Player Matchup

Mulan
Mulan
Bel0vedCupid
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,279 Elo+
Party 1
Atlas
Atlas
I Hinataz I
Atlas
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,279 Elo+
Party 1
Hera
Hera
Mooksa Key
Hera
Level 8
God Stats
0W - 5L
1,275 SR
Queue Stats
3W - 8L
1,279 Elo+
Party 1
He Bo
He Bo
Otakuking004
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,306 Elo+
Party 1
Ishtar
Ishtar
kikyubi111
Ishtar
Level 43
God Stats
2W - 3L
1,464 SR
Queue Stats
56W - 63L
1,315 Elo+
Solo
Team Averages
Level 40
1,448 SR
1,292 Elo+

VS

Team Averages
Level 57
1,490 SR
1,352 Elo+
Geb
Geb
 
Geb
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Kool KJ314284
Achilles
Level 8
God Stats
7W - 13L
1,102 SR
Queue Stats
135W - 134L
1,294 Elo+
Party 2
Neith
Neith
V_VReflexV_V
Neith
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 68L
1,288 Elo+
Party 3
Hera
Hera
brithoushx22
Hera
Level 67
God Stats
6W - 9L
1,556 SR
Queue Stats
25W - 34L
1,233 Elo+
Party 3
Surtr
Surtr
redwards2004
Surtr
Level 123
God Stats
26W - 14L
1,792 SR
Queue Stats
274W - 281L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
5,308
483
4,050
11,094
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,517
502
1,718
7,428
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 3 / 0
5,639
513
3,840
5,670
2,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 5 / 1
6,259
569
4,306
9,158
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
kikyubi111
Ishtar
9
0 / 2 / 0
5,009
455
2,133
6,586
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 4
6,407
582
3,283
10,655
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Kool KJ314284
Achilles
11
3 / 2 / 4
6,728
612
6,301
9,026
8,750
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 1 / 1
6,674
607
5,009
5,135
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 2 / 1
6,530
594
6,168
4,450
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
7 / 1 / 1
7,294
663
4,234
6,617
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
18
18
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
4
3
L
2
6
0
0.33
L
0
2
2
0.5
W
Achilles
Kool KJ314284
Achilles
3
2
4
2.5
L
2
3
0
0.67
L
3
5
1
0.7
W
3
1
1
3.5
W
4
2
1
2.25
L
Ishtar
kikyubi111
Ishtar
0
2
0
0
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,047
Damage
24,995
39,936
Taken
35,883
20,167
Mitigated
22,607
5,238
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,283
727
0
2,723
10,655
7,374
0
3,193
7,456
25,748
0
L
4,050
1,609
0
1,528
11,094
6,908
0
66
10,329
0
16,309
L
1,718
817
0
732
7,428
5,689
0
3,447
3,981
14,696
0
W
Achilles
Kool KJ314284
Achilles
6,301
1,768
0
2,240
9,026
8,750
0
1,567
6,666
0
36,272
L
3,840
1,487
0
394
5,670
2,357
0
3,763
1,907
26,075
0
L
4,306
161
0
1,366
9,158
2,762
0
1,486
7,584
34,643
0
W
5,009
863
0
1,523
5,135
1,971
120
1,494
3,594
0
43,980
W
6,168
804
0
60
4,450
1,792
0
2,822
1,554
41,924
0
L
Ishtar
kikyubi111
Ishtar
2,133
1,138
0
1,218
6,586
2,451
0
849
5,737
0
27,011
W
4,234
1,881
0
1,051
6,617
2,720
21
475
6,060
647
50,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
33,633
198
Minions Killed
327
0
Camps Cleared
0
980,485
Distance Traveled
1,122,557
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,407
582
39
4
0
254,684
5
L
Mulan
5,308
483
26
2
0
178,636
0
L
Atlas
5,517
502
17
2
0
194,791
0
W
Achilles
6,728
612
50
5
0
191,125
0
L
Hera
5,639
513
62
6
0
185,759
0
L
He Bo
6,259
569
58
5
0
218,652
0
W
Neith
6,674
607
79
7
0
209,541
0
W
Hera
6,530
594
67
6
0
212,793
1
L
Ishtar
5,009
455
35
3
0
202,647
0
W
Surtr
7,294
663
92
8
0
254,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role