Player Matchup

Bacchus
Bacchus
Havoc11384
Bacchus
Level 77
God Stats
29W - 27L
1,532 SR
Queue Stats
158W - 152L
1,359 Elo+
Party 1
Cupid
Cupid
KILLjeffery6
Cupid
Level 25
God Stats
203W - 204L
1,484 SR
Queue Stats
217W - 223L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
Kaixuu_PrvnDrgn5
Baron Samedi
Level 109
God Stats
1W - 3L
1,055 SR
Queue Stats
92W - 104L
1,439 Elo+
Party 1
Team Averages
Level 70
1,357 SR
1,384 Elo+

VS

Team Averages
Level 61
1,416 SR
1,401 Elo+
Hercules
Hercules
Avoid Jabs
Hercules
Level 45
God Stats
9W - 24L
1,274 SR
Queue Stats
127W - 138L
1,328 Elo+
Party 2
Chang'e
Chang'e
Sheesh3334
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,534 Elo+
Party 2
Bakasura
Bakasura
sillyellie76
Bakasura
Level 49
God Stats
127W - 126L
1,473 SR
Queue Stats
240W - 247L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Havoc11384
Bacchus
15
0 / 0 / 13
10,915
728
7,521
13,946
17,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 0 / 7
11,960
797
9,546
5,871
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kaixuu_PrvnDrgn5
Baron Samedi
15
7 / 0 / 7
10,879
725
11,500
6,109
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Avoid Jabs
Hercules
16
0 / 3 / 0
9,194
613
5,489
12,057
13,051
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Sheesh3334
Chang'e
14
0 / 6 / 0
8,857
590
6,442
11,485
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
sillyellie76
Bakasura
12
0 / 6 / 0
8,595
573
3,534
12,633
5,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Avoid Jabs
Hercules
0
3
0
0
W
Bacchus
Havoc11384
Bacchus
0
0
13
6.5
W
8
0
7
11.5
W
Baron Samedi
Kaixuu_PrvnDrgn5
Baron Samedi
7
0
7
10.5
L
Chang'e
Sheesh3334
Chang'e
0
6
0
0
L
Bakasura
sillyellie76
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
15,465
25,926
Taken
36,175
23,685
Mitigated
22,841
14,257
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Avoid Jabs
Hercules
5,489
1,016
0
1,041
12,057
13,051
0
6,802
5,246
0
23,467
W
Bacchus
Havoc11384
Bacchus
7,521
757
2,089
4,126
13,946
17,909
628
2,487
10,850
18,636
0
W
9,546
5,162
3,020
2,621
5,871
2,454
1,467
1,347
4,220
0
56,210
W
Baron Samedi
Kaixuu_PrvnDrgn5
Baron Samedi
11,500
613
1,379
1,022
6,109
3,322
1,205
1,893
3,746
34,691
0
L
Chang'e
Sheesh3334
Chang'e
6,442
157
1,085
1,363
11,485
4,064
0
5,648
5,830
35,379
0
L
Bakasura
sillyellie76
Bakasura
3,534
1,970
0
1,867
12,633
5,726
0
6,585
6,037
0
8,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
26,646
169
Minions Killed
133
0
Camps Cleared
0
855,816
Distance Traveled
787,690
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,194
613
32
2
0
266,385
0
W
Bacchus
10,915
728
17
1
0
300,961
4
W
Cupid
11,960
797
102
7
0
305,714
0
W
Baron Samedi
10,879
725
50
3
0
249,141
0
L
Chang'e
8,857
590
62
4
0
246,691
0
L
Bakasura
8,595
573
39
3
0
274,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role