Player Matchup

Hercules
Hercules
Tbizzle119531
Hercules
Level 107
God Stats
12W - 14L
1,705 SR
Queue Stats
275W - 275L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
W1ngL3ssWizard
Ah Muzen Cab
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
351W - 343L
1,584 Elo+
Party 1
Merlin
Merlin
jmanp189
Merlin
Level 104
God Stats
0W - 1L
1,525 SR
Queue Stats
44W - 48L
1,516 Elo+
Party 1
Team Averages
Level 106
1,577 SR
1,549 Elo+

VS

Team Averages
Level 97
1,496 SR
1,572 Elo+
Aphrodite
Aphrodite
CptMeanBean
Aphrodite
Level 113
God Stats
2W - 0L
1,092 SR
Queue Stats
58W - 55L
1,535 Elo+
Party 2
Chaac
Chaac
Minus2275
Chaac
Level 108
God Stats
2W - 0L
1,764 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 2
Anubis
Anubis
SnipaPINCHED304
Anubis
Level 69
God Stats
13W - 8L
1,632 SR
Queue Stats
17W - 11L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Tbizzle119531
Hercules
11
0 / 4 / 2
7,820
559
5,907
16,829
16,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
W1ngL3ssWizard
Ah Muzen Cab
14
1 / 3 / 1
9,028
645
8,264
15,067
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
jmanp189
Merlin
14
1 / 4 / 0
8,634
617
8,355
9,174
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CptMeanBean
Aphrodite
16
3 / 0 / 7
10,093
721
10,392
9,913
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Minus2275
Chaac
15
3 / 0 / 7
10,082
720
13,678
16,776
21,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 2 / 2
9,885
706
11,906
7,690
4,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CptMeanBean
Aphrodite
3
0
7
6.5
W
Chaac
Minus2275
Chaac
3
0
7
6.5
W
5
2
2
3
L
Hercules
Tbizzle119531
Hercules
0
4
2
0.25
L
Ah Muzen Cab
W1ngL3ssWizard
Ah Muzen Cab
1
3
1
0.5
L
Merlin
jmanp189
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
35,976
41,070
Taken
34,379
26,639
Mitigated
31,217
6,295
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CptMeanBean
Aphrodite
10,392
1,776
6,202
8,338
9,913
5,287
980
3,265
6,446
37,721
0
W
Chaac
Minus2275
Chaac
13,678
1,851
0
5,009
16,776
21,627
472
4,784
11,802
0
43,485
W
11,906
38
0
2,427
7,690
4,303
649
1,848
5,604
47,078
0
L
Hercules
Tbizzle119531
Hercules
5,907
725
0
5,140
16,829
16,148
0
11,712
5,117
2,196
16,242
L
Ah Muzen Cab
W1ngL3ssWizard
Ah Muzen Cab
8,264
3,593
228
552
15,067
6,923
0
5,576
9,491
0
41,194
L
Merlin
jmanp189
Merlin
8,355
341
0
375
9,174
3,568
0
5,166
4,008
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,482
Gold Earned
30,060
147
Minions Killed
204
0
Camps Cleared
0
711,850
Distance Traveled
822,583
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,093
721
82
6
0
274,163
0
W
Chaac
10,082
720
61
4
0
295,094
0
W
Anubis
9,885
706
61
4
0
253,326
0
L
Hercules
7,820
559
11
1
0
235,802
2
L
Ah Muzen Cab
9,028
645
69
5
0
257,453
0
L
Merlin
8,634
617
67
5
0
218,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role