Player Matchup

Heimdallr
Heimdallr
EldritchCthulhu
Heimdallr
Level 83
God Stats
0W - 1L
1,848 SR
Queue Stats
5W - 3L
1,804 Elo+
Party 2
Hel
Hel
FireIordAzula
Hel
Level 87
God Stats
0W - 1L
1,508 SR
Queue Stats
16W - 11L
1,471 Elo+
Party 2
Surtr
Surtr
thundarchief
Surtr
Level 135
God Stats
13W - 16L
1,440 SR
Queue Stats
189W - 183L
1,550 Elo+
Solo
Team Averages
Level 102
1,599 SR
1,608 Elo+

VS

Team Averages
Level 88
1,558 SR
1,515 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arcckr
Cthulhu
Level 15
God Stats
9W - 8L
1,529 SR
Queue Stats
11W - 9L
1,493 Elo+
Party 1
Apollo
Apollo
Jinzo65
Apollo
Level 107
God Stats
6W - 2L
1,645 SR
Queue Stats
37W - 26L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EldritchCthulhu
Heimdallr
9
0 / 4 / 1
4,809
802
5,780
7,707
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 0
4,379
730
1,209
4,816
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 1
5,006
834
4,068
8,286
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 1 / 7
5,287
881
4,170
4,538
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Arcckr
Cthulhu
9
1 / 1 / 8
5,989
998
4,646
7,982
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Jinzo65
Apollo
10
7 / 0 / 2
6,415
1,069
7,925
6,182
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
7
4.5
W
Cthulhu
Arcckr
Cthulhu
1
1
8
5
L
Heimdallr
EldritchCthulhu
Heimdallr
0
4
1
0.13
L
0
4
0
0
W
Apollo
Jinzo65
Apollo
7
0
2
8
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,057
Damage
16,741
20,809
Taken
18,702
10,746
Mitigated
10,239
5,057
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,170
727
1,812
1,464
4,538
1,884
192
369
4,169
13,225
0
W
Cthulhu
Arcckr
Cthulhu
4,646
519
66
1,856
7,982
5,677
14
454
7,528
16,532
0
L
Heimdallr
EldritchCthulhu
Heimdallr
5,780
2,348
0
596
7,707
3,167
12
3,187
4,520
0
14,407
L
1,209
86
676
1,175
4,816
1,533
0
1,985
2,831
5,459
0
W
Apollo
Jinzo65
Apollo
7,925
5,194
0
2,357
6,182
2,678
1,373
503
5,679
0
19,763
L
4,068
916
70
2,540
8,286
6,046
0
3,668
4,618
248
17,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,194
Gold Earned
17,691
61
Minions Killed
87
0
Camps Cleared
0
282,831
Distance Traveled
393,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,287
881
27
5
0
116,341
0
W
Cthulhu
5,989
998
33
6
0
141,114
0
L
Heimdallr
4,809
802
28
5
0
112,490
0
L
Hel
4,379
730
8
1
0
63,107
0
W
Apollo
6,415
1,069
27
5
0
136,469
0
L
Surtr
5,006
834
25
4
0
107,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role