Player Matchup

King Arthur
King Arthur
ConjurationNite
King Arthur
Level 107
God Stats
10W - 6L
1,560 SR
Queue Stats
43W - 36L
1,684 Elo+
Party 1
Ishtar
Ishtar
Cthuwhu
Ishtar
Level 126
God Stats
2W - 1L
1,601 SR
Queue Stats
32W - 31L
1,376 Elo+
Party 1
Fenrir
Fenrir
Risemare
Fenrir
Level 158
God Stats
1W - 0L
1,193 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
bunnytush
Hou Yi
Level 172
God Stats
5W - 3L
1,340 SR
Queue Stats
45W - 32L
1,776 Elo+
Party 1
Anubis
Anubis
sSOverSs
Anubis
Level 156
God Stats
5W - 6L
1,500 SR
Queue Stats
110W - 98L
1,670 Elo+
Solo
Team Averages
Level 144
1,439 SR
1,601 Elo+

VS

Team Averages
Level 119
1,589 SR
1,726 Elo+
Mulan
Mulan
BRegardQ
Mulan
Level 147
God Stats
11W - 7L
1,694 SR
Queue Stats
15W - 8L
1,798 Elo+
Party 2
Ishtar
Ishtar
Feeneks
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Persephone
Persephone
MasonOdair
Persephone
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
225W - 204L
1,554 Elo+
Solo
Kukulkan
Kukulkan
SwaggedOutGio
Kukulkan
Level 28
God Stats
4W - 6L
1,751 SR
Queue Stats
5W - 6L
1,779 Elo+
Party 2
Aphrodite
Aphrodite
Texasboyplayer
Aphrodite
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
2,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConjurationNite
King Arthur
14
4 / 1 / 11
9,033
1,129
5,557
13,592
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Cthuwhu
Ishtar
14
1 / 2 / 11
8,342
1,043
5,249
6,243
2,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Risemare
Fenrir
14
2 / 1 / 8
8,378
1,047
8,953
9,257
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
bunnytush
Hou Yi
15
8 / 0 / 8
10,076
1,260
11,263
5,224
2,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
sSOverSs
Anubis
16
4 / 3 / 15
9,878
1,235
17,107
7,634
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BRegardQ
Mulan
13
2 / 4 / 3
7,987
998
7,174
11,447
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Feeneks
Ishtar
13
4 / 3 / 2
8,923
1,115
10,765
9,954
3,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
MasonOdair
Persephone
14
0 / 4 / 7
8,596
1,075
9,071
11,910
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
SwaggedOutGio
Kukulkan
13
0 / 4 / 5
8,090
1,011
4,476
8,656
3,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Texasboyplayer
Aphrodite
13
1 / 4 / 5
8,066
1,008
5,408
9,594
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
19
Kills
7
7
Deaths
19
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
BRegardQ
Mulan
2
4
3
0.88
W
King Arthur
ConjurationNite
King Arthur
4
1
11
9.5
W
Ishtar
Cthuwhu
Ishtar
1
2
11
3.25
L
Ishtar
Feeneks
Ishtar
4
3
2
1.67
L
Persephone
MasonOdair
Persephone
0
4
7
0.88
W
Fenrir
Risemare
Fenrir
2
1
8
6
L
Kukulkan
SwaggedOutGio
Kukulkan
0
4
5
0.63
L
Aphrodite
Texasboyplayer
Aphrodite
1
4
5
0.88
W
Hou Yi
bunnytush
Hou Yi
8
0
8
12
W
Anubis
sSOverSs
Anubis
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,129
Damage
36,894
41,950
Taken
51,561
24,411
Mitigated
25,539
11,368
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BRegardQ
Mulan
7,174
940
0
358
11,447
10,728
0
2,114
8,946
0
9,104
W
King Arthur
ConjurationNite
King Arthur
5,557
691
0
4,763
13,592
10,408
0
7,189
6,403
0
14,412
W
Ishtar
Cthuwhu
Ishtar
5,249
2,397
0
1,160
6,243
2,711
0
2,649
3,511
0
22,059
L
Ishtar
Feeneks
Ishtar
10,765
6,892
0
391
9,954
3,109
0
3,891
5,972
0
20,544
L
Persephone
MasonOdair
Persephone
9,071
169
0
754
11,910
3,907
0
3,644
8,201
26,285
0
W
Fenrir
Risemare
Fenrir
8,953
881
0
1,713
9,257
4,699
0
2,897
6,109
0
18,991
L
Kukulkan
SwaggedOutGio
Kukulkan
4,476
126
0
0
8,656
3,125
0
3,462
5,106
27,671
0
L
Aphrodite
Texasboyplayer
Aphrodite
5,408
577
2,093
2,012
9,594
4,670
0
3,996
5,549
17,570
0
W
Hou Yi
bunnytush
Hou Yi
11,263
6,934
0
1,260
5,224
2,347
0
2,824
2,310
0
23,648
W
Anubis
sSOverSs
Anubis
17,107
801
0
2,472
7,634
4,246
0
3,396
4,158
35,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
41,662
164
Minions Killed
151
8
Camps Cleared
4
755,107
Distance Traveled
632,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,987
998
2
0
0
98,377
0
W
King Arthur
9,033
1,129
24
3
0
155,544
0
W
Ishtar
8,342
1,043
36
5
1
143,566
0
L
Ishtar
8,923
1,115
18
2
2
150,022
0
L
Persephone
8,596
1,075
30
4
2
149,600
0
W
Fenrir
8,378
1,047
16
2
2
157,387
0
L
Kukulkan
8,090
1,011
62
8
0
119,422
0
L
Aphrodite
8,066
1,008
39
5
0
115,462
0
W
Hou Yi
10,076
1,260
43
5
3
160,432
0
W
Anubis
9,878
1,235
45
6
2
138,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role