Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FinalTorment
Ah Muzen Cab
Level 117
God Stats
5W - 0L
1,739 SR
Queue Stats
189W - 173L
1,529 Elo+
Party 1
Loki
Loki
Matt924
Loki
Level 127
God Stats
30W - 36L
1,647 SR
Queue Stats
647W - 621L
1,501 Elo+
Solo
Guan Yu
Guan Yu
MrStealYoMMR
Guan Yu
Level 125
God Stats
3W - 0L
1,741 SR
Queue Stats
234W - 229L
1,529 Elo+
Solo
Aphrodite
Aphrodite
SweatySweatpants
Aphrodite
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 139L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
XanniesILY
Ah Puch
Level 63
God Stats
14W - 11L
1,728 SR
Queue Stats
150W - 151L
1,528 Elo+
Party 1
Team Averages
Level 113
1,671 SR
1,525 Elo+

VS

Team Averages
Level 122
1,507 SR
1,581 Elo+
Hercules
Hercules
Bonoboman2003
Hercules
Level 105
God Stats
0W - 4L
1,132 SR
Queue Stats
84W - 70L
1,575 Elo+
Party 2
Mercury
Mercury
CelestialDranix
Mercury
Level 154
God Stats
4W - 1L
1,854 SR
Queue Stats
19W - 22L
1,572 Elo+
Party 3
He Bo
He Bo
Dracoexe
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,512 Elo+
Party 3
Cernunnos
Cernunnos
Noctuavulp
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,591 Elo+
Solo
Atlas
Atlas
xXBlightTrapXx
Atlas
Level 144
God Stats
1W - 2L
1,551 SR
Queue Stats
44W - 46L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FinalTorment
Ah Muzen Cab
15
7 / 0 / 1
9,160
654
12,334
10,632
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Matt924
Loki
14
2 / 0 / 4
8,078
577
4,620
9,401
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
MrStealYoMMR
Guan Yu
12
1 / 1 / 0
7,411
529
6,752
10,871
14,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
12
1 / 0 / 8
7,678
548
4,965
8,310
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
XanniesILY
Ah Puch
13
2 / 1 / 1
7,306
522
6,980
8,195
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bonoboman2003
Hercules
14
1 / 1 / 0
8,068
576
6,218
11,091
10,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,793
485
3,547
9,898
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Dracoexe
He Bo
12
1 / 2 / 0
7,065
505
4,143
7,589
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Noctuavulp
Cernunnos
11
0 / 4 / 0
6,298
450
6,022
12,317
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
5,989
428
5,599
11,544
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bonoboman2003
Hercules
1
1
0
1
L
0
3
1
0.17
L
He Bo
Dracoexe
He Bo
1
2
0
0.5
W
Ah Muzen Cab
FinalTorment
Ah Muzen Cab
7
0
1
7.5
W
Loki
Matt924
Loki
2
0
4
4
W
Guan Yu
MrStealYoMMR
Guan Yu
1
1
0
1
L
Cernunnos
Noctuavulp
Cernunnos
0
4
0
0
W
Aphrodite
1
0
8
5
W
Ah Puch
XanniesILY
Ah Puch
2
1
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
25,529
47,409
Taken
52,439
31,995
Mitigated
31,934
22,773
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bonoboman2003
Hercules
6,218
1,921
358
2,571
11,091
10,704
0
0
11,091
0
55,782
L
3,547
1,835
0
358
9,898
3,564
0
1,024
8,874
0
55,655
L
He Bo
Dracoexe
He Bo
4,143
213
0
1,172
7,589
2,865
0
4,894
2,695
42,763
0
W
Ah Muzen Cab
FinalTorment
Ah Muzen Cab
12,334
6,705
0
3,541
10,632
5,060
2,312
1,281
9,351
0
87,166
W
Loki
Matt924
Loki
4,620
428
0
750
9,401
3,796
0
997
8,404
0
79,347
W
Guan Yu
MrStealYoMMR
Guan Yu
6,752
985
51
3,172
10,871
14,175
0
0
10,871
0
50,415
L
Cernunnos
Noctuavulp
Cernunnos
6,022
3,767
0
3,047
12,317
4,807
0
1,024
11,293
0
45,252
W
Aphrodite
4,965
758
5,322
6,962
8,310
4,786
424
3,041
5,269
26,815
0
W
Ah Puch
XanniesILY
Ah Puch
6,980
530
0
2,975
8,195
4,178
0
4,423
3,772
54,414
0
L
5,599
2,580
0
3,735
11,544
9,994
0
5,003
6,541
24,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
34,213
502
Minions Killed
412
0
Camps Cleared
0
1,461,581
Distance Traveled
1,398,121
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,068
576
85
6
0
255,216
0
L
Mercury
6,793
485
97
7
0
333,814
8
L
He Bo
7,065
505
83
6
0
275,121
8
W
Ah Muzen Cab
9,160
654
152
11
0
284,762
1
W
Loki
8,078
577
118
8
0
352,547
0
W
Guan Yu
7,411
529
102
7
0
294,666
7
L
Cernunnos
6,298
450
103
7
0
256,374
4
W
Aphrodite
7,678
548
41
3
0
264,378
3
W
Ah Puch
7,306
522
89
6
0
265,228
2
L
Atlas
5,989
428
44
3
0
277,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role