Player Matchup

Mulan
Mulan
Bcrich07
Mulan
Level 113
God Stats
10W - 4L
1,486 SR
Queue Stats
288W - 297L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
Lazark14
Cernunnos
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
262W - 233L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
MustangBetty
Hou Yi
Level 128
God Stats
8W - 9L
1,500 SR
Queue Stats
669W - 691L
1,503 Elo+
Solo
Cthulhu
Cthulhu
drippyjuice
Cthulhu
Level 18
God Stats
4W - 7L
1,503 SR
Queue Stats
744W - 750L
1,381 Elo+
Solo
Anhur
Anhur
kamenrydrKiva16
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,196 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,427 Elo+

VS

Team Averages
Level 80
1,520 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Aaron115
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,636 Elo+
Solo
Da Ji
Da Ji
Griffino5341
Da Ji
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 93L
1,331 Elo+
Solo
Atlas
Atlas
MillenialDev
Atlas
Level 104
God Stats
1W - 0L
1,601 SR
Queue Stats
30W - 27L
1,431 Elo+
Party 2
Fafnir
Fafnir
Specteer01
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,512 Elo+
Solo
Olorun
Olorun
lesly1101
Olorun
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 39L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bcrich07
Mulan
13
1 / 2 / 5
7,393
739
3,166
6,624
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Lazark14
Cernunnos
16
2 / 2 / 3
7,871
787
9,260
9,331
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
15
4 / 3 / 4
8,132
813
6,922
7,338
3,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
drippyjuice
Cthulhu
12
1 / 5 / 4
7,062
706
4,335
11,609
12,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 5 / 3
7,096
710
3,322
9,479
4,311
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aaron115
Morgan Le Fay
16
2 / 0 / 12
9,300
930
12,921
6,310
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
6 / 6 / 5
8,766
877
9,648
10,750
6,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 14
8,729
873
7,642
12,015
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Specteer01
Fafnir
15
4 / 1 / 10
9,066
907
4,397
11,008
15,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
lesly1101
Olorun
15
4 / 0 / 8
9,100
910
5,713
5,913
3,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
9
Kills
17
17
Deaths
9
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aaron115
Morgan Le Fay
2
0
12
8
L
Mulan
Bcrich07
Mulan
1
2
5
1.75
W
6
6
5
1.42
L
Cernunnos
Lazark14
Cernunnos
2
2
3
1.75
W
1
2
14
4
L
Hou Yi
4
3
4
2
W
Fafnir
Specteer01
Fafnir
4
1
10
9
L
Cthulhu
drippyjuice
Cthulhu
1
5
4
0.6
L
1
5
3
0.5
W
Olorun
lesly1101
Olorun
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
40,321
44,381
Taken
45,996
29,921
Mitigated
44,215
7,902
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aaron115
Morgan Le Fay
12,921
1,226
713
1,751
6,310
3,887
2,536
829
5,481
25,534
0
L
Mulan
Bcrich07
Mulan
3,166
181
111
587
6,624
5,660
0
3,364
3,260
0
8,696
W
9,648
2,399
166
1,094
10,750
6,089
69
1,014
9,736
0
11,646
L
Cernunnos
Lazark14
Cernunnos
9,260
2,323
844
3,137
9,331
4,289
0
5,922
3,409
0
30,488
W
7,642
2,224
1,093
2,062
12,015
14,761
365
776
11,239
15,381
0
L
Hou Yi
6,922
1,643
206
1,822
7,338
3,283
0
4,857
2,481
0
13,185
W
Fafnir
Specteer01
Fafnir
4,397
1,492
1,714
2,893
11,008
15,975
550
913
10,095
8,624
0
L
Cthulhu
drippyjuice
Cthulhu
4,335
274
143
324
11,609
12,378
0
7,812
3,797
12,689
0
L
3,322
1,609
0
728
9,479
4,311
0
8,718
761
0
9,102
W
Olorun
lesly1101
Olorun
5,713
2,831
4,250
2,909
5,913
3,503
1,957
803
5,110
25,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
44,961
104
Minions Killed
102
0
Camps Cleared
0
782,636
Distance Traveled
990,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,300
930
35
4
0
211,396
0
L
Mulan
7,393
739
15
2
0
158,980
0
W
Da Ji
8,766
877
5
1
0
158,980
0
L
Cernunnos
7,871
787
48
5
0
172,337
0
W
Atlas
8,729
873
7
1
0
219,608
0
L
Hou Yi
8,132
813
20
2
0
176,672
0
W
Fafnir
9,066
907
10
1
0
186,788
0
L
Cthulhu
7,062
706
11
1
0
132,793
0
L
Anhur
7,096
710
10
1
0
141,854
0
W
Olorun
9,100
910
45
5
0
213,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role