Player Matchup

Hou Yi
Hou Yi
GaryOak69420
Hou Yi
Level 13
God Stats
1W - 0L
1,288 SR
Queue Stats
4W - 5L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
Gubrr
Nu Wa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 15L
1,832 Elo+
Party 2
Bakasura
Bakasura
Insaynoo
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
1,785 Elo+
Party 2
Aphrodite
Aphrodite
J0HNSTONE
Aphrodite
Level 149
God Stats
1W - 0L
1,555 SR
Queue Stats
54W - 33L
1,713 Elo+
Party 2
Hercules
Hercules
lawdMontee
Hercules
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 2
Team Averages
Level 42
1,469 SR
1,667 Elo+

VS

Team Averages
Level 32
1,508 SR
1,315 Elo+
Chaac
Chaac
GigaRoach
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 39L
1,312 Elo+
Party 1
Olorun
Olorun
ReReRisus
Olorun
Level 29
God Stats
21W - 33L
1,506 SR
Queue Stats
22W - 43L
1,313 Elo+
Party 1
Geb
Geb
ZigmoThaGod
Geb
Level 28
God Stats
6W - 10L
1,556 SR
Queue Stats
19W - 39L
1,317 Elo+
Party 1
Anubis
Anubis
hoeYtho
Anubis
Level 27
God Stats
4W - 9L
1,518 SR
Queue Stats
14W - 32L
1,288 Elo+
Party 1
Arachne
Arachne
yukagrah
Arachne
Level 48
God Stats
3W - 11L
1,461 SR
Queue Stats
26W - 50L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 1 / 8
9,007
563
8,403
12,971
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Gubrr
Nu Wa
17
6 / 1 / 11
11,003
688
25,897
8,430
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Insaynoo
Bakasura
17
16 / 3 / 6
11,730
733
15,108
14,156
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
J0HNSTONE
Aphrodite
15
1 / 0 / 15
9,619
601
4,760
12,767
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
lawdMontee
Hercules
15
1 / 1 / 0
9,205
575
6,828
14,127
13,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GigaRoach
Chaac
13
1 / 3 / 0
8,129
508
7,988
16,444
20,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
ReReRisus
Olorun
12
3 / 6 / 0
8,158
510
11,152
15,817
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 1
7,789
487
4,444
15,521
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
hoeYtho
Anubis
13
1 / 6 / 0
8,233
515
7,454
17,196
7,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
yukagrah
Arachne
15
1 / 6 / 4
8,814
551
5,790
18,806
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
26
Kills
6
6
Deaths
26
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
8
6
L
Chaac
GigaRoach
Chaac
1
3
0
0.33
W
Nu Wa
Gubrr
Nu Wa
6
1
11
11.5
W
Bakasura
Insaynoo
Bakasura
16
3
6
6.33
W
Aphrodite
J0HNSTONE
Aphrodite
1
0
15
8.5
L
Olorun
ReReRisus
Olorun
3
6
0
0.5
L
0
5
1
0.1
L
Anubis
hoeYtho
Anubis
1
6
0
0.17
W
Hercules
lawdMontee
Hercules
1
1
0
1
L
Arachne
yukagrah
Arachne
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,996
Damage
36,828
62,451
Taken
83,784
42,390
Mitigated
55,054
29,698
Healing
21,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,403
4,421
0
5,438
12,971
5,933
250
7,288
5,683
0
66,680
L
Chaac
GigaRoach
Chaac
7,988
1,215
0
6,685
16,444
20,914
198
3,226
12,749
0
50,018
W
Nu Wa
Gubrr
Nu Wa
25,897
4,493
0
3,399
8,430
3,924
1,401
3,757
4,624
119,901
0
W
Bakasura
Insaynoo
Bakasura
15,108
10,691
0
4,446
14,156
6,718
0
5,365
8,747
0
91,618
W
Aphrodite
J0HNSTONE
Aphrodite
4,760
1,370
3,739
8,299
12,767
11,880
264
7,347
5,420
32,897
0
L
Olorun
ReReRisus
Olorun
11,152
5,644
303
3,049
15,817
5,312
1,170
5,508
9,963
53,651
0
L
4,444
441
182
1,994
15,521
14,736
27
7,088
8,315
28,210
0
L
Anubis
hoeYtho
Anubis
7,454
317
0
6,964
17,196
7,205
383
7,049
9,412
67,815
0
W
Hercules
lawdMontee
Hercules
6,828
2,104
0
4,377
14,127
13,935
0
1,859
11,158
0
56,661
L
Arachne
yukagrah
Arachne
5,790
4,330
0
2,760
18,806
6,887
574
7,786
10,744
0
70,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
41,123
541
Minions Killed
406
0
Camps Cleared
0
1,641,176
Distance Traveled
1,597,136
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,007
563
116
7
0
294,220
0
L
Chaac
8,129
508
77
5
0
336,732
0
W
Nu Wa
11,003
688
144
9
0
324,404
0
W
Bakasura
11,730
733
144
9
0
402,960
1
W
Aphrodite
9,619
601
39
2
0
309,555
5
L
Olorun
8,158
510
86
5
0
295,285
0
L
Geb
7,789
487
23
1
0
319,852
1
L
Anubis
8,233
515
114
7
0
286,016
0
W
Hercules
9,205
575
98
6
0
310,037
0
L
Arachne
8,814
551
106
7
0
359,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role