Player Matchup

Ah Puch
Ah Puch
FetchTheStick
Ah Puch
Level 122
God Stats
12W - 3L
1,820 SR
Queue Stats
355W - 362L
1,397 Elo+
Solo
Vamana
Vamana
FormerlyMad
Vamana
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,679 Elo+
Party 1
Fenrir
Fenrir
Natural20orBust
Fenrir
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 85L
1,610 Elo+
Party 1
Raijin
Raijin
Unclechewbers
Raijin
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,611 Elo+
Party 1
Kumbhakarna
Kumbhakarna
asdfaeadfs
Kumbhakarna
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 79L
1,387 Elo+
Party 1
Team Averages
Level 97
1,564 SR
1,537 Elo+

VS

Team Averages
Level 126
1,493 SR
1,431 Elo+
Jing Wei
Jing Wei
LitfedQueen1
Jing Wei
Level 158
God Stats
2W - 3L
1,394 SR
Queue Stats
335W - 354L
1,432 Elo+
Solo
Tiamat
Tiamat
Nightstalker989
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,371 Elo+
Party 2
Skadi
Skadi
StealthGeneral
Skadi
Level 143
God Stats
0W - 2L
1,566 SR
Queue Stats
58W - 80L
1,408 Elo+
Party 2
Sol
Sol
devilscaretaker
Sol
Level 76
God Stats
2W - 1L
1,821 SR
Queue Stats
42W - 42L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
x 13 does 52
Morgan Le Fay
Level 144
God Stats
2W - 4L
1,182 SR
Queue Stats
308W - 305L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
5 / 0 / 12
10,474
806
9,530
9,621
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
17
8 / 3 / 11
10,787
830
12,334
13,955
17,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
12 / 1 / 9
11,650
896
9,648
15,499
19,293
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 3 / 19
10,555
812
16,921
12,070
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
asdfaeadfs
Kumbhakarna
16
3 / 1 / 18
10,914
840
6,552
21,299
17,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LitfedQueen1
Jing Wei
13
3 / 5 / 3
8,427
648
7,033
11,111
4,480
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 7 / 2
8,382
645
9,170
11,754
7,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 2
8,194
630
15,842
13,175
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 3
8,099
623
6,620
11,473
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
x 13 does 52
Morgan Le Fay
14
0 / 5 / 5
7,755
597
9,507
10,032
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
31
Kills
7
8
Deaths
31
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
0
12
11
W
Vamana
8
3
11
4.5
L
Jing Wei
LitfedQueen1
Jing Wei
3
5
3
0.9
W
12
1
9
16.5
L
1
7
2
0.29
L
3
7
2
0.57
W
3
3
19
4.17
W
Kumbhakarna
asdfaeadfs
Kumbhakarna
3
1
18
12
L
0
7
3
0.21
L
Morgan Le Fay
x 13 does 52
Morgan Le Fay
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,985
Damage
48,172
72,444
Taken
57,545
64,657
Mitigated
25,363
28,426
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
9,530
617
2,095
4,955
9,621
4,853
1,471
2,396
7,225
25,862
0
W
Vamana
12,334
5,161
1,184
1,333
13,955
17,253
1,289
4,851
9,104
0
25,474
L
Jing Wei
LitfedQueen1
Jing Wei
7,033
4,566
308
2,552
11,111
4,480
0
6,536
4,282
0
14,022
W
9,648
1,565
1,393
2,386
15,499
19,293
1,729
5,598
9,901
0
16,951
L
9,170
520
0
608
11,754
7,284
0
7,391
3,831
19,881
0
L
15,842
4,653
69
331
13,175
4,967
0
8,131
4,762
0
27,343
W
16,921
1,502
1,150
2,140
12,070
5,643
2,378
3,959
8,111
34,379
0
W
Kumbhakarna
asdfaeadfs
Kumbhakarna
6,552
202
4,946
6,844
21,299
17,615
780
8,493
12,806
15,462
0
L
6,620
2,503
486
1,301
11,473
4,182
0
4,708
6,475
20,052
0
L
Morgan Le Fay
x 13 does 52
Morgan Le Fay
9,507
51
0
1,212
10,032
4,450
0
5,438
4,216
17,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,380
Gold Earned
40,857
128
Minions Killed
136
0
Camps Cleared
0
1,289,143
Distance Traveled
910,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,474
806
53
4
0
266,281
0
W
Vamana
10,787
830
15
1
0
264,836
0
L
Jing Wei
8,427
648
30
2
0
189,791
0
W
Fenrir
11,650
896
15
1
0
287,010
0
L
Tiamat
8,382
645
21
2
0
189,220
0
L
Skadi
8,194
630
26
2
0
169,156
0
W
Raijin
10,555
812
36
3
0
235,637
0
W
Kumbhakarna
10,914
840
9
1
0
235,379
0
L
Sol
8,099
623
42
3
0
154,703
0
L
Morgan Le Fay
7,755
597
17
1
0
207,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role