Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dionte
Tiamat
Level 145
God Stats
36W - 45L
1,208 SR
Queue Stats
1,222W - 1,272L
1,523 Elo+
Solo
Tyr
Tyr
DxBlueBunny123
Tyr
Level 221
God Stats
0W - 2L
1,270 SR
Queue Stats
184W - 196L
1,564 Elo+
Party 1
Awilix
Awilix
ObiwanxKannoli
Awilix
Level 180
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 158L
1,497 Elo+
Party 1
Horus
Horus
SUPP D1FF
Horus
Level 178
God Stats
2W - 2L
1,827 SR
Queue Stats
305W - 284L
1,535 Elo+
Party 1
Team Averages
Level 176
1,461 SR
1,524 Elo+

VS

Team Averages
Level 127
1,554 SR
1,452 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Izamommy420
Hou Yi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 55L
1,475 Elo+
Solo
Tyr
Tyr
R0niN0ni
Tyr
Level 161
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 76L
1,235 Elo+
Solo
Cerberus
Cerberus
TPthenoob
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
TallWhiteMan
Guan Yu
Level 155
God Stats
24W - 9L
1,769 SR
Queue Stats
712W - 705L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 4 / 2
7,420
742
11,761
10,932
4,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Dionte
Tiamat
13
0 / 4 / 2
6,937
694
10,039
10,068
5,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 1
7,437
744
3,562
11,835
12,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 4 / 2
7,021
702
3,435
8,923
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
SUPP D1FF
Horus
12
1 / 4 / 3
7,204
720
3,375
13,733
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
6 / 2 / 12
8,755
876
13,009
8,750
9,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
16
3 / 1 / 16
8,890
889
5,944
5,274
2,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 7
7,614
761
6,436
10,371
10,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TPthenoob
Cerberus
15
2 / 1 / 17
9,068
907
8,942
14,272
15,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
TallWhiteMan
Guan Yu
16
9 / 1 / 13
9,238
924
12,036
10,827
11,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
6
Kills
22
22
Deaths
8
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
2
0.75
W
Geb
 
Geb
6
2
12
6
L
Tiamat
Dionte
Tiamat
0
4
2
0.25
L
2
6
1
0.42
W
Hou Yi
3
1
16
11
L
1
4
2
0.5
W
2
3
7
1.83
L
Horus
SUPP D1FF
Horus
1
4
3
0.63
W
Cerberus
TPthenoob
Cerberus
2
1
17
10.5
W
Guan Yu
TallWhiteMan
Guan Yu
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
46,367
55,491
Taken
49,494
35,035
Mitigated
49,688
15,843
Healing
24,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,761
5,628
449
1,409
10,932
4,005
112
3,989
6,943
0
26,395
W
Geb
 
Geb
13,009
340
583
821
8,750
9,374
601
2,047
6,703
24,948
0
L
Tiamat
Dionte
Tiamat
10,039
1,032
1,313
1,649
10,068
5,657
0
3,197
6,871
19,648
0
L
3,562
317
213
1,252
11,835
12,048
0
4,993
6,842
0
6,710
W
Hou Yi
5,944
2,134
241
950
5,274
2,641
4,187
396
4,878
0
21,482
L
3,435
928
424
940
8,923
3,194
27
2,978
5,945
0
11,123
W
6,436
490
562
1,013
10,371
10,640
222
1,086
9,285
214
7,831
L
Horus
SUPP D1FF
Horus
3,375
1,571
3,807
4,387
13,733
10,131
0
7,008
6,725
0
6,464
W
Cerberus
TPthenoob
Cerberus
8,942
565
685
6,598
14,272
15,317
888
3,621
10,651
25,671
0
W
Guan Yu
TallWhiteMan
Guan Yu
12,036
1,105
8,487
4,967
10,827
11,716
984
2,889
7,938
0
19,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
43,565
85
Minions Killed
141
0
Camps Cleared
0
783,561
Distance Traveled
938,862
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,420
742
36
4
0
147,903
0
W
Geb
8,755
876
18
2
0
173,427
4
L
Tiamat
6,937
694
21
2
0
172,154
0
L
Tyr
7,437
744
9
1
0
148,199
0
W
Hou Yi
8,890
889
42
4
0
165,265
0
L
Awilix
7,021
702
16
2
0
161,978
0
W
Tyr
7,614
761
6
1
0
195,982
0
L
Horus
7,204
720
3
0
0
153,327
0
W
Cerberus
9,068
907
70
7
0
195,764
0
W
Guan Yu
9,238
924
5
1
0
208,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role