Player Matchup

Cerberus
Cerberus
LittleWolfee
Cerberus
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
184W - 178L
1,462 Elo+
Party 1
Yemoja
Yemoja
Meadow777
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,409 Elo+
Solo
Nox
Nox
Nathon_The_Human
Nox
Level 157
God Stats
2W - 3L
1,282 SR
Queue Stats
218W - 207L
1,530 Elo+
Party 1
He Bo
He Bo
SpizyMeatBalls
He Bo
Level 149
God Stats
0W - 3L
1,189 SR
Queue Stats
265W - 255L
1,521 Elo+
Party 1
Apollo
Apollo
XTizza-__-X
Apollo
Level 125
God Stats
2W - 6L
1,078 SR
Queue Stats
542W - 547L
1,510 Elo+
Party 1
Team Averages
Level 122
1,310 SR
1,486 Elo+

VS

Team Averages
Level 96
1,529 SR
1,497 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BakiTheKing34
Vulcan
Level 72
God Stats
1W - 1L
1,779 SR
Queue Stats
36W - 35L
1,539 Elo+
Party 2
Yemoja
Yemoja
KushKingBlaze
Yemoja
Level 128
God Stats
3W - 2L
1,682 SR
Queue Stats
503W - 525L
1,471 Elo+
Party 2
Chiron
Chiron
TWIZTED 3C
Chiron
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,593 Elo+
Party 2
Discordia
Discordia
zorr1252
Discordia
Level 121
God Stats
4W - 8L
1,185 SR
Queue Stats
204W - 217L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LittleWolfee
Cerberus
12
1 / 5 / 0
7,028
703
2,911
15,546
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Meadow777
Yemoja
14
0 / 1 / 2
7,140
714
5,701
8,717
7,735
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 6 / 1
7,139
714
1,753
9,510
3,536
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 2
6,127
613
7,540
11,358
4,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
11
0 / 5 / 2
6,285
629
2,815
10,974
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
10 / 1 / 8
9,489
949
13,483
10,147
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 13
9,312
931
18,271
6,003
3,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 9
8,458
846
2,019
7,581
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
TWIZTED 3C
Chiron
16
6 / 0 / 6
9,401
940
13,149
6,776
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
zorr1252
Discordia
15
1 / 0 / 10
8,392
839
6,267
3,774
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
2
Kills
23
24
Deaths
3
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
1
8
14
W
4
1
13
10.5
W
2
1
9
6.5
L
Cerberus
LittleWolfee
Cerberus
1
5
0
0.2
L
Yemoja
Meadow777
Yemoja
0
1
2
1
L
1
6
1
0.25
L
0
7
2
0.14
W
Chiron
TWIZTED 3C
Chiron
6
0
6
9
L
Apollo
0
5
2
0.2
W
Discordia
zorr1252
Discordia
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
53,189
56,105
Taken
34,281
35,300
Mitigated
21,482
14,331
Healing
22,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,483
6,851
363
3,773
10,147
5,549
1,562
5,893
4,254
0
21,749
W
18,271
6,074
714
933
6,003
3,333
1,631
2,886
3,117
35,577
0
W
2,019
519
8,194
3,463
7,581
6,924
318
3,573
4,008
3,379
0
L
Cerberus
LittleWolfee
Cerberus
2,911
100
565
2,512
15,546
15,381
0
5,793
9,753
8,514
0
L
Yemoja
Meadow777
Yemoja
5,701
210
4,006
2,233
8,717
7,735
0
3,862
4,855
14,036
0
L
1,753
37
911
265
9,510
3,536
0
5,702
3,808
13,123
0
L
7,540
213
1,240
630
11,358
4,268
0
4,305
7,053
12,775
0
W
Chiron
TWIZTED 3C
Chiron
13,149
2,919
1,683
1,695
6,776
3,845
1,982
3,847
2,929
0
24,071
L
Apollo
2,815
765
1,188
781
10,974
4,380
0
6,895
4,079
0
10,696
W
Discordia
zorr1252
Discordia
6,267
137
745
819
3,774
1,831
895
1,706
2,068
16,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
45,052
105
Minions Killed
120
0
Camps Cleared
0
849,830
Distance Traveled
1,000,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,489
949
21
2
0
201,667
0
W
Vulcan
9,312
931
52
5
0
216,075
0
W
Yemoja
8,458
846
7
1
0
187,712
0
L
Cerberus
7,028
703
31
3
0
167,120
0
L
Yemoja
7,140
714
12
1
0
171,208
0
L
Nox
7,139
714
27
3
0
154,417
0
L
He Bo
6,127
613
15
2
0
172,802
0
W
Chiron
9,401
940
27
3
0
191,420
0
L
Apollo
6,285
629
20
2
0
184,283
0
W
Discordia
8,392
839
13
1
0
203,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role