Player Matchup

Amaterasu
Amaterasu
Drgnstar
Amaterasu
Level 157
God Stats
2W - 2L
1,794 SR
Queue Stats
62W - 36L
1,680 Elo+
Party 1
Fafnir
Fafnir
ItsMeo
Fafnir
Level 149
God Stats
0W - 4L
1,350 SR
Queue Stats
94W - 73L
1,613 Elo+
Party 1
Jing Wei
Jing Wei
JK6777
Jing Wei
Level 139
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 51L
1,574 Elo+
Party 1
Fenrir
Fenrir
SuperEpicwaffel
Fenrir
Level 45
God Stats
0W - 1L
1,260 SR
Queue Stats
19W - 10L
1,670 Elo+
Party 1
Chang'e
Chang'e
retrobi
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,615 Elo+
Party 1
Team Averages
Level 124
1,438 SR
1,630 Elo+

VS

Team Averages
Level 127
1,619 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
ChimmyChiChango
Tsukuyomi
Level 148
God Stats
6W - 8L
1,626 SR
Queue Stats
299W - 292L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Gerfster
Danzaburou
Level 107
God Stats
5W - 3L
1,544 SR
Queue Stats
124W - 92L
1,637 Elo+
Party 2
Hades
Hades
PeepMD
Hades
Level 126
God Stats
4W - 1L
1,415 SR
Queue Stats
175W - 149L
1,584 Elo+
Party 2
Anubis
Anubis
Penny1Cents-_-
Anubis
Level 144
God Stats
2W - 1L
1,833 SR
Queue Stats
123W - 103L
1,595 Elo+
Solo
Nemesis
Nemesis
TastyJesus
Nemesis
Level 109
God Stats
2W - 1L
1,676 SR
Queue Stats
63W - 57L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Drgnstar
Amaterasu
14
0 / 3 / 0
8,517
532
3,342
14,382
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
ItsMeo
Fafnir
12
1 / 3 / 1
8,110
507
4,508
16,078
18,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
JK6777
Jing Wei
15
0 / 4 / 2
8,851
553
3,326
11,680
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 3
8,128
508
4,231
15,180
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
retrobi
Chang'e
15
4 / 4 / 0
8,842
553
6,391
12,760
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChimmyChiChango
Tsukuyomi
15
2 / 2 / 6
9,791
612
9,194
9,288
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
Gerfster
Danzaburou
17
2 / 2 / 4
10,617
664
10,183
9,497
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
PeepMD
Hades
14
3 / 2 / 9
9,257
579
4,515
15,186
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 0 / 2
10,624
664
12,723
8,386
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TastyJesus
Nemesis
16
3 / 0 / 4
10,372
648
10,797
9,607
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
19
19
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChimmyChiChango
Tsukuyomi
2
2
6
2.5
L
Amaterasu
Drgnstar
Amaterasu
0
3
0
0
W
Danzaburou
Gerfster
Danzaburou
2
2
4
2
L
Fafnir
ItsMeo
Fafnir
1
3
1
0.5
L
Jing Wei
JK6777
Jing Wei
0
4
2
0.25
W
Hades
PeepMD
Hades
3
2
9
3.75
W
9
0
2
10
L
0
5
3
0.3
W
Nemesis
TastyJesus
Nemesis
3
0
4
5
L
Chang'e
retrobi
Chang'e
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
47,412
70,080
Taken
51,964
43,853
Mitigated
28,652
15,627
Healing
21,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChimmyChiChango
Tsukuyomi
9,194
1,514
0
1,783
9,288
3,356
281
2,595
6,599
0
77,275
L
Amaterasu
Drgnstar
Amaterasu
3,342
738
0
4,308
14,382
9,610
0
3,217
10,423
0
61,354
W
Danzaburou
Gerfster
Danzaburou
10,183
5,147
0
2,574
9,497
4,587
125
2,119
7,318
0
94,583
L
Fafnir
ItsMeo
Fafnir
4,508
1,332
0
3,335
16,078
18,662
36
5,763
10,171
19,922
0
L
Jing Wei
JK6777
Jing Wei
3,326
3,088
0
1,951
11,680
5,369
675
2,260
9,420
0
76,032
W
Hades
PeepMD
Hades
4,515
698
561
6,113
15,186
11,622
0
4,438
10,538
35,562
0
W
12,723
555
0
6,423
8,386
4,248
419
1,547
6,756
98,111
0
L
4,231
1,261
0
1,233
15,180
5,742
0
4,508
10,613
0
60,401
W
Nemesis
TastyJesus
Nemesis
10,797
5,164
0
4,441
9,607
4,839
225
1,054
8,158
0
76,482
L
Chang'e
retrobi
Chang'e
6,391
664
969
3,831
12,760
4,470
0
1,682
10,977
64,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
50,661
521
Minions Killed
583
0
Camps Cleared
0
1,738,184
Distance Traveled
1,816,263
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,791
612
111
7
0
388,007
0
L
Amaterasu
8,517
532
115
7
0
361,028
5
W
Danzaburou
10,617
664
149
9
0
318,383
0
L
Fafnir
8,110
507
27
2
0
342,112
7
L
Jing Wei
8,851
553
153
10
0
349,182
4
W
Hades
9,257
579
41
3
0
349,555
5
W
Anubis
10,624
664
149
9
0
369,379
2
L
Fenrir
8,128
508
93
6
0
366,554
0
W
Nemesis
10,372
648
133
8
0
390,939
1
L
Chang'e
8,842
553
133
8
0
319,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role