Player Matchup

Atlas
Atlas
Qualifying
 
Atlas
Qualifying
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Qualifying
DeepLake
Scylla
Qualifying
Level 70
God Stats
5W - 3L
1,944 SR
Queue Stats
24W - 12L
1,765 MMR
Party 1
Apollo
Apollo
Qualifying
Flamicken
Apollo
Qualifying
Level 168
God Stats
40W - 26L
1,738 SR
Queue Stats
665W - 632L
1,880 MMR
Solo
Ne Zha
Ne Zha
Qualifying
RazielMex
Ne Zha
Qualifying
Level 166
God Stats
4W - 2L
1,299 SR
Queue Stats
99W - 88L
1,839 MMR
Solo
Bellona
Bellona
Qualifying
TokuRagnarok
Bellona
Qualifying
Level 126
God Stats
4W - 2L
1,832 SR
Queue Stats
94W - 83L
1,806 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 145
1,663 SR
1,758 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 169
1,560 SR
1,642 MMR
Mercury
Mercury
Qualifying
 
Mercury
Qualifying
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Qualifying
 
Susano
Qualifying
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Qualifying
ScottyBuzz
Rama
Qualifying
Level 202
God Stats
8W - 6L
1,740 SR
Queue Stats
150W - 115L
1,708 MMR
Solo
Guan Yu
Guan Yu
Qualifying
sfcfcd
Guan Yu
Qualifying
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
290W - 283L
1,766 MMR
Solo
Yu Huang
Yu Huang
Qualifying
soulhunter3012
Yu Huang
Qualifying
Level 168
God Stats
7W - 9L
1,561 SR
Queue Stats
385W - 371L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 4
5,851
585
3,101
7,904
4,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
DeepLake
Scylla
11
3 / 0 / 4
6,614
661
4,050
2,385
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Flamicken
Apollo
11
3 / 0 / 3
6,791
679
5,415
5,248
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
RazielMex
Ne Zha
11
4 / 1 / 3
6,482
648
5,541
7,660
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TokuRagnarok
Bellona
11
1 / 1 / 2
6,789
679
3,696
4,841
4,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AgniHe BoThorHades

VS

Bans
Ao KuangTiamatAphroditeHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 0
5,775
578
2,448
7,520
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
 
Susano
9
2 / 2 / 0
5,245
525
2,352
7,380
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,046
505
5,179
7,915
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
sfcfcd
Guan Yu
8
0 / 2 / 1
4,313
431
1,456
6,689
4,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
10
0 / 2 / 0
5,469
547
328
4,827
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
4
3
L
Mercury
 
Mercury
1
3
0
0.33
L
Susano
 
Susano
2
2
0
1
W
Scylla
DeepLake
Scylla
3
0
4
5
W
Apollo
Flamicken
Apollo
3
0
3
4.5
W
Ne Zha
RazielMex
Ne Zha
4
1
3
5.5
L
0
4
2
0.25
W
Bellona
TokuRagnarok
Bellona
1
1
2
2
L
Guan Yu
sfcfcd
Guan Yu
0
2
1
0.25
L
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
11,763
28,038
Taken
34,331
14,766
Mitigated
13,379
8,098
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,101
1,324
1,295
2,000
7,904
4,424
0
934
6,969
15,494
0
L
Mercury
 
Mercury
2,448
776
0
1,437
7,520
2,281
0
0
7,003
0
39,251
L
Susano
 
Susano
2,352
149
0
2,320
7,380
2,310
0
755
6,625
0
28,514
W
Scylla
DeepLake
Scylla
4,050
1,046
0
905
2,385
642
0
69
2,316
50,451
0
W
Apollo
Flamicken
Apollo
5,415
3,945
0
1,000
5,248
1,821
816
0
5,248
0
58,471
W
Ne Zha
RazielMex
Ne Zha
5,541
2,033
0
1,872
7,660
2,974
0
0
7,660
0
45,910
L
5,179
3,920
0
2,342
7,915
1,961
0
1,444
6,471
0
33,358
W
Bellona
TokuRagnarok
Bellona
3,696
1,151
0
1,026
4,841
4,905
0
0
4,841
0
41,122
L
Guan Yu
sfcfcd
Guan Yu
1,456
244
456
1,439
6,689
4,927
0
2,744
3,945
0
13,859
L
Yu Huang
328
69
0
750
4,827
1,900
0
2,208
2,619
48,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
25,848
380
Minions Killed
302
0
Camps Cleared
0
1,043,632
Distance Traveled
1,048,637
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,851
585
22
2
0
212,008
2
L
Mercury
5,775
578
76
8
0
240,305
2
L
Susano
5,245
525
48
5
0
233,376
0
W
Scylla
6,614
661
98
10
0
210,260
1
W
Apollo
6,791
679
100
10
0
196,469
3
W
Ne Zha
6,482
648
69
7
0
222,188
0
L
Rama
5,046
505
66
7
0
177,020
0
W
Bellona
6,789
679
91
9
0
202,707
0
L
Guan Yu
4,313
431
17
2
0
215,441
0
L
Yu Huang
5,469
547
95
10
0
182,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role