Player Matchup

Tiamat
Tiamat
BRyeMC
Tiamat
Level 162
God Stats
1W - 2L
1,844 SR
Queue Stats
261W - 266L
1,579 Elo+
Party 2
Jing Wei
Jing Wei
FlintnSteal
Jing Wei
Level 127
God Stats
1W - 1L
1,764 SR
Queue Stats
36W - 35L
1,539 Elo+
Party 1
Cerberus
Cerberus
LameGame71
Cerberus
Level 157
God Stats
1W - 1L
1,342 SR
Queue Stats
198W - 197L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
Oddimize
Hou Yi
Level 193
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 98L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
WarlordShiba
Hun Batz
Level 166
God Stats
2W - 2L
1,583 SR
Queue Stats
85W - 90L
1,483 Elo+
Solo
Team Averages
Level 161
1,607 SR
1,551 Elo+

VS

Team Averages
Level 177
1,503 SR
1,652 Elo+
Medusa
Medusa
Alres
Medusa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,701 Elo+
Party 3
Ares
Ares
Cyąn
Ares
Level 273
God Stats
1W - 1L
1,758 SR
Queue Stats
49W - 50L
1,663 Elo+
Party 3
Pele
Pele
DanzWfI
Pele
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,716 Elo+
Party 3
Achilles
Achilles
Jherom
Achilles
Level 156
God Stats
1W - 1L
1,252 SR
Queue Stats
54W - 51L
1,554 Elo+
Party 3
Sol
Sol
PeIao
Sol
Level 154
God Stats
2W - 1L
1,503 SR
Queue Stats
100W - 86L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BRyeMC
Tiamat
17
3 / 3 / 12
10,093
776
17,010
12,767
8,862
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
FlintnSteal
Jing Wei
16
2 / 7 / 9
9,811
755
8,674
15,015
7,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
LameGame71
Cerberus
17
3 / 4 / 10
10,725
825
8,106
20,357
24,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Oddimize
Hou Yi
18
9 / 6 / 6
11,290
868
23,147
15,445
8,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
WarlordShiba
Hun Batz
17
3 / 6 / 9
10,059
774
9,354
13,038
6,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alres
Medusa
19
7 / 4 / 11
11,607
893
18,501
13,798
8,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Cyąn
Ares
17
4 / 4 / 14
10,781
829
11,361
18,063
27,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Pele
DanzWfI
Pele
17
3 / 6 / 10
10,528
810
9,681
16,523
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Jherom
Achilles
18
5 / 4 / 11
10,735
826
9,418
18,497
34,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
PeIao
Sol
17
6 / 2 / 11
10,682
822
17,871
10,467
6,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
20
Kills
25
26
Deaths
20
46
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alres
Medusa
7
4
11
3.13
L
Tiamat
BRyeMC
Tiamat
3
3
12
3
W
Ares
Cyąn
Ares
4
4
14
2.75
W
Pele
DanzWfI
Pele
3
6
10
1.33
L
Jing Wei
FlintnSteal
Jing Wei
2
7
9
0.93
W
Achilles
Jherom
Achilles
5
4
11
2.63
L
Cerberus
LameGame71
Cerberus
3
4
10
2
L
Hou Yi
Oddimize
Hou Yi
9
6
6
2
W
Sol
PeIao
Sol
6
2
11
5.75
L
Hun Batz
WarlordShiba
Hun Batz
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,291
Damage
66,832
76,622
Taken
77,348
55,922
Mitigated
87,558
22,148
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alres
Medusa
18,501
9,896
0
1,683
13,798
8,992
2,638
3,634
9,672
0
49,234
L
Tiamat
BRyeMC
Tiamat
17,010
683
1,436
4,468
12,767
8,862
835
5,300
7,129
28,167
0
W
Ares
Cyąn
Ares
11,361
514
341
2,581
18,063
27,323
202
4,124
13,160
15,520
0
W
Pele
DanzWfI
Pele
9,681
2,018
446
2,547
16,523
9,325
1,039
5,289
10,536
0
23,990
L
Jing Wei
FlintnSteal
Jing Wei
8,674
7,085
278
1,858
15,015
7,070
2,043
6,579
8,155
0
17,891
W
Achilles
Jherom
Achilles
9,418
1,707
678
3,499
18,497
34,943
832
4,280
13,304
0
17,101
L
Cerberus
LameGame71
Cerberus
8,106
77
1,671
6,200
20,357
24,569
599
7,427
12,537
15,733
817
L
Hou Yi
Oddimize
Hou Yi
23,147
14,024
460
3,049
15,445
8,741
1,244
5,518
9,775
0
40,282
W
Sol
PeIao
Sol
17,871
4,821
0
3,174
10,467
6,975
3,207
3,577
6,377
36,577
0
L
Hun Batz
WarlordShiba
Hun Batz
9,354
1,181
1,967
761
13,038
6,680
1,507
4,408
8,630
0
19,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,978
Gold Earned
54,333
150
Minions Killed
147
0
Camps Cleared
0
1,171,791
Distance Traveled
1,186,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,607
893
43
3
0
247,956
0
L
Tiamat
10,093
776
37
3
0
252,044
0
W
Ares
10,781
829
12
1
0
226,596
0
W
Pele
10,528
810
35
3
0
233,637
0
L
Jing Wei
9,811
755
32
2
0
235,869
0
W
Achilles
10,735
826
14
1
0
257,765
0
L
Cerberus
10,725
825
13
1
0
251,204
0
L
Hou Yi
11,290
868
44
3
0
186,147
0
W
Sol
10,682
822
43
3
0
220,509
0
L
Hun Batz
10,059
774
24
2
0
246,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role