Player Matchup

Scylla
Scylla
BAMSodaPop
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
GawdParticle
Sun Wukong
Level 68
God Stats
1W - 1L
1,675 SR
Queue Stats
12W - 17L
1,402 Elo+
Party 1
Ares
Ares
GothBoyScout
Ares
Level 4
God Stats
3W - 2L
1,481 SR
Queue Stats
4W - 4L
1,359 Elo+
Party 1
Team Averages
Level 59
1,552 SR
1,409 Elo+

VS

Team Averages
Level 93
1,647 SR
1,447 Elo+
Aphrodite
Aphrodite
GoofyGoon26
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,424 Elo+
Solo
Chaac
Chaac
OnceTheDoer
Chaac
Level 102
God Stats
16W - 3L
1,881 SR
Queue Stats
220W - 220L
1,462 Elo+
Party 2
Surtr
Surtr
SRT Viper ACR X
Surtr
Level 108
God Stats
55W - 48L
1,561 SR
Queue Stats
162W - 171L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BAMSodaPop
Scylla
12
3 / 3 / 0
7,119
712
8,598
6,506
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
GawdParticle
Sun Wukong
12
1 / 2 / 3
7,125
713
7,695
7,733
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 3
6,200
620
2,775
12,319
9,856
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GoofyGoon26
Aphrodite
12
2 / 3 / 6
7,279
728
4,249
7,408
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 1 / 3
7,999
800
7,704
9,930
4,978
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
3 / 0 / 7
7,800
780
10,268
9,375
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
BAMSodaPop
Scylla
3
3
0
1
L
Sun Wukong
GawdParticle
Sun Wukong
1
2
3
1.25
W
Aphrodite
GoofyGoon26
Aphrodite
2
3
6
1.67
L
0
5
3
0.3
W
5
1
3
6.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
22,221
26,558
Taken
26,713
16,886
Mitigated
15,763
1,567
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BAMSodaPop
Scylla
8,598
1,043
0
561
6,506
2,542
0
1,300
4,928
35,693
0
L
Sun Wukong
GawdParticle
Sun Wukong
7,695
1,487
0
1,006
7,733
4,488
0
1,480
5,991
0
35,110
W
Aphrodite
GoofyGoon26
Aphrodite
4,249
1,081
2,013
2,570
7,408
3,148
0
3,558
3,850
18,470
0
L
2,775
176
0
0
12,319
9,856
0
2,031
9,911
7,627
0
W
7,704
1,983
121
2,752
9,930
4,978
0
3,955
5,975
0
27,645
W
10,268
3,907
0
874
9,375
7,637
0
3,932
5,443
1,441
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,444
Gold Earned
23,078
140
Minions Killed
119
0
Camps Cleared
0
511,501
Distance Traveled
531,897
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,119
712
65
7
0
160,397
3
L
Sun Wukong
7,125
713
65
7
0
194,279
0
W
Aphrodite
7,279
728
42
4
0
148,440
0
L
Ares
6,200
620
10
1
0
156,825
0
W
Chaac
7,999
800
35
4
0
198,826
0
W
Surtr
7,800
780
42
4
0
184,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role