Player Matchup

Ishtar
Ishtar
AscendedSlav
Ishtar
Level 68
God Stats
4W - 6L
1,316 SR
Queue Stats
27W - 46L
1,365 Elo+
Party 2
Amaterasu
Amaterasu
ThisXavierMac
Amaterasu
Level 80
God Stats
3W - 1L
1,618 SR
Queue Stats
31W - 30L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tired Meheecan
Morgan Le Fay
Level 68
God Stats
6W - 5L
1,514 SR
Queue Stats
39W - 40L
1,423 Elo+
Party 2
Hercules
Hercules
WhiteTpsen
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,408 Elo+
Party 2
Ao Kuang
Ao Kuang
tevanwaylor
Ao Kuang
Level 55
God Stats
8W - 3L
1,559 SR
Queue Stats
31W - 37L
1,389 Elo+
Party 2
Team Averages
Level 60
1,502 SR
1,404 Elo+

VS

Team Averages
Level 48
1,350 SR
1,208 Elo+
Hel
Hel
Frazace
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,243 Elo+
Party 1
Danzaburou
Danzaburou
Ovedd
Danzaburou
Level 54
God Stats
0W - 3L
1,120 SR
Queue Stats
4W - 13L
1,212 Elo+
Party 1
Shiva
Shiva
Thefizzlr
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 1
Susano
Susano
dyliev2
Susano
Level 13
God Stats
1W - 10L
1,128 SR
Queue Stats
4W - 13L
1,212 Elo+
Party 1
Cu Chulainn
Cu Chulainn
portsarmin
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 1 / 5
9,633
741
13,376
9,737
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ThisXavierMac
Amaterasu
17
3 / 2 / 7
9,707
747
11,362
16,872
15,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Tired Meheecan
Morgan Le Fay
16
2 / 1 / 10
9,200
708
13,451
7,940
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WhiteTpsen
Hercules
16
2 / 5 / 8
9,123
702
8,399
18,057
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
tevanwaylor
Ao Kuang
19
11 / 2 / 7
11,531
887
24,666
18,369
9,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 4 / 7
8,406
647
9,288
13,300
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Ovedd
Danzaburou
16
4 / 5 / 5
9,931
764
15,111
18,271
8,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Thefizzlr
Shiva
15
2 / 2 / 6
8,470
652
12,015
16,327
19,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
dyliev2
Susano
14
2 / 7 / 4
8,442
649
9,462
15,331
7,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
portsarmin
Cu Chulainn
14
1 / 4 / 7
8,135
626
11,645
17,588
17,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
22
Kills
11
11
Deaths
22
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
1
5
6.5
L
Hel
2
4
7
1.38
L
Danzaburou
Ovedd
Danzaburou
4
5
5
1.3
L
Shiva
Thefizzlr
Shiva
2
2
6
2.5
W
Amaterasu
ThisXavierMac
Amaterasu
3
2
7
3.25
W
Morgan Le Fay
Tired Meheecan
Morgan Le Fay
2
1
10
7
W
Hercules
WhiteTpsen
Hercules
2
5
8
1.2
L
Susano
dyliev2
Susano
2
7
4
0.57
L
Cu Chulainn
portsarmin
Cu Chulainn
1
4
7
1.13
W
Ao Kuang
tevanwaylor
Ao Kuang
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,254
Damage
57,521
70,975
Taken
80,817
45,587
Mitigated
61,443
16,745
Healing
18,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
13,376
6,957
0
1,542
9,737
4,785
1,887
413
9,242
0
31,896
L
Hel
9,288
893
4,768
6,084
13,300
7,944
0
8,345
4,879
24,430
0
L
Danzaburou
Ovedd
Danzaburou
15,111
7,380
0
3,629
18,271
8,968
0
9,931
8,298
0
39,041
L
Shiva
Thefizzlr
Shiva
12,015
3,178
930
1,814
16,327
19,778
51
5,722
10,318
0
26,649
W
Amaterasu
ThisXavierMac
Amaterasu
11,362
6,184
254
4,191
16,872
15,497
196
2,240
14,193
0
29,883
W
Morgan Le Fay
Tired Meheecan
Morgan Le Fay
13,451
771
175
2,826
7,940
3,895
995
2,261
5,586
33,682
0
W
Hercules
WhiteTpsen
Hercules
8,399
3,395
0
2,464
18,057
11,674
302
3,121
14,554
0
16,917
L
Susano
dyliev2
Susano
9,462
2,219
0
250
15,331
7,748
0
7,742
7,418
0
26,961
L
Cu Chulainn
portsarmin
Cu Chulainn
11,645
2,925
0
1,280
17,588
17,005
0
6,377
10,961
0
20,818
W
Ao Kuang
tevanwaylor
Ao Kuang
24,666
6,857
0
5,293
18,369
9,736
1,244
1,228
16,849
61,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
43,384
255
Minions Killed
175
0
Camps Cleared
0
1,300,219
Distance Traveled
1,261,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,633
741
45
3
0
239,889
0
L
Hel
8,406
647
44
3
0
229,991
0
L
Danzaburou
9,931
764
46
4
0
237,646
0
L
Shiva
8,470
652
27
2
0
271,527
0
W
Amaterasu
9,707
747
46
4
0
302,227
0
W
Morgan Le Fay
9,200
708
60
5
0
179,660
0
W
Hercules
9,123
702
24
2
0
261,019
0
L
Susano
8,442
649
31
2
0
256,980
0
L
Cu Chulainn
8,135
626
27
2
0
265,115
0
W
Ao Kuang
11,531
887
80
6
0
317,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role