Player Matchup

Guan Yu
Guan Yu
DigzUrGrave
Guan Yu
Level 119
God Stats
24W - 27L
1,597 SR
Queue Stats
627W - 738L
1,437 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Grae xou
Ah Muzen Cab
Level 69
God Stats
19W - 26L
1,322 SR
Queue Stats
168W - 219L
1,377 Elo+
Party 2
Athena
Athena
HRRacing66
Athena
Level 128
God Stats
8W - 13L
1,113 SR
Queue Stats
110W - 105L
1,536 Elo+
Party 1
Janus
Janus
SxmplyVoid
Janus
Level 9
God Stats
1W - 4L
1,494 SR
Queue Stats
5W - 13L
1,147 Elo+
Party 1
Susano
Susano
goingdown597
Susano
Level 85
God Stats
0W - 4L
1,167 SR
Queue Stats
64W - 70L
1,502 Elo+
Party 1
Team Averages
Level 82
1,339 SR
1,400 Elo+

VS

Team Averages
Level 114
1,577 SR
1,484 Elo+
Terra
Terra
CapRexUrHart
Terra
Level 88
God Stats
21W - 18L
1,653 SR
Queue Stats
224W - 244L
1,455 Elo+
Solo
Arachne
Arachne
KurvyD
Arachne
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
Scylla
Scylla
Nashir0
Scylla
Level 124
God Stats
8W - 3L
1,500 SR
Queue Stats
183W - 164L
1,549 Elo+
Party 3
Xbalanque
Xbalanque
Scuachorrito
Xbalanque
Level 126
God Stats
9W - 13L
1,489 SR
Queue Stats
249W - 240L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
Yzersus
Kuzenbo
Level 81
God Stats
2W - 2L
1,745 SR
Queue Stats
36W - 29L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DigzUrGrave
Guan Yu
14
0 / 2 / 1
8,009
445
6,442
12,877
12,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
Grae xou
Ah Muzen Cab
12
0 / 0 / 0
7,760
431
883
3,021
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
HRRacing66
Athena
11
3 / 1 / 1
7,727
429
3,737
14,210
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
12
0 / 6 / 3
7,945
441
8,771
12,284
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
13
2 / 3 / 2
8,366
465
6,364
14,124
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
8,601
478
1,736
12,950
10,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
KurvyD
Arachne
15
4 / 2 / 3
9,347
519
7,463
14,723
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Nashir0
Scylla
15
2 / 0 / 3
9,256
514
8,919
8,084
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Scuachorrito
Xbalanque
17
4 / 1 / 1
10,432
580
6,173
9,332
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Yzersus
Kuzenbo
16
2 / 1 / 1
10,119
562
7,895
12,117
13,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
12
12
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Guan Yu
DigzUrGrave
Guan Yu
0
2
1
0.25
L
Ah Muzen Cab
Grae xou
Ah Muzen Cab
0
0
0
0
L
Athena
HRRacing66
Athena
3
1
1
3.5
W
Arachne
KurvyD
Arachne
4
2
3
2.75
W
Scylla
Nashir0
Scylla
2
0
3
3.5
W
Xbalanque
Scuachorrito
Xbalanque
4
1
1
4.5
L
Janus
0
6
3
0.25
W
Kuzenbo
Yzersus
Kuzenbo
2
1
1
2.5
L
Susano
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,197
Damage
32,186
56,516
Taken
57,206
36,657
Mitigated
38,073
11,444
Healing
17,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,736
258
3,718
3,780
12,950
10,897
107
3,681
9,269
15,048
0
L
Guan Yu
DigzUrGrave
Guan Yu
6,442
1,241
0
5,373
12,877
12,554
0
6,562
5,174
0
50,290
L
Ah Muzen Cab
Grae xou
Ah Muzen Cab
883
190
0
721
3,021
1,001
0
38
2,983
0
45,677
L
Athena
HRRacing66
Athena
3,737
1,280
0
2,912
14,210
12,451
0
3,826
10,338
25,609
0
W
Arachne
KurvyD
Arachne
7,463
5,122
0
1,860
14,723
5,909
0
4,318
10,405
0
65,473
W
Scylla
Nashir0
Scylla
8,919
1,734
0
403
8,084
3,453
123
3,319
4,765
86,394
0
W
Xbalanque
Scuachorrito
Xbalanque
6,173
3,295
0
4,943
9,332
4,259
1,583
1,951
7,381
0
93,730
L
Janus
8,771
829
70
1,541
12,284
4,489
0
4,268
8,016
55,413
0
W
Kuzenbo
Yzersus
Kuzenbo
7,895
1,970
0
2,442
12,117
13,555
14
0
12,117
61,119
243
L
Susano
6,364
754
0
827
14,124
6,162
0
2,426
11,698
0
67,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
47,755
419
Minions Killed
502
0
Camps Cleared
0
1,675,910
Distance Traveled
1,724,474
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,601
478
15
1
0
341,066
4
L
Guan Yu
8,009
445
81
5
0
355,818
8
L
Ah Muzen Cab
7,760
431
86
5
0
276,509
0
L
Athena
7,727
429
31
2
0
360,199
1
W
Arachne
9,347
519
82
5
0
425,230
0
W
Scylla
9,256
514
130
7
0
325,120
6
W
Xbalanque
10,432
580
168
9
0
323,616
4
L
Janus
7,945
441
105
6
0
305,633
0
W
Kuzenbo
10,119
562
107
6
0
309,442
6
L
Susano
8,366
465
116
6
0
377,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role