Player Matchup

Awilix
Awilix
Idlemask
Awilix
Level 103
God Stats
7W - 5L
1,718 SR
Queue Stats
358W - 367L
1,456 Elo+
Solo
Xbalanque
Xbalanque
JMully3
Xbalanque
Level 115
God Stats
7W - 5L
1,472 SR
Queue Stats
106W - 99L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
WillieB98
Aphrodite
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 60L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
angoon25
Baron Samedi
Level 87
God Stats
6W - 6L
1,396 SR
Queue Stats
145W - 148L
1,473 Elo+
Solo
Bellona
Bellona
vintaliate
Bellona
Level 71
God Stats
37W - 14L
1,621 SR
Queue Stats
158W - 102L
1,451 Elo+
Solo
Team Averages
Level 87
1,541 SR
1,470 Elo+

VS

Team Averages
Level 86
1,541 SR
1,443 Elo+
Charybdis
Charybdis
BarbaricBard
Charybdis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 63L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
Lenarus
Amaterasu
Level 84
God Stats
7W - 6L
1,869 SR
Queue Stats
143W - 125L
1,547 Elo+
Solo
Ra
Ra
LunarBatz
Ra
Level 139
God Stats
0W - 2L
1,271 SR
Queue Stats
85W - 104L
1,407 Elo+
Party 1
Hercules
Hercules
ProjectVolts
Hercules
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 65L
1,366 Elo+
Party 1
Loki
Loki
ThePookas
Loki
Level 59
God Stats
41W - 32L
1,566 SR
Queue Stats
143W - 131L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Idlemask
Awilix
12
8 / 0 / 2
7,671
697
3,666
5,210
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Xbalanque
JMully3
Xbalanque
12
2 / 1 / 3
6,881
626
6,117
6,506
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
WillieB98
Aphrodite
9
0 / 0 / 4
6,076
552
2,956
7,076
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
angoon25
Baron Samedi
11
2 / 1 / 2
6,304
573
3,276
5,712
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
vintaliate
Bellona
12
1 / 0 / 2
6,914
629
8,346
11,135
10,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BarbaricBard
Charybdis
9
0 / 4 / 0
5,325
484
2,203
8,760
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Lenarus
Amaterasu
9
1 / 0 / 1
5,358
487
2,810
7,244
4,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,185
562
3,459
6,261
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
ProjectVolts
Hercules
9
0 / 3 / 0
5,321
484
5,259
11,982
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
10
0 / 3 / 1
5,635
512
3,603
7,163
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BarbaricBard
Charybdis
0
4
0
0
W
Awilix
Idlemask
Awilix
8
0
2
9
W
Xbalanque
JMully3
Xbalanque
2
1
3
3.5
L
Amaterasu
Lenarus
Amaterasu
1
0
1
1.5
L
1
3
0
0.33
L
Hercules
ProjectVolts
Hercules
0
3
0
0
L
Loki
0
3
1
0.17
W
Aphrodite
WillieB98
Aphrodite
0
0
4
2
W
Baron Samedi
angoon25
Baron Samedi
2
1
2
3
W
Bellona
vintaliate
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
17,334
35,639
Taken
41,410
22,508
Mitigated
22,268
16,683
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BarbaricBard
Charybdis
2,203
1,139
0
1,300
8,760
2,883
0
890
7,870
0
32,756
W
Awilix
Idlemask
Awilix
3,666
1,156
0
657
5,210
1,930
0
246
4,964
0
43,491
W
Xbalanque
JMully3
Xbalanque
6,117
3,365
0
2,972
6,506
2,505
1,794
0
6,506
0
54,290
L
Amaterasu
Lenarus
Amaterasu
2,810
854
0
2,530
7,244
4,722
0
1,977
5,267
0
14,202
L
3,459
368
230
1,286
6,261
2,340
0
2,903
3,358
52,052
0
L
Hercules
ProjectVolts
Hercules
5,259
1,849
0
4,289
11,982
10,272
0
0
11,982
0
30,765
L
Loki
3,603
764
0
3,265
7,163
2,051
0
462
6,701
0
37,153
W
Aphrodite
WillieB98
Aphrodite
2,956
801
2,059
4,484
7,076
4,431
364
1,341
5,735
21,650
0
W
Baron Samedi
angoon25
Baron Samedi
3,276
555
96
1,186
5,712
3,273
145
1,872
3,840
43,611
0
W
Bellona
vintaliate
Bellona
8,346
4,537
0
5,229
11,135
10,369
0
0
10,166
0
50,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
27,824
361
Minions Killed
274
0
Camps Cleared
0
1,105,485
Distance Traveled
1,119,226
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,325
484
55
5
0
187,231
1
W
Awilix
7,671
697
60
5
0
277,676
1
W
Xbalanque
6,881
626
93
8
0
203,886
1
L
Amaterasu
5,358
487
17
2
0
236,594
2
L
Ra
6,185
562
91
8
0
230,726
0
L
Hercules
5,321
484
34
3
0
212,335
0
L
Loki
5,635
512
77
7
0
252,340
1
W
Aphrodite
6,076
552
28
3
0
196,288
0
W
Baron Samedi
6,304
573
92
8
0
217,169
2
W
Bellona
6,914
629
88
8
0
210,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role