Player Matchup

Horus
Horus
Dεspair
Horus
Level 142
God Stats
2W - 1L
1,937 SR
Queue Stats
27W - 15L
1,639 Elo+
Party 2
Freya
Freya
Hopĕ
Freya
Level 146
God Stats
2W - 2L
1,760 SR
Queue Stats
35W - 22L
1,676 Elo+
Party 2
Bellona
Bellona
IEVAPORATEI
Bellona
Level 127
God Stats
2W - 4L
1,475 SR
Queue Stats
86W - 74L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
MushyCheesecake
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,750 Elo+
Party 2
Arachne
Arachne
NoDadNotTonight
Arachne
Level 152
God Stats
4W - 2L
1,701 SR
Queue Stats
70W - 59L
1,601 Elo+
Party 2
Team Averages
Level 135
1,675 SR
1,650 Elo+

VS

Team Averages
Level 135
1,443 SR
1,619 Elo+
Danzaburou
Danzaburou
Black3Out
Danzaburou
Level 145
God Stats
10W - 11L
1,388 SR
Queue Stats
173W - 167L
1,612 Elo+
Party 1
Aphrodite
Aphrodite
Nesimer
Aphrodite
Level 157
God Stats
12W - 8L
1,647 SR
Queue Stats
569W - 482L
1,618 Elo+
Party 1
Scylla
Scylla
PhoenixBLAZE5
Scylla
Level 159
God Stats
11W - 6L
1,365 SR
Queue Stats
364W - 314L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
SaiyanButts
Jormungandr
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 60L
1,602 Elo+
Party 3
Fenrir
Fenrir
WizardEli
Fenrir
Level 144
God Stats
2W - 3L
1,317 SR
Queue Stats
60W - 46L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dεspair
Horus
7
0 / 1 / 0
4,859
486
4,000
8,223
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
Hopĕ
Freya
9
0 / 0 / 0
4,901
490
5,023
6,583
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
IEVAPORATEI
Bellona
9
0 / 1 / 0
5,288
529
4,249
9,965
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 3 / 0
5,893
589
3,834
5,827
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 1
6,068
607
4,261
10,377
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Black3Out
Danzaburou
10
0 / 0 / 0
5,648
565
5,967
8,574
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Nesimer
Aphrodite
10
1 / 0 / 2
6,060
606
4,615
8,247
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
4 / 1 / 3
6,764
676
5,769
4,136
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SaiyanButts
Jormungandr
11
1 / 0 / 0
6,425
643
6,986
7,619
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
WizardEli
Fenrir
11
2 / 2 / 4
6,356
636
3,402
8,411
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Black3Out
Danzaburou
0
0
0
0
L
Horus
Dεspair
Horus
0
1
0
0
L
Freya
Hopĕ
Freya
0
0
0
0
L
Bellona
IEVAPORATEI
Bellona
0
1
0
0
L
2
3
0
0.67
W
Aphrodite
Nesimer
Aphrodite
1
0
2
2
L
1
3
1
0.5
W
4
1
3
5.5
W
Jormungandr
SaiyanButts
Jormungandr
1
0
0
1
W
Fenrir
WizardEli
Fenrir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
26,739
40,975
Taken
36,987
18,060
Mitigated
18,005
14,136
Healing
20,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Black3Out
Danzaburou
5,967
2,629
0
3,654
8,574
3,856
0
3,409
4,699
0
51,101
L
Horus
Dεspair
Horus
4,000
1,462
1,562
2,050
8,223
4,965
0
3,977
4,238
0
13,062
L
Freya
Hopĕ
Freya
5,023
1,131
0
1,979
6,583
2,510
0
1,654
4,929
33,549
0
L
Bellona
IEVAPORATEI
Bellona
4,249
1,808
0
4,867
9,965
5,507
0
5,947
3,416
0
34,500
L
3,834
1,088
0
480
5,827
1,538
0
2,959
2,675
35,742
0
W
Aphrodite
Nesimer
Aphrodite
4,615
291
4,608
6,384
8,247
3,899
0
1,967
6,012
21,757
0
L
4,261
3,190
0
3,198
10,377
3,540
0
1,936
8,347
0
45,122
W
5,769
1,468
0
384
4,136
1,594
0
1,476
2,660
55,681
0
W
Jormungandr
SaiyanButts
Jormungandr
6,986
2,009
0
2,042
7,619
5,059
330
298
7,321
51,843
0
W
Fenrir
WizardEli
Fenrir
3,402
1,205
0
3,648
8,411
3,597
0
973
7,438
0
44,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
31,253
276
Minions Killed
384
0
Camps Cleared
0
1,068,709
Distance Traveled
973,331
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,648
565
96
10
0
183,182
2
L
Horus
4,859
486
19
2
0
222,346
0
L
Freya
4,901
490
44
4
0
199,250
0
L
Bellona
5,288
529
67
7
0
204,775
0
L
Nu Wa
5,893
589
71
7
0
198,778
0
W
Aphrodite
6,060
606
28
3
0
190,219
0
L
Arachne
6,068
607
75
8
0
243,560
0
W
Scylla
6,764
676
95
10
0
202,651
1
W
Jormungandr
6,425
643
89
9
0
184,577
0
W
Fenrir
6,356
636
76
8
0
212,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role