Player Matchup

Mercury
Mercury
DovahsKin7
Mercury
Level 44
God Stats
6W - 6L
1,258 SR
Queue Stats
278W - 258L
1,448 Elo+
Solo
Achilles
Achilles
RandomGosh
Achilles
Level 30
God Stats
2W - 2L
1,701 SR
Queue Stats
99W - 90L
1,453 Elo+
Party 3
Hel
Hel
Varicosed
Hel
Level 60
God Stats
3W - 3L
1,422 SR
Queue Stats
105W - 82L
1,539 Elo+
Solo
Artemis
Artemis
bkrandymcgee
Artemis
Level 99
God Stats
2W - 0L
1,726 SR
Queue Stats
47W - 37L
1,507 Elo+
Party 3
Ymir
Ymir
confusedshoe7
Ymir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,443 Elo+
Solo
Team Averages
Level 59
1,521 SR
1,478 Elo+

VS

Team Averages
Level 79
1,431 SR
1,427 Elo+
Eset
Eset
DommyMommy96
Eset
Level 84
God Stats
0W - 4L
1,167 SR
Queue Stats
123W - 106L
1,471 Elo+
Party 1
Merlin
Merlin
Nealium
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,210 Elo+
Party 2
Bakasura
Bakasura
Twitch216
Bakasura
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 87L
1,442 Elo+
Party 2
Hercules
Hercules
icecats28
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 124L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thatoneguy1754
Ah Muzen Cab
Level 67
God Stats
3W - 4L
1,490 SR
Queue Stats
122W - 115L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DovahsKin7
Mercury
14
4 / 0 / 4
7,751
596
7,620
7,363
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
RandomGosh
Achilles
12
3 / 3 / 3
7,020
540
6,126
11,809
7,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 1 / 3
8,536
657
7,827
8,027
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
bkrandymcgee
Artemis
11
3 / 2 / 6
6,691
515
6,147
8,687
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 8
6,923
533
5,983
9,674
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,952
458
2,458
7,409
5,389
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Nealium
Merlin
12
0 / 3 / 2
7,031
541
4,068
8,812
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Twitch216
Bakasura
11
3 / 2 / 1
6,923
533
5,501
11,303
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
icecats28
Hercules
13
3 / 3 / 0
8,150
627
7,819
13,342
10,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
thatoneguy1754
Ah Muzen Cab
10
2 / 4 / 1
6,524
502
5,934
10,000
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
8
8
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Mercury
DovahsKin7
Mercury
4
0
4
6
L
Merlin
Nealium
Merlin
0
3
2
0.33
W
Achilles
RandomGosh
Achilles
3
3
3
1.5
L
Bakasura
Twitch216
Bakasura
3
2
1
1.75
W
5
1
3
6.5
W
Artemis
bkrandymcgee
Artemis
3
2
6
3
W
1
2
8
2.5
L
Hercules
icecats28
Hercules
3
3
0
1
L
Ah Muzen Cab
thatoneguy1754
Ah Muzen Cab
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,703
Damage
25,780
45,560
Taken
50,866
25,078
Mitigated
27,425
13,762
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,458
472
150
1,497
7,409
5,389
88
3,592
3,817
14,915
0
W
Mercury
DovahsKin7
Mercury
7,620
2,921
0
675
7,363
2,806
96
825
6,538
0
57,659
L
Merlin
Nealium
Merlin
4,068
232
0
1,292
8,812
3,194
728
3,914
4,898
50,233
0
W
Achilles
RandomGosh
Achilles
6,126
1,426
0
980
11,809
7,722
0
538
11,271
0
32,812
L
Bakasura
Twitch216
Bakasura
5,501
3,885
0
3,128
11,303
4,777
0
3,049
8,254
0
43,583
W
7,827
674
1,995
4,376
8,027
3,160
347
2,661
5,296
72,441
0
W
Artemis
bkrandymcgee
Artemis
6,147
2,358
0
3,223
8,687
3,335
508
668
7,992
0
38,805
W
5,983
2,341
0
2,513
9,674
8,055
0
1,834
7,801
26,773
0
L
Hercules
icecats28
Hercules
7,819
2,392
0
4,298
13,342
10,187
0
974
12,368
0
56,943
L
Ah Muzen Cab
thatoneguy1754
Ah Muzen Cab
5,934
1,898
0
608
10,000
3,878
0
2,281
7,719
0
42,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
34,580
369
Minions Killed
351
0
Camps Cleared
0
1,377,499
Distance Traveled
1,282,982
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,952
458
29
2
0
229,808
2
W
Mercury
7,751
596
100
8
0
321,646
0
L
Merlin
7,031
541
84
6
0
242,613
0
W
Achilles
7,020
540
42
3
0
278,021
0
L
Bakasura
6,923
533
75
6
0
328,336
0
W
Hel
8,536
657
138
11
0
292,351
0
W
Artemis
6,691
515
57
4
0
240,925
0
W
Ymir
6,923
533
32
2
0
244,556
4
L
Hercules
8,150
627
91
7
0
232,570
0
L
Ah Muzen Cab
6,524
502
72
6
0
249,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role