Player Matchup

Olorun
Olorun
ExodusHax
Olorun
Level 54
God Stats
0W - 3L
1,526 SR
Queue Stats
58W - 79L
1,437 Elo+
Party 2
Anubis
Anubis
Jacklo1705
Anubis
Level 117
God Stats
1W - 1L
1,451 SR
Queue Stats
2W - 4L
1,574 Elo+
Solo
Aphrodite
Aphrodite
Skinnythingz
Aphrodite
Level 19
God Stats
3W - 3L
1,534 SR
Queue Stats
13W - 18L
1,392 Elo+
Party 2
Tiamat
Tiamat
TinyEpicUnity
Tiamat
Level 117
God Stats
41W - 44L
1,421 SR
Queue Stats
156W - 163L
1,464 Elo+
Solo
Cabrakan
Cabrakan
jlaguiarh
Cabrakan
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
624W - 620L
1,374 Elo+
Solo
Team Averages
Level 84
1,487 SR
1,448 Elo+

VS

Team Averages
Level 96
1,450 SR
1,493 Elo+
King Arthur
King Arthur
BrisbyBream
King Arthur
Level 87
God Stats
37W - 44L
1,460 SR
Queue Stats
142W - 140L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
FuSeNuKe
Ah Puch
Level 68
God Stats
2W - 1L
1,309 SR
Queue Stats
8W - 7L
1,403 Elo+
Solo
Aphrodite
Aphrodite
Owlparadox
Aphrodite
Level 60
God Stats
27W - 30L
1,443 SR
Queue Stats
362W - 388L
1,395 Elo+
Party 1
Anubis
Anubis
T99xkill
Anubis
Level 119
God Stats
3W - 3L
1,541 SR
Queue Stats
216W - 169L
1,523 Elo+
Solo
Nemesis
Nemesis
specialsacuey
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ExodusHax
Olorun
14
0 / 5 / 0
9,278
928
9,094
16,536
6,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Jacklo1705
Anubis
14
0 / 3 / 1
9,069
907
6,697
9,076
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Skinnythingz
Aphrodite
14
0 / 7 / 0
8,809
881
9,250
17,718
9,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 5 / 0
9,015
902
8,161
12,748
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
jlaguiarh
Cabrakan
14
0 / 3 / 1
9,510
951
3,040
17,136
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

148

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrisbyBream
King Arthur
16
3 / 1 / 16
9,825
983
10,569
11,780
19,204
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
FuSeNuKe
Ah Puch
16
4 / 0 / 14
10,690
1,069
17,558
4,556
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Owlparadox
Aphrodite
16
1 / 0 / 15
9,627
963
5,499
7,753
8,102
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
T99xkill
Anubis
17
5 / 0 / 15
11,401
1,140
17,823
4,153
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
17
10 / 0 / 10
11,485
1,149
18,493
15,573
19,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
93
0
Kills
23
23
Deaths
1
2
Assists
70
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BrisbyBream
King Arthur
3
1
16
11
L
Olorun
ExodusHax
Olorun
0
5
0
0
W
Ah Puch
FuSeNuKe
Ah Puch
4
0
14
11
L
Anubis
Jacklo1705
Anubis
0
3
1
0.17
W
Aphrodite
Owlparadox
Aphrodite
1
0
15
8.5
L
Aphrodite
Skinnythingz
Aphrodite
0
7
0
0
W
Anubis
T99xkill
Anubis
5
0
15
12.5
L
0
5
0
0
L
Cabrakan
jlaguiarh
Cabrakan
0
3
1
0.17
W
Nemesis
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,242
Damage
69,942
73,214
Taken
43,815
48,130
Mitigated
52,105
17,156
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BrisbyBream
King Arthur
10,569
1,999
0
0
11,780
19,204
0
8,960
1,861
0
13,936
L
Olorun
ExodusHax
Olorun
9,094
3,225
2,886
2,707
16,536
6,891
0
8,914
7,433
19,034
0
W
Ah Puch
FuSeNuKe
Ah Puch
17,558
573
0
418
4,556
2,217
0
3,197
1,359
32,451
0
L
Anubis
Jacklo1705
Anubis
6,697
201
0
946
9,076
5,369
0
4,966
4,052
27,594
0
W
Aphrodite
Owlparadox
Aphrodite
5,499
680
6,933
4,721
7,753
8,102
0
7,365
388
13,477
0
L
Aphrodite
Skinnythingz
Aphrodite
9,250
1,199
2,915
3,795
17,718
9,006
0
9,117
8,271
18,531
0
W
Anubis
T99xkill
Anubis
17,823
1,239
0
2,278
4,153
2,713
0
3,201
952
45,433
0
L
8,161
967
0
1,098
12,748
7,420
0
6,070
6,492
30,426
0
L
Cabrakan
jlaguiarh
Cabrakan
3,040
325
332
2,477
17,136
19,444
0
10,830
6,086
7,633
0
W
Nemesis
18,493
8,601
0
2,241
15,573
19,869
0
13,519
2,054
0
38,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
53,028
167
Minions Killed
209
7
Camps Cleared
6
763,020
Distance Traveled
933,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,825
983
10
1
1
177,438
0
L
Olorun
9,278
928
24
2
3
154,823
0
W
Ah Puch
10,690
1,069
41
4
1
175,917
0
L
Anubis
9,069
907
48
5
0
133,184
0
W
Aphrodite
9,627
963
16
2
0
184,546
0
L
Aphrodite
8,809
881
26
3
0
170,631
0
W
Anubis
11,401
1,140
103
10
3
180,925
0
L
Tiamat
9,015
902
63
6
4
173,953
0
L
Cabrakan
9,510
951
6
1
0
130,429
0
W
Nemesis
11,485
1,149
39
4
1
214,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role