Player Matchup

Janus
Janus
FocusLunch
Janus
Level 128
God Stats
1W - 0L
1,514 SR
Queue Stats
5W - 8L
1,592 Elo+
Party 1
Thanatos
Thanatos
TheeDevyn
Thanatos
Level 56
God Stats
4W - 8L
1,495 SR
Queue Stats
17W - 28L
1,302 Elo+
Party 1
Medusa
Medusa
cookiethekweenTV
Medusa
Level 80
God Stats
1W - 0L
1,524 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 1
Bacchus
Bacchus
simbos
Bacchus
Level 87
God Stats
35W - 31L
1,548 SR
Queue Stats
65W - 83L
1,403 Elo+
Party 3
Anubis
Anubis
xKILLA_GT_2000
Anubis
Level 125
God Stats
16W - 11L
1,592 SR
Queue Stats
614W - 584L
1,430 Elo+
Party 3
Team Averages
Level 95
1,535 SR
1,406 Elo+

VS

Team Averages
Level 78
1,373 SR
1,456 Elo+
Ganesha
Ganesha
Loctho
Ganesha
Level 76
God Stats
3W - 4L
1,647 SR
Queue Stats
28W - 32L
1,433 Elo+
Solo
Thoth
Thoth
SicariusSHADOW
Thoth
Level 101
God Stats
1W - 1L
1,407 SR
Queue Stats
10W - 8L
1,588 Elo+
Solo
Mulan
Mulan
Snizzrifle
Mulan
Level 62
God Stats
6W - 4L
1,343 SR
Queue Stats
105W - 111L
1,388 Elo+
Party 2
Chang'e
Chang'e
bballdunker4
Chang'e
Level 89
God Stats
5W - 3L
1,163 SR
Queue Stats
136W - 131L
1,396 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x_xRuffy
Tsukuyomi
Level 63
God Stats
0W - 2L
1,307 SR
Queue Stats
134W - 140L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 1 / 13
9,997
909
17,545
7,665
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheeDevyn
Thanatos
15
7 / 4 / 13
8,934
812
9,237
11,883
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 10
9,007
819
7,222
8,322
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
simbos
Bacchus
14
0 / 3 / 17
7,869
715
4,456
9,444
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
12 / 2 / 10
9,916
901
20,352
11,747
7,352
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Loctho
Ganesha
13
0 / 5 / 7
7,506
682
7,897
14,814
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 3 / 5
7,577
689
8,556
7,784
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
13
1 / 6 / 5
7,423
675
5,041
15,389
13,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
bballdunker4
Chang'e
15
4 / 6 / 2
9,042
822
7,920
14,204
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
x_xRuffy
Tsukuyomi
14
4 / 7 / 2
8,098
736
9,172
14,991
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
27
Kills
10
10
Deaths
27
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
5
1
13
11.5
L
Ganesha
Loctho
Ganesha
0
5
7
0.7
L
1
3
5
1.17
L
Mulan
1
6
5
0.58
W
Thanatos
TheeDevyn
Thanatos
7
4
13
3.38
L
Chang'e
bballdunker4
Chang'e
4
6
2
0.83
W
3
0
10
8
W
Bacchus
simbos
Bacchus
0
3
17
2.83
W
12
2
10
8.5
L
Tsukuyomi
x_xRuffy
Tsukuyomi
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,812
Damage
38,586
49,061
Taken
67,182
30,907
Mitigated
38,524
13,292
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,545
710
0
0
7,665
3,470
1,699
3,341
4,232
62,487
0
L
Ganesha
Loctho
Ganesha
7,897
431
0
1,052
14,814
11,601
0
9,747
4,964
14,642
0
L
8,556
224
0
16
7,784
2,536
0
6,155
1,582
26,360
0
L
Mulan
5,041
302
0
2,486
15,389
13,628
0
8,842
6,250
0
15,936
W
Thanatos
TheeDevyn
Thanatos
9,237
1,858
0
4,787
11,883
5,433
146
5,815
5,898
0
15,299
L
Chang'e
bballdunker4
Chang'e
7,920
983
1,570
2,056
14,204
4,957
0
8,684
5,310
23,704
0
W
7,222
3,109
0
954
8,322
3,543
2,729
3,404
4,793
0
38,300
W
Bacchus
simbos
Bacchus
4,456
568
90
1,449
9,444
11,109
0
4,550
4,773
5,917
0
W
20,352
1,535
0
6,012
11,747
7,352
0
7,242
4,440
35,811
0
L
Tsukuyomi
x_xRuffy
Tsukuyomi
9,172
2,041
0
448
14,991
5,802
0
8,045
6,723
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
39,646
236
Minions Killed
148
0
Camps Cleared
0
1,209,969
Distance Traveled
1,014,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,997
909
107
10
0
264,351
0
L
Ganesha
7,506
682
4
0
0
193,093
0
L
Thoth
7,577
689
49
4
0
207,677
0
L
Mulan
7,423
675
30
3
0
204,575
0
W
Thanatos
8,934
812
13
1
0
236,274
0
L
Chang'e
9,042
822
37
3
0
200,929
0
W
Medusa
9,007
819
70
6
0
246,884
0
W
Bacchus
7,869
715
5
0
0
247,095
0
W
Anubis
9,916
901
41
4
0
215,365
0
L
Tsukuyomi
8,098
736
28
3
0
208,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role