Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
MMOODS
Xing Tian
Level 156
God Stats
6W - 0L
1,960 SR
Queue Stats
556W - 213L
1,824 Elo+
Party 1
Artemis
Artemis
NotCure
Artemis
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
536W - 216L
1,754 Elo+
Party 1
Cliodhna
Cliodhna
Rivаl
Cliodhna
Level 167
God Stats
3W - 1L
1,640 SR
Queue Stats
217W - 56L
1,852 Elo+
Party 1
Team Averages
Level 137
1,620 SR
1,686 Elo+

VS

Team Averages
Level 164
1,462 SR
1,621 Elo+
Bakasura
Bakasura
 
Bakasura
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GlyphOfAlignment
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 28L
1,652 Elo+
Party 2
Hades
Hades
Hаlf
Hades
Level 128
God Stats
1W - 2L
1,240 SR
Queue Stats
90W - 72L
1,643 Elo+
Party 2
Aphrodite
Aphrodite
LSauri
Aphrodite
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 200L
1,634 Elo+
Solo
Merlin
Merlin
øSkyy
Merlin
Level 156
God Stats
8W - 6L
1,570 SR
Queue Stats
109W - 73L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 2
5,861
586
4,239
5,664
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
10
0 / 2 / 0
5,529
553
5,023
8,338
5,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
MMOODS
Xing Tian
9
1 / 0 / 2
5,915
592
1,508
6,959
3,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
NotCure
Artemis
9
1 / 0 / 2
5,555
556
5,052
4,660
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Rivаl
Cliodhna
11
3 / 2 / 1
6,376
638
4,653
7,139
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 2 / 2
5,771
577
2,143
8,377
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
GlyphOfAlignment
Danzaburou
8
0 / 1 / 0
4,644
464
1,991
6,451
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Hаlf
Hades
11
1 / 0 / 1
6,624
662
4,817
8,672
5,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
LSauri
Aphrodite
7
0 / 2 / 1
4,940
494
2,184
6,794
4,371
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
øSkyy
Merlin
11
1 / 1 / 1
5,924
592
3,516
4,411
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
4
5
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
2
2
W
Chaac
 
Chaac
0
2
0
0
L
Bakasura
 
Bakasura
2
2
2
1.5
L
Danzaburou
GlyphOfAlignment
Danzaburou
0
1
0
0
L
Hades
Hаlf
Hades
1
0
1
1.5
L
Aphrodite
LSauri
Aphrodite
0
2
1
0.25
W
Xing Tian
MMOODS
Xing Tian
1
0
2
2
W
Artemis
NotCure
Artemis
1
0
2
2
W
Cliodhna
Rivаl
Cliodhna
3
2
1
1.75
L
Merlin
øSkyy
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
14,651
32,760
Taken
34,705
15,055
Mitigated
16,319
13,026
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,239
119
508
1,692
5,664
1,693
0
977
4,442
38,141
0
W
Chaac
 
Chaac
5,023
1,235
0
3,936
8,338
5,356
0
4,817
3,471
0
42,107
L
Bakasura
 
Bakasura
2,143
1,583
0
2,284
8,377
2,970
24
2,215
6,044
0
29,007
L
Danzaburou
GlyphOfAlignment
Danzaburou
1,991
356
0
1,909
6,451
2,298
0
1,015
5,410
0
29,753
L
Hades
Hаlf
Hades
4,817
1,541
140
7,759
8,672
5,146
350
0
8,672
54,910
0
L
Aphrodite
LSauri
Aphrodite
2,184
594
1,905
3,473
6,794
4,371
0
1,302
5,425
16,838
0
W
Xing Tian
MMOODS
Xing Tian
1,508
430
1,372
2,385
6,959
3,777
210
1,387
5,572
14,976
0
W
Artemis
NotCure
Artemis
5,052
1,993
0
2,189
4,660
1,676
728
1,604
3,056
0
41,870
W
Cliodhna
Rivаl
Cliodhna
4,653
489
0
944
7,139
2,553
0
2,060
4,929
0
51,012
L
Merlin
øSkyy
Merlin
3,516
442
0
750
4,411
1,534
0
946
3,407
48,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
27,903
342
Minions Killed
347
0
Camps Cleared
0
1,040,788
Distance Traveled
983,007
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,861
586
72
7
0
230,223
0
W
Chaac
5,529
553
63
6
0
221,853
0
L
Bakasura
5,771
577
69
7
0
230,298
2
L
Danzaburou
4,644
464
53
5
0
177,343
0
L
Hades
6,624
662
104
10
0
202,068
0
L
Aphrodite
4,940
494
29
3
0
178,664
2
W
Xing Tian
5,915
592
25
3
0
199,264
2
W
Artemis
5,555
556
87
9
0
171,183
1
W
Cliodhna
6,376
638
95
10
0
218,265
3
L
Merlin
5,924
592
92
9
0
194,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role