Player Matchup

Tiamat
Tiamat
ColbyDoubleU
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,633 Elo+
Party 3
Ishtar
Ishtar
Horrifik
Ishtar
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 19L
1,677 Elo+
Party 3
Ravana
Ravana
MattAttack1010
Ravana
Level 147
God Stats
2W - 2L
1,935 SR
Queue Stats
160W - 151L
1,578 Elo+
Party 2
Geb
Geb
Roxas1101
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
zeusxjc
Amaterasu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 71L
1,606 Elo+
Solo
Team Averages
Level 125
1,587 SR
1,580 Elo+

VS

Team Averages
Level 130
1,504 SR
1,504 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Izoughe
Olorun
Level 65
God Stats
16W - 13L
1,623 SR
Queue Stats
114W - 97L
1,514 Elo+
Party 1
Horus
Horus
JamesNova
Horus
Level 136
God Stats
59W - 51L
1,556 SR
Queue Stats
136W - 149L
1,558 Elo+
Party 1
Ratatoskr
Ratatoskr
WolfQueenSelene
Ratatoskr
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 37L
1,433 Elo+
Party 1
Hel
Hel
monsterMFK
Hel
Level 141
God Stats
5W - 3L
1,342 SR
Queue Stats
42W - 41L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 3 / 0
6,782
484
3,227
8,686
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Horrifik
Ishtar
11
1 / 3 / 0
6,546
468
5,278
8,478
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 1
6,980
499
2,283
5,564
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,979
427
1,826
9,762
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
zeusxjc
Amaterasu
13
0 / 1 / 0
7,100
507
4,467
14,317
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 0 / 1
8,310
594
8,050
8,181
8,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Olorun
Izoughe
Olorun
14
4 / 0 / 4
8,723
623
8,232
5,708
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
JamesNova
Horus
12
3 / 0 / 5
7,630
545
5,789
7,733
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
WolfQueenSelene
Ratatoskr
13
4 / 1 / 5
7,891
564
5,351
8,722
4,002
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 2
8,044
575
4,240
5,958
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
1
0.5
L
Tiamat
0
3
0
0
L
Ishtar
Horrifik
Ishtar
1
3
0
0.33
W
Olorun
Izoughe
Olorun
4
0
4
6
W
Horus
JamesNova
Horus
3
0
5
5.5
L
0
1
1
0.5
L
0
4
1
0.13
W
Ratatoskr
WolfQueenSelene
Ratatoskr
4
1
5
6.5
W
1
0
2
2
L
Amaterasu
zeusxjc
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,081
Damage
31,662
46,807
Taken
36,302
23,688
Mitigated
24,402
15,145
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,050
3,043
0
3,485
8,181
8,818
0
0
8,181
73,495
0
L
Tiamat
3,227
213
0
1,558
8,686
4,842
0
3,699
4,987
50,158
0
L
Ishtar
Horrifik
Ishtar
5,278
2,947
0
2,741
8,478
2,319
0
2,607
5,871
0
51,098
W
Olorun
Izoughe
Olorun
8,232
3,768
220
3,037
5,708
2,732
752
858
4,850
76,581
0
W
Horus
JamesNova
Horus
5,789
2,478
880
4,306
7,733
6,659
0
1,325
6,408
0
16,820
L
2,283
720
0
746
5,564
1,954
0
2,129
3,435
0
63,714
L
1,826
193
0
2,232
9,762
6,034
0
4,158
5,604
7,740
0
W
Ratatoskr
WolfQueenSelene
Ratatoskr
5,351
1,291
0
646
8,722
4,002
0
498
8,224
0
62,202
W
4,240
90
1,452
2,852
5,958
2,191
275
2,372
3,586
67,246
0
L
Amaterasu
zeusxjc
Amaterasu
4,467
2,556
0
7,868
14,317
8,539
0
7,929
6,388
0
56,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
40,598
443
Minions Killed
510
0
Camps Cleared
0
1,400,273
Distance Traveled
1,446,481
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,310
594
135
10
0
247,927
8
L
Tiamat
6,782
484
105
8
0
261,595
0
L
Ishtar
6,546
468
111
8
0
242,834
0
W
Olorun
8,723
623
131
9
0
261,470
4
W
Horus
7,630
545
7
1
0
290,637
4
L
Ravana
6,980
499
117
8
0
326,995
1
L
Geb
5,979
427
1
0
0
269,622
5
W
Ratatoskr
7,891
564
96
7
0
350,038
0
W
Hel
8,044
575
141
10
0
296,409
4
L
Amaterasu
7,100
507
109
8
0
299,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role