Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bradley_ZLP4
Merlin
Level 96
God Stats
64W - 62L
1,506 SR
Queue Stats
72W - 77L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kegsneggs22
Ah Muzen Cab
Level 113
God Stats
8W - 11L
1,500 SR
Queue Stats
90W - 134L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
LordFlackko93
Kuzenbo
Level 108
God Stats
42W - 33L
1,635 SR
Queue Stats
265W - 271L
1,392 Elo+
Solo
Hercules
Hercules
TorchedTips
Hercules
Level 86
God Stats
41W - 45L
1,506 SR
Queue Stats
88W - 97L
1,397 Elo+
Party 2
Team Averages
Level 102
1,529 SR
1,431 Elo+

VS

Team Averages
Level 76
1,560 SR
1,405 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
AimsHeart
Xbalanque
Level 24
God Stats
14W - 12L
1,520 SR
Queue Stats
45W - 65L
1,375 Elo+
Party 1
Arachne
Arachne
HaywireXJohn79x
Arachne
Level 58
God Stats
34W - 47L
1,436 SR
Queue Stats
52W - 76L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
HunkReaper
Baron Samedi
Level 119
God Stats
7W - 5L
1,607 SR
Queue Stats
17W - 20L
1,414 Elo+
Party 1
Atlas
Atlas
LeodiuS88
Atlas
Level 51
God Stats
0W - 1L
1,738 SR
Queue Stats
172W - 190L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 8
8,893
889
11,326
8,205
3,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
14
3 / 2 / 7
7,705
771
10,498
5,490
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Kegsneggs22
Ah Muzen Cab
16
2 / 0 / 8
8,440
844
7,753
4,888
2,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
13
2 / 3 / 12
7,882
788
8,378
12,749
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
TorchedTips
Hercules
14
10 / 0 / 5
8,669
867
12,206
13,580
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 5 / 4
7,051
705
7,838
13,279
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
AimsHeart
Xbalanque
12
2 / 8 / 1
7,060
706
5,751
12,996
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 2
6,452
645
4,041
9,484
4,639
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
HunkReaper
Baron Samedi
13
1 / 3 / 5
7,168
717
10,402
8,381
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
LeodiuS88
Atlas
14
2 / 5 / 2
7,351
735
6,158
12,881
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
24
Kills
6
6
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
8
11
L
Chronos
 
Chronos
1
5
4
0.6
L
Xbalanque
AimsHeart
Xbalanque
2
8
1
0.31
W
Merlin
3
2
7
3.25
L
0
4
2
0.25
L
Baron Samedi
HunkReaper
Baron Samedi
1
3
5
1.17
W
Ah Muzen Cab
Kegsneggs22
Ah Muzen Cab
2
0
8
6
L
Atlas
LeodiuS88
Atlas
2
5
2
0.6
W
Kuzenbo
2
3
12
2.67
W
Hercules
TorchedTips
Hercules
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,161
Damage
34,190
44,912
Taken
57,021
35,947
Mitigated
30,120
6,972
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,326
2,941
0
2,170
8,205
3,454
364
3,076
5,069
28,073
1,170
L
Chronos
 
Chronos
7,838
3,813
0
1,202
13,279
5,358
245
7,435
5,279
24,198
0
L
Xbalanque
AimsHeart
Xbalanque
5,751
2,771
0
405
12,996
5,305
0
6,381
6,320
0
11,016
W
Merlin
10,498
66
0
14
5,490
2,075
456
3,384
1,980
21,646
0
L
4,041
2,570
233
767
9,484
4,639
0
4,901
4,416
0
9,314
L
Baron Samedi
HunkReaper
Baron Samedi
10,402
910
1,891
1,871
8,381
3,974
141
4,261
3,787
22,530
0
W
Ah Muzen Cab
Kegsneggs22
Ah Muzen Cab
7,753
1,888
0
0
4,888
2,098
970
3,231
1,436
0
33,215
L
Atlas
LeodiuS88
Atlas
6,158
1,792
0
422
12,881
10,844
0
6,114
6,508
22,213
0
W
Kuzenbo
8,378
2,802
0
949
12,749
16,559
0
6,850
5,718
18,935
0
W
Hercules
TorchedTips
Hercules
12,206
4,300
0
3,839
13,580
11,761
418
6,940
6,311
0
21,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
35,082
179
Minions Killed
149
0
Camps Cleared
0
1,045,464
Distance Traveled
957,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,893
889
42
4
0
188,462
0
L
Chronos
7,051
705
41
4
0
195,877
0
L
Xbalanque
7,060
706
28
3
0
176,709
0
W
Merlin
7,705
771
33
3
0
204,630
0
L
Arachne
6,452
645
12
1
0
183,416
0
L
Baron Samedi
7,168
717
30
3
0
196,504
0
W
Ah Muzen Cab
8,440
844
64
6
0
202,619
0
L
Atlas
7,351
735
38
4
0
205,148
0
W
Kuzenbo
7,882
788
19
2
0
218,857
0
W
Hercules
8,669
867
21
2
0
230,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role