606,364
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,723
954
5
1
0
115,929
0
L
Apollo
4,620
770
3
1
0
97,999
1
L
Freya
5,259
877
18
3
0
76,989
0
W
Arachne
5,482
914
7
1
0
126,493
0
L
Medusa
5,280
880
12
2
0
103,765
0
W
Yemoja
6,175
1,029
6
1
0
112,384
0
W
Janus
5,672
945
14
2
0
131,631
0
W
Scylla
5,698
950
6
1
0
122,056
0
L
Discordia
5,961
994
35
6
0
122,534
0
W
Ao Kuang
5,860
977
12
2
0
113,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role