Player Matchup

Yemoja
Yemoja
AFloppyPenguin
Yemoja
Level 7
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Martichoras
Martichoras
FluffyFalkor
Martichoras
Level 126
God Stats
2W - 9L
1,629 SR
Queue Stats
142W - 164L
1,499 Elo+
Party 4
Anubis
Anubis
Reldalk
Anubis
Level 59
God Stats
1W - 0L
1,809 SR
Queue Stats
46W - 29L
1,473 Elo+
Party 3
Hun Batz
Hun Batz
Sagoez
Hun Batz
Level 4
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
l2onnie
Cu Chulainn
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 40
1,697 SR
1,494 Elo+

VS

Team Averages
Level 67
1,523 SR
1,348 Elo+
Janus
Janus
BigSlime1879
Janus
Level 28
God Stats
7W - 12L
1,446 SR
Queue Stats
30W - 50L
1,344 Elo+
Party 1
Chaac
Chaac
BigTse123
Chaac
Level 8
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 2
Neith
Neith
Majordaddyizzuez
Neith
Level 86
God Stats
3W - 5L
1,077 SR
Queue Stats
266W - 328L
1,347 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MasterWaffles15
Tsukuyomi
Level 129
God Stats
1W - 2L
1,825 SR
Queue Stats
96W - 102L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
Upwards21
Aphrodite
Level 83
God Stats
0W - 1L
1,754 SR
Queue Stats
106W - 153L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,961
596
5,106
5,962
4,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
FluffyFalkor
Martichoras
10
4 / 0 / 1
6,449
645
7,343
5,965
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Reldalk
Anubis
12
12 / 0 / 1
7,801
780
9,278
3,679
1,695
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hun Batz
Sagoez
Hun Batz
9
0 / 3 / 1
5,427
543
1,092
7,439
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
l2onnie
Cu Chulainn
10
3 / 2 / 1
5,828
583
6,266
8,712
6,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
4,838
484
1,706
7,967
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
BigTse123
Chaac
9
2 / 3 / 1
5,607
561
5,010
7,637
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,410
441
2,374
7,043
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
MasterWaffles15
Tsukuyomi
10
2 / 4 / 1
5,887
589
3,315
9,818
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Upwards21
Aphrodite
7
0 / 2 / 1
4,492
449
2,166
8,134
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
19
Kills
5
5
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
1
8
0
0.13
L
Chaac
BigTse123
Chaac
2
3
1
0.83
W
Martichoras
FluffyFalkor
Martichoras
4
0
1
4.5
L
0
2
0
0
L
Tsukuyomi
MasterWaffles15
Tsukuyomi
2
4
1
0.63
W
Anubis
Reldalk
Anubis
12
0
1
12.5
W
Hun Batz
Sagoez
Hun Batz
0
3
1
0.17
L
Aphrodite
Upwards21
Aphrodite
0
2
1
0.25
W
Cu Chulainn
l2onnie
Cu Chulainn
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
14,571
31,757
Taken
40,599
18,423
Mitigated
17,630
10,768
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,106
1,672
2,369
1,795
5,962
4,943
25
673
5,289
19,946
0
L
1,706
290
0
250
7,967
1,666
0
4,557
3,392
30,085
0
L
Chaac
BigTse123
Chaac
5,010
955
0
1,210
7,637
4,538
0
1,028
6,593
0
29,743
W
Martichoras
FluffyFalkor
Martichoras
7,343
4,239
0
3,142
5,965
2,178
426
814
5,151
0
53,154
L
2,374
674
0
2,027
7,043
2,375
0
2,839
4,191
0
23,274
L
Tsukuyomi
MasterWaffles15
Tsukuyomi
3,315
990
0
1,244
9,818
3,539
0
3,340
6,476
0
42,271
W
Anubis
Reldalk
Anubis
9,278
255
0
1,001
3,679
1,695
0
1,422
2,257
49,841
0
W
Hun Batz
Sagoez
Hun Batz
1,092
288
0
2,112
7,439
2,745
0
563
6,876
0
30,241
L
Aphrodite
Upwards21
Aphrodite
2,166
59
1,991
3,691
8,134
5,512
0
2,552
5,563
11,483
0
W
Cu Chulainn
l2onnie
Cu Chulainn
6,266
1,084
0
349
8,712
6,862
0
512
8,200
0
29,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
25,234
303
Minions Killed
208
0
Camps Cleared
0
943,476
Distance Traveled
963,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,961
596
22
2
0
167,249
0
L
Janus
4,838
484
49
5
0
198,153
4
L
Chaac
5,607
561
44
4
0
222,465
0
W
Martichoras
6,449
645
84
8
0
172,170
0
L
Neith
4,410
441
32
3
0
165,044
0
L
Tsukuyomi
5,887
589
68
7
0
201,166
0
W
Anubis
7,801
780
90
9
0
195,062
0
W
Hun Batz
5,427
543
57
6
0
209,617
0
L
Aphrodite
4,492
449
15
2
0
176,416
0
W
Cu Chulainn
5,828
583
50
5
0
199,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role