Player Matchup

Fenrir
Fenrir
DirtyyBirdy69999
Fenrir
Level 39
God Stats
11W - 7L
1,593 SR
Queue Stats
70W - 59L
1,421 Elo+
Party 3
Artemis
Artemis
SinisterFreaks
Artemis
Level 105
God Stats
8W - 2L
1,743 SR
Queue Stats
56W - 31L
1,514 Elo+
Party 1
Surtr
Surtr
That_1_Hooligan
Surtr
Level 12
God Stats
9W - 4L
1,692 SR
Queue Stats
26W - 17L
1,468 Elo+
Party 1
Terra
Terra
monoar2
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,673 Elo+
Party 1
Zeus
Zeus
thebigdill61
Zeus
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 59L
1,426 Elo+
Party 3
Team Averages
Level 41
1,606 SR
1,500 Elo+

VS

Team Averages
Level 41
1,462 SR
1,432 Elo+
Chang'e
Chang'e
 
Chang'e
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DawnStarrrr
Neith
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 35L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MR N1X0N
Tsukuyomi
Level 78
God Stats
1W - 5L
1,435 SR
Queue Stats
71W - 74L
1,454 Elo+
Party 2
Cerberus
Cerberus
Tuskin5010
Cerberus
Level 39
God Stats
59W - 69L
1,484 SR
Queue Stats
1,215W - 1,263L
1,400 Elo+
Solo
Freya
Freya
meatgazer69
Freya
Level 40
God Stats
0W - 4L
1,393 SR
Queue Stats
59W - 68L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 7
7,912
1,319
6,932
6,488
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 6
7,593
1,266
7,380
6,102
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 5
7,056
1,176
6,179
5,371
4,545
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
monoar2
Terra
12
0 / 0 / 9
7,423
1,237
2,646
7,006
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 1 / 3
7,294
1,216
2,586
3,381
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

364

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 1
6,071
1,012
3,847
7,570
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
6,880
1,147
3,012
4,682
1,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
MR N1X0N
Tsukuyomi
12
4 / 2 / 2
7,983
1,331
11,880
6,488
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Tuskin5010
Cerberus
11
0 / 2 / 2
6,072
1,012
1,853
4,284
2,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
6,795
1,133
3,178
8,091
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
13
Kills
6
6
Deaths
13
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
L
1
2
3
1.25
W
4
4
7
1.88
L
Tsukuyomi
MR N1X0N
Tsukuyomi
4
2
2
2.5
W
3
1
6
6
W
2
0
5
4.5
L
Cerberus
Tuskin5010
Cerberus
0
2
2
0.5
L
1
3
1
0.5
W
Terra
monoar2
Terra
0
0
9
4.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
23,770
28,348
Taken
31,115
17,752
Mitigated
12,282
4,632
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,847
37
360
1,157
7,570
2,287
0
2,367
4,014
14,834
0
L
3,012
404
0
616
4,682
1,639
0
384
4,162
0
9,356
W
6,932
1,941
0
535
6,488
3,459
0
1,918
4,570
0
12,897
L
Tsukuyomi
MR N1X0N
Tsukuyomi
11,880
1,851
0
611
6,488
2,552
0
1,585
4,816
0
21,916
W
7,380
4,193
0
1,447
6,102
2,636
0
1,543
4,559
0
25,642
W
6,179
1,908
0
1,190
5,371
4,545
0
2,556
2,815
188
15,092
L
Cerberus
Tuskin5010
Cerberus
1,853
220
0
742
4,284
2,705
0
508
3,658
5,199
0
L
3,178
1,022
0
1,222
8,091
3,099
0
511
7,544
17,211
0
W
Terra
monoar2
Terra
2,646
601
340
1,120
7,006
6,036
0
2,356
4,650
11,058
0
W
2,586
1,443
0
0
3,381
1,076
0
505
2,876
9,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
33,801
107
Minions Killed
106
7
Camps Cleared
4
584,792
Distance Traveled
417,773
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,071
1,012
24
4
2
76,141
0
L
Neith
6,880
1,147
22
4
0
92,212
0
W
Fenrir
7,912
1,319
10
2
2
115,030
0
L
Tsukuyomi
7,983
1,331
19
3
1
106,941
0
W
Artemis
7,593
1,266
44
7
3
113,854
0
W
Surtr
7,056
1,176
18
3
1
127,702
0
L
Cerberus
6,072
1,012
7
1
0
43,538
2
L
Freya
6,795
1,133
34
6
1
98,941
0
W
Terra
7,423
1,237
13
2
0
124,177
0
W
Zeus
7,294
1,216
22
4
1
104,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role