Player Matchup

Sol
Sol
Benji030
Sol
Level 41
God Stats
0W - 5L
1,802 SR
Queue Stats
52W - 53L
1,343 Elo+
Solo
Kumbhakarna
Kumbhakarna
DigBickSergio
Kumbhakarna
Level 53
God Stats
2W - 3L
1,480 SR
Queue Stats
33W - 25L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
KenDawg8566
Danzaburou
Level 78
God Stats
10W - 10L
1,702 SR
Queue Stats
41W - 34L
1,571 Elo+
Party 1
Team Averages
Level 57
1,662 SR
1,513 Elo+

VS

Team Averages
Level 47
1,672 SR
1,460 Elo+
Gilgamesh
Gilgamesh
Bun1929
Gilgamesh
Level 15
God Stats
16W - 9L
1,960 SR
Queue Stats
81W - 65L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
EGP AsiaNvasion
Jing Wei
Level 67
God Stats
4W - 4L
1,383 SR
Queue Stats
350W - 363L
1,462 Elo+
Party 2
Tiamat
Tiamat
WonderousLlama
Tiamat
Level 58
God Stats
7W - 3L
1,674 SR
Queue Stats
142W - 117L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,757
776
10,137
6,549
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
DigBickSergio
Kumbhakarna
11
0 / 1 / 3
7,501
750
5,239
11,643
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KenDawg8566
Danzaburou
12
0 / 2 / 3
7,243
724
7,589
7,915
3,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bun1929
Gilgamesh
12
1 / 1 / 4
7,146
715
6,790
11,848
11,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
13
1 / 1 / 3
7,460
746
6,317
9,261
3,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 2
7,856
786
7,566
6,844
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
5
5
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Gilgamesh
Bun1929
Gilgamesh
1
1
4
3
L
Kumbhakarna
DigBickSergio
Kumbhakarna
0
1
3
1.5
W
Jing Wei
1
1
3
2.5
L
Danzaburou
KenDawg8566
Danzaburou
0
2
3
0.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,965
Damage
20,673
26,107
Taken
27,953
20,677
Mitigated
19,812
4,443
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,137
4,570
0
1,734
6,549
2,688
916
1,581
4,960
34,629
0
W
Gilgamesh
Bun1929
Gilgamesh
6,790
2,081
0
1,272
11,848
11,039
58
6,827
5,021
0
16,834
L
Kumbhakarna
DigBickSergio
Kumbhakarna
5,239
238
0
1,454
11,643
14,046
25
3,586
8,045
13,316
0
W
Jing Wei
6,317
3,785
185
1,481
9,261
3,834
369
5,304
3,957
0
27,499
L
Danzaburou
KenDawg8566
Danzaburou
7,589
2,746
0
1,255
7,915
3,943
770
2,441
5,469
0
39,183
W
7,566
752
0
2,352
6,844
4,939
0
3,564
3,280
35,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,501
Gold Earned
22,462
132
Minions Killed
133
0
Camps Cleared
0
555,306
Distance Traveled
610,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,757
776
46
5
0
191,763
0
W
Gilgamesh
7,146
715
20
2
0
205,969
0
L
Kumbhakarna
7,501
750
18
2
0
188,259
0
W
Jing Wei
7,460
746
41
4
0
192,663
0
L
Danzaburou
7,243
724
68
7
0
175,284
0
W
Tiamat
7,856
786
72
7
0
211,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role