Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bighonkster
Anhur
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 130L
1,345 Elo+
Party 1
Bacchus
Bacchus
LupusEtUrsus
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,291 Elo+
Solo
He Bo
He Bo
Rcaffee95
He Bo
Level 107
God Stats
1W - 2L
1,291 SR
Queue Stats
129W - 138L
1,339 Elo+
Party 1
Jing Wei
Jing Wei
ThisGirlCantPlay
Jing Wei
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
247W - 244L
1,493 Elo+
Solo
Team Averages
Level 111
1,458 SR
1,394 Elo+

VS

Team Averages
Level 100
1,500 SR
1,425 Elo+
Ne Zha
Ne Zha
AllAboutTheU740
Ne Zha
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
500W - 504L
1,449 Elo+
Party 2
Hera
Hera
DragonLord247
Hera
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,212 Elo+
Solo
Cerberus
Cerberus
Montumbo
Cerberus
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 115L
1,500 Elo+
Party 2
Ishtar
Ishtar
PAPPASHAWNGO
Ishtar
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sophin8or
Morgan Le Fay
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 114L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
10 / 2 / 18
12,753
911
22,698
13,002
7,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
10 / 4 / 10
11,225
802
11,262
15,719
7,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
LupusEtUrsus
Bacchus
17
5 / 5 / 16
11,165
798
12,727
19,293
27,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
Rcaffee95
He Bo
18
7 / 4 / 12
11,520
823
15,383
14,634
6,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 18
9,820
701
7,142
11,853
5,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 11
10,669
762
10,824
11,069
5,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 7 / 2
9,732
695
7,426
12,437
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Montumbo
Cerberus
17
6 / 8 / 9
11,021
787
9,332
25,702
36,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
15
2 / 8 / 10
9,718
694
8,528
15,048
6,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
sophin8or
Morgan Le Fay
15
2 / 5 / 8
9,221
659
7,994
16,043
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
58
32
Kills
18
20
Deaths
32
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
10
2
18
9.5
L
5
4
11
2.63
W
10
4
10
3.75
L
3
7
2
0.57
W
Bacchus
LupusEtUrsus
Bacchus
5
5
16
2.6
L
Cerberus
Montumbo
Cerberus
6
8
9
1.31
L
Ishtar
2
8
10
0.88
W
He Bo
Rcaffee95
He Bo
7
4
12
3.25
W
0
5
18
1.8
L
Morgan Le Fay
sophin8or
Morgan Le Fay
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,212
Damage
44,104
74,501
Taken
80,299
55,005
Mitigated
61,059
24,587
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
22,698
1,007
2,040
4,847
13,002
7,897
1,530
4,618
8,384
49,361
0
L
10,824
2,401
932
1,254
11,069
5,945
0
8,396
2,673
0
21,797
W
11,262
8,109
1,058
4,034
15,719
7,662
2,172
4,807
10,912
0
23,353
L
7,426
1,851
511
1,849
12,437
5,085
689
7,725
4,712
21,218
0
W
Bacchus
LupusEtUrsus
Bacchus
12,727
1,705
1,201
3,910
19,293
27,442
383
4,752
14,541
18,226
0
L
Cerberus
Montumbo
Cerberus
9,332
386
1,387
4,833
25,702
36,181
0
11,722
13,980
14,829
1,434
L
Ishtar
8,528
3,601
0
973
15,048
6,719
0
11,231
3,817
44
19,827
W
He Bo
Rcaffee95
He Bo
15,383
898
1,360
5,017
14,634
6,341
985
4,871
9,763
30,419
0
W
7,142
4,116
633
487
11,853
5,663
2,439
4,314
7,539
0
23,791
L
Morgan Le Fay
sophin8or
Morgan Le Fay
7,994
457
1,181
5,102
16,043
7,129
488
11,734
4,309
22,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,483
Gold Earned
50,361
140
Minions Killed
114
0
Camps Cleared
0
1,335,282
Distance Traveled
1,069,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,753
911
46
3
0
311,084
0
L
Ne Zha
10,669
762
14
1
0
238,978
0
W
Anhur
11,225
802
23
2
0
263,004
0
L
Hera
9,732
695
27
2
0
160,590
0
W
Bacchus
11,165
798
8
1
0
262,938
0
L
Cerberus
11,021
787
22
2
0
216,695
0
L
Ishtar
9,718
694
27
2
0
198,903
0
W
He Bo
11,520
823
32
2
0
277,173
0
W
Jing Wei
9,820
701
31
2
0
221,083
0
L
Morgan Le Fay
9,221
659
24
2
0
254,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role