Player Matchup

Sol
Sol
Qualifying
 
Sol
Qualifying
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Qualifying
Hydrate14
Surtr
Qualifying
Level 85
God Stats
4W - 4L
1,597 SR
Queue Stats
170W - 175L
1,161 MMR
Party 1
Chiron
Chiron
Qualifying
MovingStairs
Chiron
Qualifying
Level 157
God Stats
59W - 63L
1,485 SR
Queue Stats
302W - 310L
1,155 MMR
Solo
Susano
Susano
Qualifying
NotoriousBUD82
Susano
Qualifying
Level 207
God Stats
27W - 21L
1,738 SR
Queue Stats
691W - 725L
1,144 MMR
Party 1
Bacchus
Bacchus
Qualifying
SantaAintComin
Bacchus
Qualifying
Level 64
God Stats
33W - 33L
1,612 SR
Queue Stats
74W - 96L
956 MMR
Party 2
Team Averages
Qualifying
Qualifying
Average Tier
Level 122
1,587 SR
1,183 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 116
1,389 SR
1,105 MMR
Terra
Terra
Qualifying
B_Goose
Terra
Qualifying
Level 126
God Stats
12W - 17L
1,378 SR
Queue Stats
33W - 51L
1,021 MMR
Solo
Ra
Ra
Qualifying
Thunder_1530
Ra
Qualifying
Level 104
God Stats
17W - 8L
1,411 SR
Queue Stats
251W - 278L
1,141 MMR
Solo
Hachiman
Hachiman
Qualifying
Wrath of vos
Hachiman
Qualifying
Level 84
God Stats
1W - 1L
1,427 SR
Queue Stats
50W - 60L
1,056 MMR
Solo
Bellona
Bellona
Qualifying
rrthebest23
Bellona
Qualifying
Level 157
God Stats
69W - 59L
1,518 SR
Queue Stats
698W - 726L
1,158 MMR
Solo
Thanatos
Thanatos
Qualifying
xBANDxA1Dx
Thanatos
Qualifying
Level 109
God Stats
1W - 2L
1,214 SR
Queue Stats
19W - 32L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 3
7,356
433
7,249
5,153
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Hydrate14
Surtr
7
0 / 2 / 1
6,106
359
2,762
5,398
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
14
0 / 3 / 4
8,144
479
8,043
14,061
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 2
9,838
579
7,010
9,045
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 1 / 5
7,206
424
4,107
8,087
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneGaneshaAh PuchAo KuangThor

VS

Bans
MercuryKaliAphroditeMartichorasHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B_Goose
Terra
13
2 / 0 / 2
8,905
524
2,547
11,915
9,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 2 / 2
9,454
556
7,525
12,176
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Wrath of vos
Hachiman
14
1 / 1 / 2
8,432
496
4,613
9,599
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rrthebest23
Bellona
16
1 / 2 / 1
10,201
600
5,042
12,859
10,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
xBANDxA1Dx
Thanatos
15
3 / 3 / 3
9,254
544
5,377
13,945
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
7
Kills
8
8
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
3
2.5
W
Terra
B_Goose
Terra
2
0
2
3
L
Surtr
Hydrate14
Surtr
0
2
1
0.25
L
Chiron
0
3
4
0.67
L
6
1
2
7
L
0
1
5
2.5
W
1
2
2
1
W
Hachiman
Wrath of vos
Hachiman
1
1
2
2
W
Bellona
rrthebest23
Bellona
1
2
1
0.75
W
Thanatos
xBANDxA1Dx
Thanatos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
25,104
41,744
Taken
60,494
20,460
Mitigated
34,991
10,397
Healing
28,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,249
3,875
0
2,063
5,153
1,420
0
842
4,311
50,120
0
W
Terra
B_Goose
Terra
2,547
116
2,974
4,817
11,915
9,170
0
4,704
7,211
30,919
0
L
Surtr
Hydrate14
Surtr
2,762
926
0
1,462
5,398
2,065
0
0
5,398
334
17,423
L
Chiron
8,043
1,766
140
2,943
14,061
5,315
0
6,503
7,227
0
73,400
L
7,010
1,839
0
1,803
9,045
3,894
0
666
8,368
0
84,516
L
4,107
578
0
1,986
8,087
7,766
0
1,680
6,368
21,486
0
W
7,525
788
309
1,987
12,176
5,486
569
1,353
10,823
80,332
0
W
Hachiman
Wrath of vos
Hachiman
4,613
1,926
0
3,329
9,599
3,976
681
4,297
5,302
0
64,450
W
Bellona
rrthebest23
Bellona
5,042
2,323
0
5,025
12,859
10,652
2,651
1,811
11,048
0
88,525
W
Thanatos
xBANDxA1Dx
Thanatos
5,377
315
0
10,207
13,945
5,707
0
1,247
12,698
0
74,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
46,246
396
Minions Killed
503
0
Camps Cleared
0
1,443,229
Distance Traveled
1,635,475
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,356
433
85
5
0
227,858
0
W
Terra
8,905
524
43
3
0
359,229
6
L
Surtr
6,106
359
33
2
0
134,404
1
L
Chiron
8,144
479
127
7
0
339,206
3
L
Susano
9,838
579
130
8
0
403,637
0
L
Bacchus
7,206
424
21
1
0
338,124
0
W
Ra
9,454
556
144
8
0
322,642
0
W
Hachiman
8,432
496
86
5
0
300,391
2
W
Bellona
10,201
600
136
8
0
276,219
0
W
Thanatos
9,254
544
94
6
0
376,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role