Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DWHITT__20
Baron Samedi
Level 101
God Stats
2W - 1L
1,337 SR
Queue Stats
33W - 30L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
J_Mikevc
Kumbhakarna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,357 Elo+
Party 1
Ullr
Ullr
blakef15
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 200L
1,477 Elo+
Party 1
Nike
Nike
mUrkd_you
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 60L
1,361 Elo+
Party 1
Team Averages
Level 108
1,467 SR
1,417 Elo+

VS

Team Averages
Level 96
1,540 SR
1,381 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChipNekton
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,249 Elo+
Party 2
Achilles
Achilles
Just Joshin Yew
Achilles
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 31L
1,249 Elo+
Party 2
Baron Samedi
Baron Samedi
RageingHippo7
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thee Honroth
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,699 SR
Queue Stats
18W - 23L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
4 / 0 / 10
10,758
768
16,649
6,788
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DWHITT__20
Baron Samedi
17
8 / 3 / 6
10,482
749
17,447
14,443
8,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
J_Mikevc
Kumbhakarna
16
3 / 3 / 9
10,715
765
7,118
26,094
32,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
15
0 / 3 / 11
8,884
635
11,532
13,850
7,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
18
1 / 1 / 10
10,022
716
12,461
17,653
23,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
0 / 0 / 7
10,152
725
10,816
8,878
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 6 / 6
8,091
578
5,292
19,641
13,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
16
5 / 6 / 4
9,283
663
15,551
21,267
31,195
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
RageingHippo7
Baron Samedi
13
2 / 3 / 5
8,336
595
12,190
10,194
4,865
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Thee Honroth
Ah Muzen Cab
18
3 / 1 / 4
9,688
692
20,373
11,495
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
16
Kills
10
10
Deaths
16
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
10
9
L
Cliodhna
 
Cliodhna
0
0
7
3.5
L
0
6
6
0.5
W
Baron Samedi
DWHITT__20
Baron Samedi
8
3
6
3.67
W
Kumbhakarna
J_Mikevc
Kumbhakarna
3
3
9
2.5
L
Achilles
5
6
4
1.17
L
Baron Samedi
RageingHippo7
Baron Samedi
2
3
5
1.5
L
Ah Muzen Cab
Thee Honroth
Ah Muzen Cab
3
1
4
5
W
Ullr
0
3
11
1.83
W
Nike
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,207
Damage
64,222
78,828
Taken
71,475
75,782
Mitigated
59,160
36,214
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,649
1,809
807
1,221
6,788
4,053
824
1,146
5,642
42,900
0
L
Cliodhna
 
Cliodhna
10,816
432
3,746
4,151
8,878
4,143
0
4,984
3,704
0
45,387
L
5,292
2,106
897
433
19,641
13,561
0
14,037
5,137
0
9,072
W
Baron Samedi
DWHITT__20
Baron Samedi
17,447
1,208
7,111
3,495
14,443
8,534
712
3,856
10,587
26,026
0
W
Kumbhakarna
J_Mikevc
Kumbhakarna
7,118
698
4,392
8,236
26,094
32,225
136
1,955
24,139
13,988
0
L
Achilles
15,551
1,681
917
1,119
21,267
31,195
0
10,715
10,074
0
20,597
L
Baron Samedi
RageingHippo7
Baron Samedi
12,190
1,164
2,920
3,967
10,194
4,865
0
4,890
5,162
15,791
0
L
Ah Muzen Cab
Thee Honroth
Ah Muzen Cab
20,373
8,274
519
2,297
11,495
5,396
0
6,916
4,385
0
37,026
W
Ullr
11,532
5,581
1,243
3,354
13,850
7,240
695
2,703
11,147
0
17,761
W
Nike
12,461
1,115
888
5,467
17,653
23,730
158
2,530
15,123
2,654
25,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,861
Gold Earned
45,550
184
Minions Killed
140
0
Camps Cleared
0
1,293,210
Distance Traveled
1,211,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,758
768
87
6
0
243,426
0
L
Cliodhna
10,152
725
79
6
0
320,981
0
L
Odin
8,091
578
9
1
0
261,952
0
W
Baron Samedi
10,482
749
27
2
0
240,039
0
W
Kumbhakarna
10,715
765
10
1
0
277,327
0
L
Achilles
9,283
663
9
1
0
247,705
0
L
Baron Samedi
8,336
595
10
1
0
144,316
0
L
Ah Muzen Cab
9,688
692
33
2
0
236,070
0
W
Ullr
8,884
635
21
2
0
256,545
0
W
Nike
10,022
716
39
3
0
275,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role