Player Matchup

Cu Chulainn
Cu Chulainn
DarkDrinker444
Cu Chulainn
Level 138
God Stats
2W - 7L
1,479 SR
Queue Stats
400W - 365L
1,520 Elo+
Party 3
Ravana
Ravana
GigaLance
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 2
Hel
Hel
Rizzilante_Tk
Hel
Level 107
God Stats
9W - 13L
1,523 SR
Queue Stats
114W - 102L
1,541 Elo+
Party 3
Horus
Horus
Young Simba2945
Horus
Level 158
God Stats
1W - 6L
1,190 SR
Queue Stats
231W - 206L
1,529 Elo+
Party 2
Sol
Sol
capIucky
Sol
Level 157
God Stats
2W - 4L
1,258 SR
Queue Stats
233W - 215L
1,528 Elo+
Party 2
Team Averages
Level 118
1,390 SR
1,502 Elo+

VS

Team Averages
Level 112
1,523 SR
1,554 Elo+
Ullr
Ullr
AJG815
Ullr
Level 74
God Stats
13W - 10L
1,602 SR
Queue Stats
130W - 123L
1,604 Elo+
Solo
Terra
Terra
EDGExJoker
Terra
Level 125
God Stats
6W - 5L
1,670 SR
Queue Stats
162W - 136L
1,558 Elo+
Party 1
Chang'e
Chang'e
EDGExViper
Chang'e
Level 113
God Stats
1W - 2L
1,312 SR
Queue Stats
117W - 101L
1,567 Elo+
Party 1
King Arthur
King Arthur
STM1116
King Arthur
Level 147
God Stats
14W - 11L
1,300 SR
Queue Stats
65W - 57L
1,498 Elo+
Solo
Arachne
Arachne
o ASHBORN o
Arachne
Level 101
God Stats
2W - 0L
1,732 SR
Queue Stats
84W - 58L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkDrinker444
Cu Chulainn
10
0 / 1 / 1
5,603
560
5,523
8,542
5,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
GigaLance
Ravana
9
2 / 4 / 0
5,609
561
5,122
7,344
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 0
5,749
575
2,908
6,877
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 4
4,982
498
3,988
9,774
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 4 / 1
5,384
538
7,462
7,668
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AJG815
Ullr
12
7 / 1 / 1
6,741
674
5,490
8,099
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
8
0 / 2 / 8
5,494
549
4,555
10,452
5,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
EDGExViper
Chang'e
10
2 / 1 / 7
6,253
625
7,035
4,921
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
STM1116
King Arthur
11
1 / 0 / 1
6,065
607
4,859
8,450
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
o ASHBORN o
Arachne
11
6 / 1 / 3
6,670
667
3,239
8,741
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
16
17
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
AJG815
Ullr
7
1
1
7.5
L
Cu Chulainn
DarkDrinker444
Cu Chulainn
0
1
1
0.5
W
Terra
0
2
8
2
W
Chang'e
EDGExViper
Chang'e
2
1
7
5.5
L
Ravana
GigaLance
Ravana
2
4
0
0.5
L
2
3
0
0.67
W
King Arthur
STM1116
King Arthur
1
0
1
1.5
L
0
5
4
0.4
L
1
4
1
0.38
W
Arachne
o ASHBORN o
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,003
Damage
25,178
40,205
Taken
40,663
18,252
Mitigated
20,358
9,027
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AJG815
Ullr
5,490
2,856
0
594
8,099
3,290
0
3,484
4,615
0
47,365
L
Cu Chulainn
DarkDrinker444
Cu Chulainn
5,523
977
0
2,465
8,542
5,147
0
321
8,221
0
39,890
W
Terra
4,555
505
1,544
2,555
10,452
5,190
0
3,379
7,073
15,711
0
W
Chang'e
EDGExViper
Chang'e
7,035
593
368
1,767
4,921
1,713
0
1,767
3,154
39,723
0
L
Ravana
GigaLance
Ravana
5,122
1,507
0
384
7,344
2,851
0
3,187
4,013
0
30,220
L
2,908
58
173
1,888
6,877
2,073
0
2,605
4,044
37,584
0
W
King Arthur
STM1116
King Arthur
4,859
374
0
625
8,450
6,904
0
0
8,450
0
44,829
L
3,988
1,951
480
1,450
9,774
5,932
9
3,098
6,586
0
11,070
L
7,462
3,275
0
2,187
7,668
2,249
57
1,871
5,751
42,147
0
W
Arachne
o ASHBORN o
Arachne
3,239
2,252
0
3,301
8,741
3,261
222
1,740
7,001
0
41,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
31,223
278
Minions Killed
321
0
Camps Cleared
0
979,161
Distance Traveled
1,066,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,741
674
86
9
0
174,062
0
L
Cu Chulainn
5,603
560
67
7
0
205,173
0
W
Terra
5,494
549
15
2
0
227,688
2
W
Chang'e
6,253
625
69
7
0
205,939
0
L
Ravana
5,609
561
54
5
0
205,203
0
L
Hel
5,749
575
81
8
0
194,055
2
W
King Arthur
6,065
607
76
8
0
211,470
0
L
Horus
4,982
498
11
1
0
185,044
2
L
Sol
5,384
538
65
7
0
189,686
0
W
Arachne
6,670
667
75
8
0
247,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role