Player Matchup

Martichoras
Martichoras
GONCHYYY
Martichoras
Level 46
God Stats
2W - 1L
1,211 SR
Queue Stats
95W - 111L
1,428 Elo+
Party 1
Nemesis
Nemesis
Koeulla
Nemesis
Level 3
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 3L
1,127 Elo+
Party 2
Anubis
Anubis
MikeMan_44-
Anubis
Level 41
God Stats
25W - 16L
1,600 SR
Queue Stats
156W - 190L
1,393 Elo+
Party 1
Surtr
Surtr
iitsHanzo
Surtr
Level 49
God Stats
15W - 11L
1,524 SR
Queue Stats
37W - 46L
1,380 Elo+
Party 2
Ymir
Ymir
smd123
Ymir
Level 68
God Stats
2W - 0L
1,524 SR
Queue Stats
32W - 37L
1,404 Elo+
Party 1
Team Averages
Level 41
1,429 SR
1,347 Elo+

VS

Team Averages
Level 62
1,440 SR
1,413 Elo+
Chaac
Chaac
AXETACULAR
Chaac
Level 46
God Stats
1W - 1L
1,744 SR
Queue Stats
22W - 18L
1,595 Elo+
Solo
Sylvanus
Sylvanus
RS C0bra
Sylvanus
Level 67
God Stats
105W - 118L
1,445 SR
Queue Stats
417W - 482L
1,371 Elo+
Party 3
Izanami
Izanami
TymeHop
Izanami
Level 69
God Stats
11W - 10L
1,303 SR
Queue Stats
216W - 255L
1,366 Elo+
Party 3
Ra
Ra
YoImChong
Ra
Level 88
God Stats
3W - 4L
1,489 SR
Queue Stats
355W - 431L
1,407 Elo+
Party 3
Bakasura
Bakasura
devildipper
Bakasura
Level 38
God Stats
0W - 3L
1,222 SR
Queue Stats
73W - 135L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GONCHYYY
Martichoras
14
5 / 0 / 2
8,707
544
10,274
9,493
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Koeulla
Nemesis
12
2 / 2 / 3
7,276
455
5,499
9,031
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
10 / 0 / 2
8,648
541
13,551
9,166
4,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
iitsHanzo
Surtr
12
1 / 2 / 3
7,443
465
6,684
13,590
9,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
smd123
Ymir
12
0 / 0 / 13
8,467
529
8,394
10,960
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 3 / 2
7,799
487
8,548
14,633
10,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RS C0bra
Sylvanus
10
0 / 4 / 1
6,833
427
3,163
15,914
11,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TymeHop
Izanami
14
0 / 3 / 0
8,295
518
7,158
10,119
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 5 / 0
7,451
466
5,044
9,009
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
devildipper
Bakasura
13
1 / 5 / 2
7,847
490
4,192
15,398
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
4
4
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
2
1
W
Martichoras
GONCHYYY
Martichoras
5
0
2
6
W
Nemesis
Koeulla
Nemesis
2
2
3
1.75
W
Anubis
10
0
2
11
L
Sylvanus
RS C0bra
Sylvanus
0
4
1
0.13
L
Izanami
TymeHop
Izanami
0
3
0
0
L
1
5
0
0.2
L
Bakasura
devildipper
Bakasura
1
5
2
0.4
W
Surtr
iitsHanzo
Surtr
1
2
3
1.25
W
Ymir
smd123
Ymir
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,402
Damage
28,105
52,240
Taken
65,073
33,046
Mitigated
36,360
19,625
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,548
2,819
0
4,017
14,633
10,784
185
1,416
13,217
0
55,296
W
Martichoras
GONCHYYY
Martichoras
10,274
5,808
0
5,592
9,493
4,754
929
715
8,758
0
80,783
W
Nemesis
Koeulla
Nemesis
5,499
1,750
0
1,066
9,031
3,343
0
842
7,855
0
50,367
W
Anubis
13,551
843
165
6,094
9,166
4,771
846
2,789
6,067
56,537
0
L
Sylvanus
RS C0bra
Sylvanus
3,163
1,092
2,422
3,810
15,914
11,319
109
7,274
8,640
11,181
0
L
Izanami
TymeHop
Izanami
7,158
5,055
0
2,034
10,119
4,784
2,222
2,160
7,959
0
81,326
L
5,044
203
288
1,349
9,009
3,092
243
6,089
2,920
41,346
0
L
Bakasura
devildipper
Bakasura
4,192
2,819
0
3,642
15,398
6,381
817
5,221
10,177
0
44,561
W
Surtr
iitsHanzo
Surtr
6,684
3,433
0
4,574
13,590
9,776
0
645
12,826
504
43,184
W
Ymir
smd123
Ymir
8,394
1,830
0
2,134
10,960
10,402
0
2,693
7,824
28,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
38,225
355
Minions Killed
397
0
Camps Cleared
0
1,582,401
Distance Traveled
1,415,691
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,799
487
88
6
0
287,367
0
W
Martichoras
8,707
544
104
7
0
292,057
0
W
Nemesis
7,276
455
76
5
0
355,145
0
W
Anubis
8,648
541
75
5
0
294,905
0
L
Sylvanus
6,833
427
9
1
0
248,984
5
L
Izanami
8,295
518
126
8
0
308,950
0
L
Ra
7,451
466
76
5
0
242,697
0
L
Bakasura
7,847
490
98
6
0
327,693
0
W
Surtr
7,443
465
55
3
0
330,216
0
W
Ymir
8,467
529
45
3
0
310,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role