Player Matchup

Anubis
Anubis
MonsterGames826
Anubis
Level 138
God Stats
10W - 9L
1,479 SR
Queue Stats
550W - 512L
1,493 Elo+
Party 1
Mulan
Mulan
chilllife1996
Mulan
Level 162
God Stats
11W - 13L
1,402 SR
Queue Stats
468W - 448L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
luis_palma7
Hun Batz
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 15L
1,487 Elo+
Party 3
Hades
Hades
wes_xl
Hades
Level 159
God Stats
1W - 1L
1,418 SR
Queue Stats
34W - 26L
1,444 Elo+
Party 3
Cernunnos
Cernunnos
wesitos_xs
Cernunnos
Level 40
God Stats
1W - 4L
1,584 SR
Queue Stats
22W - 14L
1,519 Elo+
Party 3
Team Averages
Level 129
1,476 SR
1,484 Elo+

VS

Team Averages
Level 121
1,597 SR
1,449 Elo+
Anubis
Anubis
AlexNerfeaEsto
Anubis
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 182L
1,445 Elo+
Party 4
Heimdallr
Heimdallr
Ice Cold Shogun
Heimdallr
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 79L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
SlidCone70
Sylvanus
Level 107
God Stats
8W - 8L
1,954 SR
Queue Stats
43W - 52L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
SoggySlopper
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,422 Elo+
Party 2
Ravana
Ravana
benjamonson
Ravana
Level 129
God Stats
9W - 6L
1,532 SR
Queue Stats
580W - 562L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 7
9,024
645
7,487
9,506
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 3 / 10
7,987
571
11,783
12,520
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
luis_palma7
Hun Batz
14
2 / 2 / 2
8,271
591
7,638
12,444
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
wes_xl
Hades
13
5 / 2 / 8
8,683
620
9,721
10,665
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
wesitos_xs
Cernunnos
13
4 / 1 / 4
7,770
555
11,213
8,998
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
7,643
546
4,272
10,661
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Ice Cold Shogun
Heimdallr
11
2 / 6 / 1
6,279
449
6,662
13,855
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SlidCone70
Sylvanus
11
2 / 2 / 3
7,516
537
4,418
15,143
12,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SoggySlopper
Zhong Kui
12
2 / 5 / 2
7,113
508
4,660
12,180
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ravana
13
2 / 2 / 0
7,244
517
7,293
12,317
10,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
10
10
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Heimdallr
Ice Cold Shogun
Heimdallr
2
6
1
0.42
W
8
2
7
5.75
L
Sylvanus
SlidCone70
Sylvanus
2
2
3
1.75
L
Zhong Kui
SoggySlopper
Zhong Kui
2
5
2
0.6
L
Ravana
2
2
0
1
W
4
3
10
3
W
Hun Batz
luis_palma7
Hun Batz
2
2
2
1.5
W
Hades
wes_xl
Hades
5
2
8
4.5
W
Cernunnos
wesitos_xs
Cernunnos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,842
Damage
27,305
54,133
Taken
64,156
26,092
Mitigated
42,324
19,500
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
127
0
790
10,661
5,598
0
4,360
6,301
50,027
0
L
Heimdallr
Ice Cold Shogun
Heimdallr
6,662
3,378
0
2,001
13,855
5,704
0
1,802
12,053
0
39,567
W
7,487
268
113
5,490
9,506
4,873
295
1,846
7,564
61,960
0
L
Sylvanus
SlidCone70
Sylvanus
4,418
1,535
2,541
6,581
15,143
12,299
319
2,005
13,138
29,072
0
L
Zhong Kui
SoggySlopper
Zhong Kui
4,660
376
0
3,130
12,180
7,846
0
4,657
7,523
44,337
0
L
Ravana
7,293
821
0
4,208
12,317
10,877
0
4,384
7,933
0
49,523
W
11,783
1,969
0
2,666
12,520
7,864
0
3,074
9,446
0
48,510
W
Hun Batz
luis_palma7
Hun Batz
7,638
2,184
0
3,093
12,444
4,440
1,074
2,675
9,113
0
60,039
W
Hades
wes_xl
Hades
9,721
1,264
315
4,166
10,665
5,169
1,223
3,151
7,333
53,847
0
W
Cernunnos
wesitos_xs
Cernunnos
11,213
5,083
0
3,657
8,998
3,746
683
2,604
6,394
0
56,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
35,795
430
Minions Killed
366
0
Camps Cleared
0
1,448,090
Distance Traveled
1,163,376
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,643
546
98
7
0
243,489
2
L
Heimdallr
6,279
449
56
4
0
201,897
0
W
Anubis
9,024
645
98
7
0
289,588
2
L
Sylvanus
7,516
537
47
3
0
219,435
0
L
Zhong Kui
7,113
508
79
6
0
250,443
0
L
Ravana
7,244
517
86
6
0
248,112
0
W
Mulan
7,987
571
71
5
0
309,869
2
W
Hun Batz
8,271
591
100
7
0
299,587
2
W
Hades
8,683
620
85
6
0
249,775
4
W
Cernunnos
7,770
555
76
5
0
299,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role