Player Matchup

Bakasura
Bakasura
AndrewSenpai
Bakasura
Level 140
God Stats
2W - 7L
1,636 SR
Queue Stats
67W - 106L
1,416 Elo+
Party 1
Neith
Neith
Killerghost25
Neith
Level 75
God Stats
6W - 12L
1,662 SR
Queue Stats
29W - 61L
1,459 Elo+
Party 1
He Bo
He Bo
Midgetclappa
He Bo
Level 39
God Stats
4W - 3L
1,529 SR
Queue Stats
29W - 29L
1,275 Elo+
Party 1
Artio
Artio
ShawtyLuvSmite
Artio
Level 109
God Stats
2W - 6L
1,567 SR
Queue Stats
60W - 81L
1,399 Elo+
Party 1
Shiva
Shiva
Zip3891
Shiva
Level 102
God Stats
17W - 24L
1,428 SR
Queue Stats
29W - 61L
1,305 Elo+
Party 1
Team Averages
Level 93
1,565 SR
1,371 Elo+

VS

Team Averages
Level 102
1,467 SR
1,559 Elo+
Loki
Loki
BeerBender
Loki
Level 107
God Stats
1W - 2L
1,558 SR
Queue Stats
48W - 43L
1,578 Elo+
Party 3
Cernunnos
Cernunnos
Exilimus
Cernunnos
Level 143
God Stats
0W - 2L
1,259 SR
Queue Stats
33W - 36L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
IllianTear
Guan Yu
Level 107
God Stats
12W - 10L
1,459 SR
Queue Stats
256W - 226L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
Lenarus
Kuzenbo
Level 84
God Stats
1W - 2L
1,510 SR
Queue Stats
143W - 125L
1,544 Elo+
Party 2
Zeus
Zeus
MythicalManMeat
Zeus
Level 67
God Stats
0W - 1L
1,550 SR
Queue Stats
89W - 73L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndrewSenpai
Bakasura
15
11 / 1 / 3
9,493
633
9,668
12,290
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 6
7,117
474
11,520
10,339
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 9
7,677
512
8,406
9,110
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 6
7,505
500
4,362
14,130
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
Zip3891
Shiva
13
1 / 1 / 3
8,112
541
8,586
11,981
7,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,776
452
4,763
10,931
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Exilimus
Cernunnos
11
1 / 3 / 0
6,982
465
6,116
12,010
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
IllianTear
Guan Yu
13
1 / 4 / 0
7,859
524
8,350
17,836
20,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Lenarus
Kuzenbo
10
0 / 3 / 1
6,710
447
5,177
11,802
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 1
7,330
489
12,856
9,658
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AndrewSenpai
Bakasura
11
1
3
12.5
L
1
4
1
0.38
L
Cernunnos
Exilimus
Cernunnos
1
3
0
0.33
L
Guan Yu
IllianTear
Guan Yu
1
4
0
0.25
W
1
2
6
2
L
Kuzenbo
Lenarus
Kuzenbo
0
3
1
0.17
W
2
0
9
6.5
L
1
4
1
0.38
W
1
0
6
4
W
Shiva
Zip3891
Shiva
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,542
Damage
37,262
57,850
Taken
62,237
34,596
Mitigated
44,920
10,525
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AndrewSenpai
Bakasura
9,668
6,178
0
3,450
12,290
5,128
540
3,030
9,042
0
52,004
L
4,763
433
0
700
10,931
3,698
0
2,616
7,835
0
42,727
L
Cernunnos
Exilimus
Cernunnos
6,116
3,061
0
4,638
12,010
4,258
1,352
2,041
9,659
0
51,461
L
Guan Yu
IllianTear
Guan Yu
8,350
1,099
729
7,431
17,836
20,388
197
1,453
15,869
0
64,819
W
11,520
5,294
0
1,179
10,339
4,380
1,313
3,169
6,997
0
60,194
L
Kuzenbo
Lenarus
Kuzenbo
5,177
1,847
0
1,598
11,802
13,220
0
3,093
8,430
17,928
0
W
8,406
137
0
0
9,110
3,348
748
4,727
4,292
53,499
0
L
12,856
1,139
0
1,876
9,658
3,356
0
3,565
5,727
59,526
0
W
4,362
258
1,113
4,478
14,130
14,181
391
5,008
8,882
15,909
0
W
Shiva
Zip3891
Shiva
8,586
1,565
0
305
11,981
7,559
477
1,571
9,649
0
59,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
35,657
383
Minions Killed
361
0
Camps Cleared
0
1,511,805
Distance Traveled
1,376,707
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,493
633
113
8
0
334,410
0
L
Loki
6,776
452
63
4
0
307,482
0
L
Cernunnos
6,982
465
89
6
0
234,286
0
L
Guan Yu
7,859
524
103
7
0
290,336
0
W
Neith
7,117
474
96
6
0
242,064
1
L
Kuzenbo
6,710
447
8
1
0
265,687
2
W
He Bo
7,677
512
83
6
0
313,754
2
L
Zeus
7,330
489
98
7
0
278,916
6
W
Artio
7,505
500
17
1
0
313,885
2
W
Shiva
8,112
541
74
5
0
307,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role