Player Matchup

Poseidon
Poseidon
Qualifying
 
Poseidon
Qualifying
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Qualifying
 
Sol
Qualifying
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Qualifying
HoboOnAHelo
Horus
Qualifying
Level 200
God Stats
38W - 34L
1,676 SR
Queue Stats
914W - 922L
1,495 MMR
Solo
Thor
Thor
Qualifying
Junior527
Thor
Qualifying
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,500 MMR
Party 2
Terra
Terra
Qualifying
looooooool789
Terra
Qualifying
Level 134
God Stats
1W - 1L
1,525 SR
Queue Stats
6W - 5L
1,446 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 160
1,540 SR
1,488 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 152
1,578 SR
1,519 MMR
Sylvanus
Sylvanus
Qualifying
 
Sylvanus
Qualifying
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Qualifying
AoSumo
Surtr
Qualifying
Level 180
God Stats
9W - 15L
1,542 SR
Queue Stats
323W - 327L
1,439 MMR
Solo
Neith
Neith
Qualifying
Kiuaa
Neith
Qualifying
Level 116
God Stats
2W - 5L
1,776 SR
Queue Stats
89W - 99L
1,436 MMR
Solo
Mercury
Mercury
Qualifying
SwiftlyShizZ
Mercury
Qualifying
Level 104
God Stats
1W - 0L
1,448 SR
Queue Stats
7W - 4L
1,496 MMR
Solo
Agni
Agni
Qualifying
mVMany
Agni
Qualifying
Level 186
God Stats
6W - 4L
1,625 SR
Queue Stats
111W - 103L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 4 / 0
5,852
532
4,622
6,519
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
7
0 / 4 / 1
4,636
421
4,218
5,992
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 2
6,241
567
4,640
9,664
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
10
4 / 1 / 2
6,057
551
5,057
8,361
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 2
4,885
444
3,318
9,142
6,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
FreyaAo KuangArtio

VS

Bans
YmirAphroditeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 6
6,088
553
3,803
6,474
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
AoSumo
Surtr
10
0 / 2 / 2
5,903
537
4,390
8,125
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kiuaa
Neith
11
7 / 0 / 0
7,025
639
8,376
7,435
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
SwiftlyShizZ
Mercury
10
1 / 1 / 2
6,000
545
3,071
8,237
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
mVMany
Agni
11
2 / 2 / 2
6,292
572
4,959
4,913
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
12
13
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
0
0.25
L
Sol
 
Sol
0
4
1
0.13
W
Sylvanus
 
Sylvanus
2
1
6
5
W
Surtr
AoSumo
Surtr
0
2
2
0.5
L
1
2
2
1
L
Thor
4
1
2
5
W
Neith
Kiuaa
Neith
7
0
0
7
W
Mercury
SwiftlyShizZ
Mercury
1
1
2
2
L
0
2
2
0.5
W
Agni
mVMany
Agni
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,855
Damage
24,599
39,678
Taken
35,184
19,474
Mitigated
15,409
10,094
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,622
798
0
745
6,519
2,440
0
3,480
3,027
40,525
0
L
Sol
 
Sol
4,218
1,747
0
1,354
5,992
1,546
0
987
5,005
25,295
0
W
Sylvanus
 
Sylvanus
3,803
1,607
805
2,097
6,474
3,693
0
4,016
2,414
16,622
4,704
W
Surtr
AoSumo
Surtr
4,390
2,123
0
3,360
8,125
4,569
225
296
7,351
490
40,444
L
4,640
1,632
210
4,433
9,664
6,343
0
841
8,271
0
49,060
L
Thor
5,057
1,489
0
468
8,361
3,110
0
1,318
7,027
0
34,398
W
Neith
Kiuaa
Neith
8,376
3,128
0
2,040
7,435
2,844
1,711
4,879
2,556
0
45,999
W
Mercury
SwiftlyShizZ
Mercury
3,071
1,743
0
726
8,237
2,792
0
1,404
6,788
0
45,191
L
3,318
413
888
1,996
9,142
6,035
0
1,931
7,124
18,220
0
W
Agni
mVMany
Agni
4,959
300
0
165
4,913
1,511
0
1,563
3,350
38,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
31,308
253
Minions Killed
320
0
Camps Cleared
0
1,058,054
Distance Traveled
1,013,591
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,852
532
71
6
0
206,456
0
L
Sol
4,636
421
41
4
0
133,796
0
W
Sylvanus
6,088
553
27
2
0
165,023
0
W
Surtr
5,903
537
75
7
0
211,402
0
L
Horus
6,241
567
79
7
0
228,018
2
L
Thor
6,057
551
44
4
0
258,199
0
W
Neith
7,025
639
73
7
0
185,257
1
W
Mercury
6,000
545
81
7
0
259,538
0
L
Terra
4,885
444
18
2
0
231,585
2
W
Agni
6,292
572
64
6
0
192,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role