Player Matchup

Lancelot
Lancelot
Eddie Hay
Lancelot
Level 35
God Stats
2W - 5L
1,297 SR
Queue Stats
2W - 10L
1,127 Elo+
Party 4
Bastet
Bastet
Littlekind
Bastet
Level 47
God Stats
2W - 4L
1,606 SR
Queue Stats
31W - 53L
1,325 Elo+
Party 3
Baron Samedi
Baron Samedi
Lizzie08
Baron Samedi
Level 42
God Stats
2W - 4L
1,277 SR
Queue Stats
3W - 11L
1,195 Elo+
Party 4
Tyr
Tyr
NavalChip26
Tyr
Level 49
God Stats
39W - 31L
1,444 SR
Queue Stats
135W - 148L
1,334 Elo+
Party 3
Anubis
Anubis
x0wolfang0x
Anubis
Level 59
God Stats
8W - 7L
1,500 SR
Queue Stats
387W - 382L
1,432 Elo+
Solo
Team Averages
Level 46
1,425 SR
1,282 Elo+

VS

Team Averages
Level 52
1,410 SR
1,347 Elo+
Hel
Hel
CharliHeartU
Hel
Level 67
God Stats
43W - 37L
1,499 SR
Queue Stats
175W - 183L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
DevilHeartu
Jing Wei
Level 48
God Stats
5W - 6L
1,410 SR
Queue Stats
112W - 152L
1,337 Elo+
Party 1
Bellona
Bellona
deletedevin
Bellona
Level 39
God Stats
9W - 15L
1,305 SR
Queue Stats
19W - 34L
1,277 Elo+
Solo
Ares
Ares
onlineRsuper
Ares
Level 63
God Stats
13W - 7L
1,438 SR
Queue Stats
167W - 174L
1,381 Elo+
Party 2
Thanatos
Thanatos
sir_lynnJr16
Thanatos
Level 44
God Stats
19W - 17L
1,400 SR
Queue Stats
96W - 126L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Eddie Hay
Lancelot
13
4 / 7 / 1
8,924
425
12,448
17,380
6,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
Littlekind
Bastet
12
2 / 7 / 3
8,408
400
9,782
17,367
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Lizzie08
Baron Samedi
14
2 / 4 / 3
8,951
426
14,695
21,916
16,620
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 5 / 1
10,133
483
16,291
25,379
39,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
16
1 / 5 / 2
10,055
479
11,967
16,019
7,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 5
11,865
565
17,476
19,650
13,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
DevilHeartu
Jing Wei
16
3 / 3 / 10
10,085
480
15,386
17,878
11,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
deletedevin
Bellona
17
2 / 3 / 10
10,530
501
17,522
20,556
23,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
5 / 3 / 12
11,045
526
10,511
27,468
39,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
sir_lynnJr16
Thanatos
15
7 / 3 / 10
10,147
483
8,330
11,406
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
12
Kills
28
28
Deaths
13
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
Jing Wei
DevilHeartu
Jing Wei
3
3
10
2.67
L
Lancelot
Eddie Hay
Lancelot
4
7
1
0.64
L
Bastet
Littlekind
Bastet
2
7
3
0.5
L
Baron Samedi
Lizzie08
Baron Samedi
2
4
3
0.88
L
3
5
1
0.7
W
Bellona
deletedevin
Bellona
2
3
10
2.33
W
5
3
12
3.67
W
Thanatos
sir_lynnJr16
Thanatos
7
3
10
4
L
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,183
Damage
69,225
98,061
Taken
96,958
77,078
Mitigated
92,630
29,880
Healing
45,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,476
1,367
9,939
11,563
19,650
13,734
717
8,277
11,319
101,338
0
W
Jing Wei
DevilHeartu
Jing Wei
15,386
10,920
0
5,660
17,878
11,042
3,274
8,020
9,858
0
80,599
L
Lancelot
Eddie Hay
Lancelot
12,448
2,239
0
2,178
17,380
6,672
2,324
5,486
11,894
0
44,674
L
Bastet
Littlekind
Bastet
9,782
2,835
0
934
17,367
6,544
0
6,388
10,979
0
32,583
L
Baron Samedi
Lizzie08
Baron Samedi
14,695
2,314
913
10,927
21,916
16,620
328
6,116
15,800
74,800
0
L
16,291
2,154
0
7,687
25,379
39,288
0
1,759
23,620
2,229
73,664
W
Bellona
deletedevin
Bellona
17,522
7,306
0
5,552
20,556
23,190
158
1,119
18,089
0
70,361
W
10,511
1,332
515
6,525
27,468
39,015
1,110
8,798
18,566
42,577
0
W
Thanatos
sir_lynnJr16
Thanatos
8,330
2,018
0
5,816
11,406
5,649
1,277
1,158
10,071
0
43,005
L
Anubis
11,967
555
0
7,241
16,019
7,954
264
8,238
7,781
82,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
53,672
384
Minions Killed
462
0
Camps Cleared
0
1,819,059
Distance Traveled
1,950,359
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,865
565
128
6
0
385,371
0
W
Jing Wei
10,085
480
120
6
0
370,462
0
L
Lancelot
8,924
425
43
2
0
429,538
0
L
Bastet
8,408
400
27
1
0
300,643
0
L
Baron Samedi
8,951
426
79
4
0
367,069
0
L
Tyr
10,133
483
100
5
0
378,198
0
W
Bellona
10,530
501
103
5
0
384,385
0
W
Ares
11,045
526
46
2
0
401,167
0
W
Thanatos
10,147
483
65
3
0
408,974
0
L
Anubis
10,055
479
135
6
0
343,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role