Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Falqoh
Morgan Le Fay
Level 158
God Stats
6W - 4L
1,746 SR
Queue Stats
15W - 9L
1,512 Elo+
Solo
Mulan
Mulan
FluffyMushu
Mulan
Level 102
God Stats
1W - 3L
1,591 SR
Queue Stats
104W - 106L
1,518 Elo+
Solo
Hou Yi
Hou Yi
M1NTee
Hou Yi
Level 157
God Stats
0W - 1L
1,264 SR
Queue Stats
130W - 105L
1,588 Elo+
Solo
Team Averages
Level 141
1,520 SR
1,523 Elo+

VS

Team Averages
Level 84
1,589 SR
1,557 Elo+
Bakasura
Bakasura
BustaNuttiner
Bakasura
Level 122
God Stats
3W - 0L
1,845 SR
Queue Stats
36W - 25L
1,612 Elo+
Party 1
Ymir
Ymir
DlXIENORMOUS
Ymir
Level 7
God Stats
4W - 6L
1,421 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 1
Achilles
Achilles
KhaosSpilogastre
Achilles
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 27L
1,564 Elo+
Party 1
Yu Huang
Yu Huang
MoiBoi
Yu Huang
Level 128
God Stats
1W - 1L
1,427 SR
Queue Stats
25W - 16L
1,643 Elo+
Party 1
Surtr
Surtr
phachina
Surtr
Level 64
God Stats
4W - 4L
1,753 SR
Queue Stats
15W - 13L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 2 / 2
7,016
702
9,315
4,077
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
 
Chaac
11
1 / 2 / 1
6,391
639
4,632
5,696
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Falqoh
Morgan Le Fay
16
0 / 0 / 2
8,128
813
4,551
1,916
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 1
6,798
680
7,847
11,039
8,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hou Yi
M1NTee
Hou Yi
9
0 / 1 / 0
5,885
589
117
1,351
421
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BustaNuttiner
Bakasura
14
2 / 1 / 2
7,569
757
6,698
10,187
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
0 / 0 / 5
7,452
745
1,466
4,020
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 2
7,774
777
3,784
10,658
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
MoiBoi
Yu Huang
14
2 / 1 / 2
7,641
764
5,555
6,186
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
phachina
Surtr
12
1 / 0 / 1
6,765
677
1,970
3,736
3,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
7
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
2
1
L
Chaac
 
Chaac
1
2
1
0.75
W
Bakasura
BustaNuttiner
Bakasura
2
1
2
3
W
0
0
5
2.5
L
Morgan Le Fay
Falqoh
Morgan Le Fay
0
0
2
1
L
1
2
1
0.75
W
2
1
2
3
L
Hou Yi
M1NTee
Hou Yi
0
1
0
0
W
Yu Huang
MoiBoi
Yu Huang
2
1
2
3
W
Surtr
phachina
Surtr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
19,473
24,079
Taken
34,787
13,852
Mitigated
22,624
3,423
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,315
450
0
204
4,077
1,518
0
2,343
1,620
24,563
0
L
Chaac
 
Chaac
4,632
1,183
0
1,200
5,696
2,400
0
734
4,317
0
11,589
W
Bakasura
BustaNuttiner
Bakasura
6,698
4,621
0
2,555
10,187
5,861
792
1,502
8,571
0
21,497
W
1,466
538
0
1,368
4,020
2,519
58
2,326
1,566
4,924
0
L
Morgan Le Fay
Falqoh
Morgan Le Fay
4,551
703
0
102
1,916
953
0
391
1,481
36,155
0
L
7,847
798
0
1,837
11,039
8,560
0
2,899
6,625
0
25,257
W
3,784
892
0
880
10,658
8,452
371
5,023
5,312
0
28,055
L
Hou Yi
M1NTee
Hou Yi
117
0
0
80
1,351
421
0
551
756
0
1,729
W
Yu Huang
MoiBoi
Yu Huang
5,555
268
0
934
6,186
2,540
0
3,091
2,976
33,659
0
W
Surtr
phachina
Surtr
1,970
386
0
560
3,736
3,252
174
1,162
2,496
74
13,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
37,201
199
Minions Killed
228
0
Camps Cleared
0
835,212
Distance Traveled
1,031,849
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,016
702
42
4
0
200,568
0
L
Chaac
6,391
639
16
2
0
140,261
0
W
Bakasura
7,569
757
65
7
0
232,200
0
W
Ymir
7,452
745
5
1
0
214,804
0
L
Morgan Le Fay
8,128
813
95
10
0
179,262
0
L
Mulan
6,798
680
43
4
0
184,473
0
W
Achilles
7,774
777
61
6
0
214,242
0
L
Hou Yi
5,885
589
3
0
0
130,648
0
W
Yu Huang
7,641
764
72
7
0
193,289
2
W
Surtr
6,765
677
25
3
0
177,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role