Player Matchup

Bacchus
Bacchus
Frosephe
Bacchus
Level 127
God Stats
3W - 5L
1,364 SR
Queue Stats
136W - 153L
1,548 Elo+
Party 2
Achilles
Achilles
REDZaddyReckless
Achilles
Level 117
God Stats
2W - 5L
1,195 SR
Queue Stats
133W - 162L
1,521 Elo+
Party 2
Ra
Ra
TTVFallenZxZ
Ra
Level 104
God Stats
1W - 2L
1,320 SR
Queue Stats
122W - 163L
1,437 Elo+
Party 2
Hou Yi
Hou Yi
VVFallenVV
Hou Yi
Level 68
God Stats
3W - 1L
1,514 SR
Queue Stats
59W - 81L
1,573 Elo+
Party 2
Fenrir
Fenrir
devinfrisco
Fenrir
Level 15
God Stats
5W - 5L
1,811 SR
Queue Stats
185W - 150L
1,593 Elo+
Party 2
Team Averages
Level 86
1,441 SR
1,534 Elo+

VS

Team Averages
Level 42
1,524 SR
1,559 Elo+
Cabrakan
Cabrakan
Faededdd
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
FrozenOasis
Nu Wa
Level 8
God Stats
2W - 2L
1,573 SR
Queue Stats
2W - 2L
1,609 Elo+
Party 1
Olorun
Olorun
Gammad
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
Splayer2
Erlang Shen
Level 44
God Stats
5W - 12L
1,318 SR
Queue Stats
178W - 153L
1,541 Elo+
Solo
Horus
Horus
jax127
Horus
Level 119
God Stats
0W - 2L
1,731 SR
Queue Stats
6W - 8L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frosephe
Bacchus
10
2 / 2 / 6
6,255
626
3,543
8,336
7,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 1
5,969
597
2,055
7,218
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 1 / 2
6,748
675
5,502
5,675
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
VVFallenVV
Hou Yi
12
6 / 0 / 2
7,380
738
6,828
4,045
1,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
10
2 / 1 / 4
5,855
586
3,989
7,496
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Faededdd
Cabrakan
9
0 / 4 / 2
5,494
549
1,677
9,676
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
4,647
465
974
4,585
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Gammad
Olorun
8
0 / 6 / 1
5,082
508
1,783
7,966
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Splayer2
Erlang Shen
11
0 / 0 / 0
6,081
608
1,717
6,266
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
jax127
Horus
8
1 / 3 / 1
5,096
510
1,896
6,323
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
1
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Faededdd
Cabrakan
0
4
2
0.25
W
Bacchus
Frosephe
Bacchus
2
2
6
2.5
L
0
2
0
0
L
Olorun
Gammad
Olorun
0
6
1
0.08
W
0
0
1
0.5
L
Erlang Shen
Splayer2
Erlang Shen
0
0
0
0
W
4
1
2
5
W
Hou Yi
VVFallenVV
Hou Yi
6
0
2
7
W
Fenrir
2
1
4
4
L
Horus
jax127
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
8,047
32,770
Taken
34,816
20,128
Mitigated
18,836
14,664
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Faededdd
Cabrakan
1,677
331
0
2,632
9,676
6,710
0
1,453
8,154
30,430
0
W
Bacchus
Frosephe
Bacchus
3,543
882
1,170
2,357
8,336
7,851
0
736
7,400
17,413
0
L
974
213
0
982
4,585
1,596
0
2,801
1,724
19,293
0
L
Olorun
Gammad
Olorun
1,783
1,224
218
761
7,966
2,845
0
244
7,722
27,926
0
W
2,055
717
0
3,593
7,218
6,011
0
276
6,942
0
39,875
L
Erlang Shen
Splayer2
Erlang Shen
1,717
283
0
1,345
6,266
4,345
0
1,586
4,510
0
39,889
W
5,502
558
444
1,453
5,675
1,947
704
533
4,983
62,546
0
W
Hou Yi
VVFallenVV
Hou Yi
6,828
3,797
0
2,174
4,045
1,566
0
1,426
2,584
0
59,241
W
Fenrir
3,989
862
0
3,473
7,496
2,753
0
1,463
6,033
0
32,590
L
Horus
jax127
Horus
1,896
674
360
562
6,323
3,340
0
2,901
3,422
0
13,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
26,400
383
Minions Killed
234
0
Camps Cleared
0
1,102,548
Distance Traveled
979,583
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,494
549
62
6
0
192,401
0
W
Bacchus
6,255
626
30
3
0
231,942
3
L
Nu Wa
4,647
465
31
3
0
196,657
0
L
Olorun
5,082
508
52
5
0
174,921
0
W
Achilles
5,969
597
75
8
0
214,981
1
L
Erlang Shen
6,081
608
73
7
0
198,057
2
W
Ra
6,748
675
109
11
0
212,337
1
W
Hou Yi
7,380
738
105
11
0
200,250
1
W
Fenrir
5,855
586
64
6
0
243,038
0
L
Horus
5,096
510
16
2
0
217,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role