Player Matchup

Cerberus
Cerberus
AxeRiot77
Cerberus
Level 154
God Stats
12W - 4L
1,803 SR
Queue Stats
216W - 181L
1,521 Elo+
Party 1
Anubis
Anubis
LobsterLuffy
Anubis
Level 128
God Stats
1W - 3L
1,136 SR
Queue Stats
196W - 187L
1,481 Elo+
Party 1
Bakasura
Bakasura
NicktheN00dlist
Bakasura
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 187L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
chickenboost982
Kuzenbo
Level 104
God Stats
13W - 4L
1,680 SR
Queue Stats
92W - 71L
1,545 Elo+
Party 1
Neith
Neith
midoriya19
Neith
Level 207
God Stats
12W - 11L
1,613 SR
Queue Stats
620W - 545L
1,555 Elo+
Solo
Team Averages
Level 152
1,546 SR
1,523 Elo+

VS

Team Averages
Level 131
1,630 SR
1,512 Elo+
Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MarveLBoy_02
Aphrodite
Level 129
God Stats
7W - 4L
1,500 SR
Queue Stats
100W - 98L
1,576 Elo+
Party 3
Skadi
Skadi
Rainbowsnake546
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
cooly0928
Bakasura
Level 198
God Stats
1W - 1L
1,875 SR
Queue Stats
94W - 90L
1,474 Elo+
Party 2
Cerberus
Cerberus
temp-3067187086
Cerberus
Level 153
God Stats
3W - 5L
1,775 SR
Queue Stats
639W - 619L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxeRiot77
Cerberus
16
3 / 4 / 4
9,313
548
9,877
18,719
20,559
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
15
5 / 5 / 5
9,709
571
11,702
10,182
4,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
17
8 / 4 / 4
10,456
615
10,593
19,386
9,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 10
8,893
523
8,377
10,315
13,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
16
8 / 1 / 11
10,416
613
21,513
12,580
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 5 / 4
9,709
571
14,299
17,813
12,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
MarveLBoy_02
Aphrodite
10
1 / 6 / 2
6,875
404
4,644
13,196
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
1 / 9 / 2
7,358
433
4,420
13,313
4,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
cooly0928
Bakasura
16
6 / 8 / 1
10,314
607
16,205
24,651
10,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
13
3 / 0 / 4
8,640
508
5,336
15,643
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
28
Kills
14
14
Deaths
28
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
4
1
W
Cerberus
AxeRiot77
Cerberus
3
4
4
1.25
W
Anubis
5
5
5
1.5
L
Aphrodite
MarveLBoy_02
Aphrodite
1
6
2
0.33
W
Bakasura
8
4
4
2.5
L
1
9
2
0.22
W
4
0
10
9
L
Bakasura
cooly0928
Bakasura
6
8
1
0.81
W
Neith
8
1
11
13.5
L
Cerberus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,062
Damage
44,904
71,182
Taken
84,616
53,915
Mitigated
45,338
19,150
Healing
19,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
14,299
6,846
0
2,197
17,813
12,174
0
6,371
10,410
1,672
81,453
W
Cerberus
AxeRiot77
Cerberus
9,877
856
0
4,960
18,719
20,559
222
2,153
15,914
67,139
0
W
Anubis
11,702
435
0
2,833
10,182
4,870
0
1,873
7,716
74,874
0
L
Aphrodite
MarveLBoy_02
Aphrodite
4,644
179
3,227
5,358
13,196
5,124
0
4,150
9,006
41,960
0
W
Bakasura
10,593
7,374
0
5,595
19,386
9,506
1,675
2,878
15,962
0
92,593
L
4,420
1,260
0
0
13,313
4,701
0
4,642
8,671
0
33,822
W
8,377
3,690
0
823
10,315
13,281
778
3,153
7,001
32,410
0
L
Bakasura
cooly0928
Bakasura
16,205
10,362
0
5,294
24,651
10,092
0
8,678
15,681
0
79,544
W
Neith
21,513
10,896
0
4,939
12,580
5,699
2,913
965
11,045
0
97,329
L
Cerberus
5,336
572
0
3,209
15,643
13,247
0
6,115
9,251
20,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
42,896
570
Minions Killed
419
0
Camps Cleared
0
1,611,825
Distance Traveled
1,511,139
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,709
571
119
7
0
304,882
0
W
Cerberus
9,313
548
136
8
0
283,816
0
W
Anubis
9,709
571
116
7
0
299,985
4
L
Aphrodite
6,875
404
61
4
0
278,762
0
W
Bakasura
10,456
615
155
9
0
371,006
0
L
Skadi
7,358
433
57
3
0
310,839
0
W
Kuzenbo
8,893
523
39
2
0
353,853
5
L
Bakasura
10,314
607
127
7
0
334,507
2
W
Neith
10,416
613
124
7
0
303,165
0
L
Cerberus
8,640
508
55
3
0
282,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role