Player Matchup

Bakasura
Bakasura
Ab750
Bakasura
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 66L
1,686 Elo+
Party 1
Anubis
Anubis
AnIonicBond
Anubis
Level 129
God Stats
30W - 16L
1,691 SR
Queue Stats
190W - 207L
1,583 Elo+
Party 1
Ganesha
Ganesha
Darkwolf5573
Ganesha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 94L
1,686 Elo+
Party 1
Hercules
Hercules
MungleM
Hercules
Level 155
God Stats
8W - 6L
1,805 SR
Queue Stats
220W - 222L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
thebadadam
Danzaburou
Level 119
God Stats
2W - 0L
1,688 SR
Queue Stats
38W - 36L
1,542 Elo+
Party 1
Team Averages
Level 138
1,637 SR
1,619 Elo+

VS

Team Averages
Level 135
1,428 SR
1,549 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Hexlis
Ishtar
Level 141
God Stats
20W - 16L
1,514 SR
Queue Stats
159W - 202L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
MasterDragoonJ
Sylvanus
Level 170
God Stats
57W - 48L
1,523 SR
Queue Stats
711W - 641L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Watxr
Guan Yu
Level 70
God Stats
0W - 4L
1,239 SR
Queue Stats
174W - 220L
1,582 Elo+
Party 2
Chronos
Chronos
sphvnx
Chronos
Level 153
God Stats
0W - 2L
1,364 SR
Queue Stats
235W - 241L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ab750
Bakasura
12
5 / 0 / 1
6,836
621
3,947
6,613
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
5 / 1 / 2
6,950
632
10,294
4,962
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Darkwolf5573
Ganesha
9
0 / 1 / 5
5,771
525
1,891
6,032
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MungleM
Hercules
10
0 / 2 / 0
5,841
531
6,314
10,432
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
thebadadam
Danzaburou
11
0 / 0 / 2
5,585
508
5,535
8,782
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 1
6,057
551
2,033
4,322
2,779
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Hexlis
Ishtar
11
0 / 4 / 0
6,039
549
1,385
8,961
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
2 / 2 / 0
6,297
572
4,541
7,507
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Watxr
Guan Yu
11
1 / 0 / 1
6,484
589
6,928
10,303
11,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
sphvnx
Chronos
11
1 / 4 / 0
6,371
579
7,793
9,988
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
W
Bakasura
Ab750
Bakasura
5
0
1
5.5
W
Anubis
5
1
2
6
W
Ganesha
Darkwolf5573
Ganesha
0
1
5
2.5
L
Ishtar
Hexlis
Ishtar
0
4
0
0
L
Sylvanus
2
2
0
1
W
Hercules
MungleM
Hercules
0
2
0
0
L
Guan Yu
Watxr
Guan Yu
1
0
1
1.5
L
Chronos
sphvnx
Chronos
1
4
0
0.25
W
Danzaburou
thebadadam
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,981
Damage
22,680
36,821
Taken
41,081
18,451
Mitigated
23,865
13,520
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,033
239
0
1,721
4,322
2,779
0
1,121
3,072
17,082
0
W
Bakasura
Ab750
Bakasura
3,947
2,978
0
2,654
6,613
2,563
0
2,207
4,406
0
38,312
W
Anubis
10,294
145
0
756
4,962
2,418
0
1,655
3,307
51,679
0
W
Ganesha
Darkwolf5573
Ganesha
1,891
47
360
1,730
6,032
4,718
0
3,181
2,851
12,146
0
L
Ishtar
Hexlis
Ishtar
1,385
749
0
1,459
8,961
1,917
0
7,033
1,928
0
42,400
L
Sylvanus
4,541
733
474
3,660
7,507
3,478
0
2,258
5,154
36,530
16,179
W
Hercules
MungleM
Hercules
6,314
2,907
0
4,455
10,432
5,438
0
684
9,748
0
41,352
L
Guan Yu
Watxr
Guan Yu
6,928
702
90
4,884
10,303
11,525
0
831
8,560
0
48,758
L
Chronos
sphvnx
Chronos
7,793
4,038
0
2,381
9,988
4,166
0
942
8,991
54,806
0
W
Danzaburou
thebadadam
Danzaburou
5,535
2,458
0
3,565
8,782
3,314
0
6,501
2,281
0
41,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
31,248
332
Minions Killed
365
0
Camps Cleared
0
1,162,311
Distance Traveled
1,118,107
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,057
551
14
1
0
227,178
0
W
Bakasura
6,836
621
83
8
0
284,383
0
W
Anubis
6,950
632
101
9
0
222,443
0
W
Ganesha
5,771
525
2
0
0
236,523
5
L
Ishtar
6,039
549
95
9
0
199,511
0
L
Sylvanus
6,297
572
89
8
0
236,361
0
W
Hercules
5,841
531
76
7
0
221,209
4
L
Guan Yu
6,484
589
76
7
0
266,521
0
L
Chronos
6,371
579
91
8
0
188,536
0
W
Danzaburou
5,585
508
70
6
0
197,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role