Player Matchup

Cu Chulainn
Cu Chulainn
CUDDLES_THE_GOD
Cu Chulainn
Level 97
God Stats
2W - 5L
1,263 SR
Queue Stats
200W - 207L
1,516 Elo+
Solo
Danzaburou
Danzaburou
GoldFlare
Danzaburou
Level 113
God Stats
4W - 4L
1,549 SR
Queue Stats
37W - 25L
1,574 Elo+
Solo
Agni
Agni
Henrique_GMachry
Agni
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 163L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Samuru_Dee
Ah Puch
Level 126
God Stats
22W - 15L
1,643 SR
Queue Stats
267W - 269L
1,520 Elo+
Solo
Maui
Maui
ghostwolf32
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,450 Elo+

VS

Team Averages
Level 134
1,491 SR
1,506 Elo+
Anubis
Anubis
LoI_im_Adopted
Anubis
Level 157
God Stats
31W - 36L
1,375 SR
Queue Stats
519W - 488L
1,538 Elo+
Solo
Aphrodite
Aphrodite
MorganLaFaye
Aphrodite
Level 148
God Stats
18W - 14L
1,639 SR
Queue Stats
388W - 361L
1,548 Elo+
Solo
Mercury
Mercury
TheMagicsound
Mercury
Level 93
God Stats
13W - 13L
1,495 SR
Queue Stats
807W - 735L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
mr_kracker89
Sun Wukong
Level 166
God Stats
3W - 2L
1,447 SR
Queue Stats
211W - 216L
1,526 Elo+
Solo
Neith
Neith
xJUICEYx-_-
Neith
Level 104
God Stats
41W - 33L
1,500 SR
Queue Stats
206W - 203L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CUDDLES_THE_GOD
Cu Chulainn
13
4 / 4 / 3
8,613
538
17,720
17,227
19,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GoldFlare
Danzaburou
11
0 / 3 / 0
6,737
421
5,984
11,545
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 1
7,709
482
7,511
11,904
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Samuru_Dee
Ah Puch
13
2 / 4 / 1
7,969
498
8,731
13,215
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
6,741
421
2,599
12,233
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
8,782
549
11,057
8,789
4,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
MorganLaFaye
Aphrodite
13
1 / 0 / 5
7,756
485
7,355
12,521
9,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
13
4 / 3 / 3
8,094
506
6,062
14,321
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mr_kracker89
Sun Wukong
14
4 / 5 / 2
8,633
540
11,484
19,905
15,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 3
7,887
493
11,070
7,220
3,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
14
14
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CUDDLES_THE_GOD
Cu Chulainn
4
4
3
1.38
L
Danzaburou
GoldFlare
Danzaburou
0
3
0
0
L
1
3
1
0.5
W
3
0
3
4.5
W
Aphrodite
MorganLaFaye
Aphrodite
1
0
5
3.5
L
Ah Puch
Samuru_Dee
Ah Puch
2
4
1
0.63
W
Mercury
4
3
3
1.83
L
0
0
1
0.5
W
Sun Wukong
mr_kracker89
Sun Wukong
4
5
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,545
Damage
47,028
66,124
Taken
62,756
45,899
Mitigated
38,651
17,028
Healing
26,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CUDDLES_THE_GOD
Cu Chulainn
17,720
3,365
0
2,368
17,227
19,224
0
3,093
14,134
3,656
67,891
L
Danzaburou
GoldFlare
Danzaburou
5,984
1,445
0
3,598
11,545
5,084
0
3,238
8,307
0
57,570
L
7,511
722
0
3,624
11,904
4,287
0
940
10,964
66,246
0
W
11,057
216
0
3,314
8,789
4,941
502
4,636
3,847
73,207
0
W
Aphrodite
MorganLaFaye
Aphrodite
7,355
447
5,145
10,108
12,521
9,162
601
2,565
9,934
38,535
0
L
Ah Puch
Samuru_Dee
Ah Puch
8,731
428
125
4,000
13,215
4,606
0
6,520
6,695
54,403
0
W
Mercury
6,062
2,732
0
690
14,321
5,456
0
5,567
8,610
0
54,754
L
2,599
651
0
3,313
12,233
12,698
0
4,621
7,612
10,865
0
W
Sun Wukong
mr_kracker89
Sun Wukong
11,484
3,547
0
5,522
19,905
15,959
143
4,939
14,855
0
64,166
W
11,070
3,432
0
1,287
7,220
3,133
475
2,251
4,953
0
60,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
41,152
397
Minions Killed
475
0
Camps Cleared
0
1,429,068
Distance Traveled
1,623,681
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,613
538
92
6
0
283,975
1
L
Danzaburou
6,737
421
84
5
0
289,215
0
L
Agni
7,709
482
117
7
0
299,324
0
W
Anubis
8,782
549
139
9
0
321,039
4
W
Aphrodite
7,756
485
49
3
0
316,996
0
L
Ah Puch
7,969
498
92
6
0
259,524
0
W
Mercury
8,094
506
78
5
0
347,756
0
L
Maui
6,741
421
12
1
0
297,030
0
W
Sun Wukong
8,633
540
97
6
0
313,779
0
W
Neith
7,887
493
112
7
0
324,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role