Player Matchup

Hou Yi
Hou Yi
BasherG
Hou Yi
Level 42
God Stats
26W - 17L
1,698 SR
Queue Stats
36W - 36L
1,347 Elo+
Party 2
King Arthur
King Arthur
CoconutJako
King Arthur
Level 47
God Stats
9W - 15L
1,328 SR
Queue Stats
47W - 70L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
OldJohnBoy
Baron Samedi
Level 39
God Stats
6W - 6L
1,653 SR
Queue Stats
41W - 53L
1,325 Elo+
Party 2
Yemoja
Yemoja
SageModeCharlie
Yemoja
Level 22
God Stats
24W - 21L
1,359 SR
Queue Stats
24W - 25L
1,292 Elo+
Party 2
Ratatoskr
Ratatoskr
chuckocuko
Ratatoskr
Level 46
God Stats
6W - 4L
1,623 SR
Queue Stats
83W - 81L
1,285 Elo+
Solo
Team Averages
Level 39
1,532 SR
1,317 Elo+

VS

Team Averages
Level 54
1,503 SR
1,413 Elo+
Heimdallr
Heimdallr
Kazooie0101
Heimdallr
Level 39
God Stats
3W - 6L
1,407 SR
Queue Stats
69W - 110L
1,314 Elo+
Party 1
Maui
Maui
SampleTextExe
Maui
Level 79
God Stats
19W - 12L
1,411 SR
Queue Stats
118W - 146L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
Trusty0418
Amaterasu
Level 83
God Stats
38W - 40L
1,436 SR
Queue Stats
189W - 224L
1,379 Elo+
Party 1
Thanatos
Thanatos
ZemorSmurf
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ra
Ra
nekoyusei
Ra
Level 46
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BasherG
Hou Yi
12
1 / 6 / 0
7,424
437
9,073
15,183
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
CoconutJako
King Arthur
16
0 / 0 / 0
9,165
539
13,201
11,331
13,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
OldJohnBoy
Baron Samedi
14
2 / 5 / 1
8,104
477
8,452
8,768
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 1
7,914
466
5,201
17,535
10,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
chuckocuko
Ratatoskr
12
2 / 7 / 0
7,486
440
5,540
14,452
4,771
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kazooie0101
Heimdallr
15
6 / 3 / 2
9,015
530
12,313
13,951
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 6
7,979
469
4,796
11,019
10,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Trusty0418
Amaterasu
16
0 / 0 / 0
9,040
532
4,930
17,865
19,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ZemorSmurf
Thanatos
17
14 / 0 / 2
11,399
671
19,618
17,592
8,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 2 / 3
8,976
528
3,962
6,676
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
24
24
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BasherG
Hou Yi
1
6
0
0.17
L
King Arthur
CoconutJako
King Arthur
0
0
0
0
W
Heimdallr
Kazooie0101
Heimdallr
6
3
2
2.33
L
Baron Samedi
OldJohnBoy
Baron Samedi
2
5
1
0.5
L
1
6
1
0.25
W
3
1
6
6
W
Amaterasu
Trusty0418
Amaterasu
0
0
0
0
W
Thanatos
ZemorSmurf
Thanatos
14
0
2
15
L
Ratatoskr
chuckocuko
Ratatoskr
2
7
0
0.29
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,467
Damage
45,619
67,269
Taken
67,103
38,340
Mitigated
47,427
9,793
Healing
30,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BasherG
Hou Yi
9,073
5,080
0
690
15,183
5,563
639
1,366
13,817
0
51,852
L
King Arthur
CoconutJako
King Arthur
13,201
731
0
980
11,331
13,856
0
265
11,066
1,636
90,558
W
Heimdallr
Kazooie0101
Heimdallr
12,313
5,748
0
4,120
13,951
6,878
800
2,148
11,803
0
73,376
L
Baron Samedi
OldJohnBoy
Baron Samedi
8,452
383
233
1,503
8,768
3,509
0
2,080
6,688
50,457
0
L
5,201
1,520
2,412
3,155
17,535
10,641
0
3,349
14,186
35,242
0
W
4,796
1,355
0
1,208
11,019
10,423
162
4,571
6,448
21,208
0
W
Amaterasu
Trusty0418
Amaterasu
4,930
1,829
0
8,922
17,865
19,149
0
504
17,361
0
78,502
W
Thanatos
ZemorSmurf
Thanatos
19,618
8,337
0
15,451
17,592
8,221
0
3,916
13,676
0
118,704
L
Ratatoskr
chuckocuko
Ratatoskr
5,540
1,756
0
820
14,452
4,771
0
1,698
12,754
0
54,564
W
3,962
297
167
1,024
6,676
2,756
22
3,316
3,360
64,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
46,409
445
Minions Killed
530
0
Camps Cleared
0
1,609,677
Distance Traveled
1,602,722
27
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,424
437
86
5
0
352,306
8
L
King Arthur
9,165
539
139
8
0
345,858
4
W
Heimdallr
9,015
530
109
6
0
281,467
0
L
Baron Samedi
8,104
477
88
5
0
269,935
7
L
Yemoja
7,914
466
48
3
0
279,942
5
W
Maui
7,979
469
21
1
0
315,205
0
W
Amaterasu
9,040
532
145
9
0
326,886
0
W
Thanatos
11,399
671
138
8
0
381,276
0
L
Ratatoskr
7,486
440
84
5
0
361,636
3
W
Ra
8,976
528
117
7
0
297,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role